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Description: The Java JOGL OpenGL binding using Netbeans. Lesson 1: In this lesson, the basic components of a JOGL program explained. Window production and camera positioning means gluLookAt () are explained. In addition,we create the basis for our example GL_QUADS scene.
Credit goes to http://www.jogl.info
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Size: 1089536 |
Author: Kamran Ali |
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Description: The Java JOGL OpenGL binding using Netbeans.
Lesson 2: The second lesson deals with the production of geometric primitives with GLU and GLUT.
Credit goes to http://www.jogl.info
Platform: |
Size: 1091584 |
Author: Kamran Ali |
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Description: The Java JOGL OpenGL binding using Netbeans.
Lesson 3: The third lesson we learn about the lights.We treat different types of lights and how to generate one. Then we use this to our scene to light.
Credit goes to http://www.jogl.info
Platform: |
Size: 1089536 |
Author: Kamran Ali |
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Description: The Java JOGL OpenGL binding using Netbeans.
Lesson 4: The fourth lesson covers materials that we can use to spice up our scene. Different materials are presented and explained their use.
Credit goes to http://www.jogl.info
Platform: |
Size: 1089536 |
Author: Kamran Ali |
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Description: This an application of 3D computer graphics designed using JOGL and Netbeans IDE. This loads the .obj and .mtl files in a 3D Scene. Good stuff for 3D computer graphics learners.-This is an application of 3D computer graphics designed using JOGL and Netbeans IDE. This loads the .obj and .mtl files in a 3D Scene. Good stuff for 3D computer graphics learners.
Platform: |
Size: 1681408 |
Author: Kamran Ali |
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Description: Netbeans JOGL implementation. Demonstrates Vertex Buffer Object facility of mesh rendering in OpenGL
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Size: 121856 |
Author: Rahul |
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Description: canvas for JOGL with netbeans
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Size: 2048 |
Author: masaryk |
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