Description: 通过对中国水墨画特点的深入观察分析,调查当前非真实感图形学
技术发展以及深入了解了当前图形处理硬件的相关知识后,本论文提出
了利用可编程图形处理硬件将三维模型实时转换为水墨画效果非真实感
图形的渲染方法,并做了多种水墨风格的研究以及泼墨动画和关键帧动
画的研究。
-Chinese ink painting through observation of the characteristics of in-depth analysis, investigate the current non-photorealistic graphics technology development, as well as a deeper understanding of the current graphics hardware knowledge, this paper presents the use of programmable graphics hardware to deal with real-time three-dimensional model is converted to ink the effect of non-photorealistic graphics rendering method and ink to do a variety of research, as well as splash-ink style animation and keyframe animation research. Platform: |
Size: 11309056 |
Author:djh |
Hits:
Description: 用tinyxml实现的通过解析XML导出关键帧使UI支持动画显示-UI Animation Engine is a very small XML-based keyframe animation engine。 Platform: |
Size: 121856 |
Author:刘岩松 |
Hits:
Description: ArcGIS This sample implements a shortcut for creating time animations in ArcGIS Desktop applications. It illustrates how to create time animations using a variety of data sources (NetCDF, feature class, raster catalog, and so on). The standard way of creating a time animation in ArcGIS 9.2 (and forward from 9.2) involves multiple steps, such as using the Create Animation Keyframe dialog box and the Animation Manager dialog box, and so on. This sample tool allows you to create a time layer animation in one step with the Create Time Layer Animation dialog box. Platform: |
Size: 37888 |
Author:libyana |
Hits:
Description: ArcGIS This sample illustrates how to create custom animations in ArcGIS Desktop. This sample implements a layer effects animation type for ArcMap. It allows you to animate through layer brightness and contrast. Note that this animation would only work with raster layers, which support contrast and brightness as layer properties. As shown by this sample code, to create a custom animation type in ArcMap, ArcScene or ArcGlobe, you need to implement a new keyframe class and a new animation type class. The animation type class needs to be registered in the ESRI Map Animation Types component category (or ESRI 3D Animation Types for ArcScene and ESRI 3D Animation Types for Globe for ArcGlobe). Platform: |
Size: 18432 |
Author:libyana |
Hits:
Description: ArcGIS his sample implements the move-object-along-path functionality for ArcMap Animation. It allows you to move a point graphic element or a text element along a selected line feature or a selected line graphic. A new animation type (Map Graphic animation type) and its corresponding keyframe (Map Graphic keyframe) are implemented to support moving graphic along path. It also implements an ArcMap command for creating a move-object-along-path animation. The purpose of this sample is to illustrate how to create a custom animation type in ArcMap as well as how to implement an ArcMap command to import the animation tracks. To create a custom animation type, you need to implement a new keyframe class and a new animation type class. Platform: |
Size: 58368 |
Author:libyana |
Hits:
Description: 对制作XNA中的3D模型制作进行解析,包括如何制作XNA3D动画的几种方法和导出文件的比较-XNA on the production of 3D modeling in the analysis, including how to make XNA3D animation several methods and compare the export file Platform: |
Size: 294912 |
Author:benna chen |
Hits:
Description: 第一章ArcGIS Engine 三维开发第二章 书签功能第三章 内插关键帧第四章 动画全屏到中国第五章 动画缩放到图层第六章 沿路径飞行
第七章 目标跟踪 -Chapter Chapter ArcGIS Engine 3D development Chapter II Chapter III of the bookmark function keyframe interpolation animation full screen to Chapter VII Chapter animated zoom Chapter along the path to the layer flight target tracking Platform: |
Size: 762880 |
Author:yanglang |
Hits:
Description: 由于Unity 不支持GIF动画贴图,所以目前在Unity里面做动态贴图,有两个办法。
一种是将图片导入成关键帧图片序列,类似(0,1,2...)然后在用脚本根据时间逐帧加载贴图.
另一种是将动画里面的关键帧画在一张大图上,然后用OFFSET来根据时间决定贴图的显示位置,从而实现图片改变的动画效果。-Since Unity does not support GIF animated maps, so now there to do dynamic textures in Unity, there are two options. One is to import a picture into a key frame picture sequence, similar to (0,1,2 ...) and then use the script to load map according to the time frame the other is inside the keyframe animation painted on a large graph , then OFFSET determined according to the time map to a display position, in order to achieve changes in animation picture. Platform: |
Size: 2048 |
Author:卓文兄 |
Hits: