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VC+OPENGL对自然景物的模拟,真实-VC + OpenGL natural landscape simulation, real
Update : 2008-10-13 Size : 94.47kb Publisher : songqiang

在VC++中结合OpenGL实现景观可视化建模,主要是实现树木建模-in VC landscape with OpenGL visualization modeling, is the main tree modeling
Update : 2008-10-13 Size : 25.27kb Publisher : 啊征

OpenGL 4DOF Voxel landscape engine
Update : 2008-10-13 Size : 423.37kb Publisher : 李洪斌

一个地形制作的源代码 基于opengl和vc 是一个适合初学者学习的好源码
Update : 2008-10-13 Size : 1.02mb Publisher : 彭飞

Project file for MS Visual C++ 6.0. Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp. MAPS: Default map is read from HeghtXXX.raw where XXX is the MAP_SIZE (as defined in Landscape.h). If this map is not found, the program attempts to open \"Map.ved\", a Tread Marks map file. Tread Marks maps will only work for MAP_SIZE == 1024. Also, the MULT_SCALE to view Tread Marks maps correctly is \"0.25f\". (www.TreadMarks.com)
Update : 2008-10-13 Size : 419.19kb Publisher : chenchen

ROAM Simplistic Implementation By Bryan Turner brturn@bellsouth.net January, 2000 Project file for MS Visual C++ 6.0. Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp. MAPS: Default map is read from HeghtXXX.raw where XXX is the MAP_SIZE (as defined in Landscape.h). If this map is not found, the program attempts to open \"Map.ved\", a Tread Marks map file. Tread Marks maps will only work for MAP_SIZE == 1024. Also, the MULT_SCALE to view Tread Marks maps correctly is \"0.25f\". (www.TreadMarks.com) CONTROLS: MOUSE - Hold Left Mouse Button to Rotate View Angle Q - Change Rendering Mode (Wireframe, Lit, Fill, Texture) O - Change View Mode (Observe, Follow, Drive, Fly) W/S - Move forward/back A/D - Rotate left/right (in Observe Mode only) F - Stop Animation R - Toggle Frustum Drawing 0/9 - More/Less Triangles per frame 1/2 - Adjust FOV
Update : 2008-10-13 Size : 372.25kb Publisher : lifeng

利用OPENGL构建海洋三维景观的方法研究-use OpenGL 3D Landscape Construction Methods
Update : 2008-10-13 Size : 146kb Publisher : 唐勇

OpenGL 4DOF Voxel landscape engine
Update : 2025-02-19 Size : 423kb Publisher : 李洪斌

利用OPENGL构建海洋三维景观的方法研究-use OpenGL 3D Landscape Construction Methods
Update : 2025-02-19 Size : 146kb Publisher : 唐勇

VC+OPENGL对自然景物的模拟,真实-VC+ OpenGL natural landscape simulation, real
Update : 2025-02-19 Size : 94kb Publisher :

在VC++中结合OpenGL实现景观可视化建模,主要是实现树木建模-in VC landscape with OpenGL visualization modeling, is the main tree modeling
Update : 2025-02-19 Size : 365kb Publisher : 啊征

毕业论文 《分形方法在植物景观模拟中的应用》-thesis "fractal landscape methods in plant simulation of"
Update : 2025-02-19 Size : 5.64mb Publisher : 一叶

在OPENGL下实现树的生长 实现真正的3D树 和风景图-In OPENGL tree growth under real 3D trees and landscape plans
Update : 2025-02-19 Size : 3.46mb Publisher : sun

这个程序使用了大量OpenGL高级特效技术以产生出室外自然景观的真实感效果。 场景中有轻风吹拂绿草、在水面上产生涟漪、倒影、天空云动、地形等等。-This program uses a lot of OpenGL high-level special effects technology to produce outdoor-photorealistic effects of the natural landscape. Scene has the wind blowing grass, produce ripples in the water, reflection, sky clouds moving, terrain and so on.
Update : 2025-02-19 Size : 1.68mb Publisher : 刘忠途

一个地形制作的源代码 基于opengl和vc 是一个适合初学者学习的好源码-Topography produced by a source code based on opengl and vc is suitable for beginners to learn a good source
Update : 2025-02-19 Size : 1.02mb Publisher : 彭飞

用VC++和OpenGL实现地形的三维景观显示,有助于理解OpenGL-With VC++ And OpenGL realize three-dimensional topographical landscape shows that contribute to an understanding of OpenGL
Update : 2025-02-19 Size : 132kb Publisher : yinfei

Project file for MS Visual C++ 6.0. Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp. MAPS: Default map is read from HeghtXXX.raw where XXX is the MAP_SIZE (as defined in Landscape.h). If this map is not found, the program attempts to open "Map.ved", a Tread Marks map file. Tread Marks maps will only work for MAP_SIZE == 1024. Also, the MULT_SCALE to view Tread Marks maps correctly is "0.25f". (www.TreadMarks.com) -Project file for MS Visual C++ 6.0.Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp.MAPS: Default map is read from HeghtXXX.raw where XXX is the MAP_SIZE (as defined in Landscape.h). If this map is not found, the programattempts to open Map.ved , a Tread Marks map file. Tread Marks mapswill only work for MAP_SIZE == 1024. Also, the MULT_SCALE to viewTread Marks maps correctly is 0.25f . (www.TreadMarks.com)
Update : 2025-02-19 Size : 419kb Publisher : chenchen

This is little landscape flying OpenGL example.It is perfect for who begin to study OpenGL
Update : 2025-02-19 Size : 309kb Publisher : liu

OpenGL纹理映射非常不错的应用示例,效果很逼真,三维山水浏览源程序(需配置tifflib)-OpenGL texture mapping is very good application example, the effect is very realistic, three-dimensional landscape view source code (requires configuration tifflib)
Update : 2025-02-19 Size : 3.53mb Publisher : Bruce

笔者使用Visual C++开发工具开发的仿真验证软件,采用OpenGL编程...1. 通过界面输入六个关节角度进行正运动学求解得到末端机械手位姿的方向余弦变换-peoject model
Update : 2025-02-19 Size : 226kb Publisher : he chao
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