Description: 在VC++中结合OpenGL实现景观可视化建模,主要是实现树木建模-in VC landscape with OpenGL visualization modeling, is the main tree modeling Platform: |
Size: 25878 |
Author:啊征 |
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Description: Project file for MS Visual C++ 6.0.
Requires GLUT DLL (www.opengl.org)
Adjust program constants in Landscape.h and Utility.cpp.
MAPS:
Default map is read from HeghtXXX.raw where XXX is the MAP_SIZE
(as defined in Landscape.h). If this map is not found, the program
attempts to open \"Map.ved\", a Tread Marks map file. Tread Marks maps
will only work for MAP_SIZE == 1024. Also, the MULT_SCALE to view
Tread Marks maps correctly is \"0.25f\". (www.TreadMarks.com)
Platform: |
Size: 429246 |
Author:chenchen |
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Description: ROAM Simplistic Implementation
By Bryan Turner
brturn@bellsouth.net
January, 2000
Project file for MS Visual C++ 6.0.
Requires GLUT DLL (www.opengl.org)
Adjust program constants in Landscape.h and Utility.cpp.
MAPS:
Default map is read from HeghtXXX.raw where XXX is the MAP_SIZE
(as defined in Landscape.h). If this map is not found, the program
attempts to open \"Map.ved\", a Tread Marks map file. Tread Marks maps
will only work for MAP_SIZE == 1024. Also, the MULT_SCALE to view
Tread Marks maps correctly is \"0.25f\". (www.TreadMarks.com)
CONTROLS:
MOUSE - Hold Left Mouse Button to Rotate View Angle
Q - Change Rendering Mode (Wireframe, Lit, Fill, Texture)
O - Change View Mode (Observe, Follow, Drive, Fly)
W/S - Move forward/back
A/D - Rotate left/right (in Observe Mode only)
F - Stop Animation
R - Toggle Frustum Drawing
0/9 - More/Less Triangles per frame
1/2 - Adjust FOV Platform: |
Size: 381179 |
Author:lifeng |
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Description: 在VC++中结合OpenGL实现景观可视化建模,主要是实现树木建模-in VC landscape with OpenGL visualization modeling, is the main tree modeling Platform: |
Size: 373760 |
Author:啊征 |
Hits:
Description: 这个程序使用了大量OpenGL高级特效技术以产生出室外自然景观的真实感效果。
场景中有轻风吹拂绿草、在水面上产生涟漪、倒影、天空云动、地形等等。-This program uses a lot of OpenGL high-level special effects technology to produce outdoor-photorealistic effects of the natural landscape. Scene has the wind blowing grass, produce ripples in the water, reflection, sky clouds moving, terrain and so on. Platform: |
Size: 1763328 |
Author:刘忠途 |
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Description: 一个地形制作的源代码 基于opengl和vc
是一个适合初学者学习的好源码-Topography produced by a source code based on opengl and vc is suitable for beginners to learn a good source Platform: |
Size: 1064960 |
Author:彭飞 |
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Description: 用VC++和OpenGL实现地形的三维景观显示,有助于理解OpenGL-With VC++ And OpenGL realize three-dimensional topographical landscape shows that contribute to an understanding of OpenGL Platform: |
Size: 135168 |
Author:yinfei |
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Description: Project file for MS Visual C++ 6.0.
Requires GLUT DLL (www.opengl.org)
Adjust program constants in Landscape.h and Utility.cpp.
MAPS:
Default map is read from HeghtXXX.raw where XXX is the MAP_SIZE
(as defined in Landscape.h). If this map is not found, the program
attempts to open "Map.ved", a Tread Marks map file. Tread Marks maps
will only work for MAP_SIZE == 1024. Also, the MULT_SCALE to view
Tread Marks maps correctly is "0.25f". (www.TreadMarks.com)
-Project file for MS Visual C++ 6.0.Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp.MAPS: Default map is read from HeghtXXX.raw where XXX is the MAP_SIZE (as defined in Landscape.h). If this map is not found, the programattempts to open Map.ved , a Tread Marks map file. Tread Marks mapswill only work for MAP_SIZE == 1024. Also, the MULT_SCALE to viewTread Marks maps correctly is 0.25f . (www.TreadMarks.com) Platform: |
Size: 429056 |
Author:chenchen |
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Description: OpenGL纹理映射非常不错的应用示例,效果很逼真,三维山水浏览源程序(需配置tifflib)-OpenGL texture mapping is very good application example, the effect is very realistic, three-dimensional landscape view source code (requires configuration tifflib) Platform: |
Size: 3703808 |
Author:Bruce |
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