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This demo implements the marching cubes algorithm for constructing a polygonal model from an isosurface. The isosurface chosen here is a classical metaballs setup. Metaballs are isosurface chosen here is a classical metaballs setup. Metaballs are defined by field function that s the sum of R2 / ((ball.x - x)2 + (ball.y - y)2 + (ball.z - z)2) for all balls. The surface is defined to be where the sum is one.-This demo implements the marching cubes algorithm for constructing a polygonal model from an isosurface. The isosurface chosen here is a classical metaballs setup. Metaballs are isosurface chosen here is a classical metaballs setup. Metaballs are defined by field function that s the sum of R2/((ball.x- x)2+ (ball.y- y)2+ (ball.z- z)2) for all balls. The surface is defined to be where the sum is one.
Update : 2025-02-17 Size : 788kb Publisher : 王涛

marchingcube源代码,提供下载,共同学习,共同进步-marchingcube source code, available for download, a common learning and common progress
Update : 2025-02-17 Size : 117kb Publisher : fish

Marching Cube算法源代码,用C写的,实现三维空间数据的三角化-Marching Cube algorithm source code, written using C, to achieve three-dimensional spatial data triangulation
Update : 2025-02-17 Size : 138kb Publisher : 刘导

Paper and Source Code for a fast marching cubes metaball implementation.
Update : 2025-02-17 Size : 70kb Publisher : widget

VS 6. dem odemostrates an approach how to implement marching cubes in openGL. source code included. enjoy!
Update : 2025-02-17 Size : 11kb Publisher : acidos
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