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Description: 汇编语言编写一个以前在八位机上运行的一款任天堂经典游戏-Assembly language to prepare a previous eight machines running on a classic Nintendo game
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Size: 99328 |
Author: beggarlee |
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Description: 经典的马日澳游戏,要想设计出好的游戏,可以先从此入手,算是游戏编程的入门方法吧-O MA classic game day, in order to design a good game, you can then start the game is programmed entry method you
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Size: 3713024 |
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Description: 利用神经网络学习跑马里奥,脚本源码是NEAT.lua,已经整合在一起
测试方法:打开模拟器EmuHawk.exe,载入游戏,进入游戏后保存(save state),进入目录\SNES\State,找到刚才保存的文件,重命名为DP1.state,把这个文件复制到LUA文件夹和模拟器文件夹下,运行脚本就可以了.
哔哩哔哩上有作者的演示视频,搜索MarI/O(Use neural networks to learn how to run Mario)
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Size: 23486464 |
Author: zexjpg
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