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Description: An MaxScript maker for 3DS Max 8 and higher, and OpenGL show with the CPW library of objects made from own wrote short scripts using coordinate systems, points on those, splines on those, surfaces on those. Version 1.
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Size: 928768 |
Author: skar77 |
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Description: An OpenGL show, 3DS MaxScript constructor program, short version, wout texture.
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Size: 377856 |
Author: skar77 |
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Description: Begin with 2.bat it creates 3D Bowl objects in DirectX form, shows it in real time with the StateManager and creates *.obj file for maxscript import with 3DS Max. May wrote own object definer short scripts for it.-Begin with 2.bat it creates 3D Bowl objects in DirectX form, shows it in real time with the StateManager and creates*.obj file for maxscript import with 3DS Max. May wrote own object definer short scripts for it.
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Size: 660480 |
Author: skar77 |
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Description: 通过对三维模型数据贴图进行过滤,从而实现三维模型数据的批量化处理-Three-dimensional model by filtering the data mapping in order to achieve three-dimensional model data batch processing
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Size: 4096 |
Author: luxixi |
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Description: Script for Autodesk 3Ds Max written in Maxscript. It creates a light cache from the first frame of an animation, makes irradiance maps for every nth frame, then renders the final animation (all frames).
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Size: 111616 |
Author: miles |
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Description: Warcraft MDX Maxscript Exporter/Importer and other tools for 3ds max
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Size: 138240 |
Author: BlinkHawk |
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Description: 3ds MAXScript脚本开发文件说明-3ds MAXScript
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Size: 2631680 |
Author: leo |
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Description: 如何使用:
打开3D Studio max的工具面板,点击“MAXScript”按钮。
点击“运行脚本”按钮,选择“MDX Importer.mse”。加载后
该脚本可以通过单击“导入MDX文件”按钮导入任何模型。
如果您想让进口商为您创建皮肤信息,请检查。
“创建剥皮”复选框。当模型加载时,它还不会被激活。你
必须应用你选择的动画。当你加载模型时,动画。
序列列表框将填充模型中的所有动画序列。来
应用一个,从列表中选择它,然后点击“应用选择”按钮。
我没有把所有动画序列都加载到一起的原因是。
在3DSMAX的各种动画之间会发生某种干扰(How To Use:
Open the utility panel in 3D Studio max and click on the "MAXScript" button.
Click on the "Run Script" button and choose "MDX Importer.mse". After loading
the script, you can import any model by clicking on the "Import MDX File" button.
If you want the importer to create skinning information for you, just check the
"Create Skinning" checkbox. When the model loads, it will not be animated yet. You
have to apply the animation of your choice. When you load the model, the Animation
Sequences listbox will be filled with all the animation sequences in the model. To
apply one, just select it from the list and click on the "Apply Selected" button.
The reason for which I did not load all the animation sequences together is that
some sort of interferance will happen between various animations in 3DSMAX.)
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Size: 34816 |
Author: 平仄唯 |
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Description: 3ds MAXScript 脚本语言学习完全手册(3ds MAXScript Language User Guide)
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Size: 6273024 |
Author: JuniorGo |
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Description: 3ds Max Greebles (Sci-Fi Detail) Script (MAX Script)
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Size: 37888 |
Author: SchoolHomeVR |
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Description: 3dmax脚本使用手册,官方英文版,2019版,编写脚本的参考书(3dmaxscript Help manual)
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Size: 29188096 |
Author: 江江小鱼 |
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