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Description: 国外游戏开发者杂志1998年第十一期配套代码,包含Andrew Flavell关于MIP-mapping的文章的配套代码,Stan Melax多边形下降的例子代码和Jeff Lander的关于IK的例子代码--Code of game development magazine in 1998 the 11th issue, contained Andrew Flavell`s necessary code aboutMIP-mapping article , example code about polygon dropped and Jeff Lander`s example code about IK
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Size: 583680 |
Author: 站长 |
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Description: MESH的LOD减面算法及演示,代码量很小,易懂-MESH LOD
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Size: 77824 |
Author: starpoll |
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Description: 一种简单、快速、高效的多边形减面算法,是我们调试很辛苦出来的程序,已经编译过,可以执行演示-A Simple, Fast, and Effective Polygon Reduction Algorithm
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Size: 6503424 |
Author: 刘权强 |
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Description: Mesh simplification with many algorithmes like QEM, MELAX & Progressive mesh simplification for Open GL
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Size: 1646592 |
Author: Djems |
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Description:
Stan Melax 正在加拿大亚伯达大学攻读计算机科学博士学位,致力于研究交互式3D技术和算法。他同时是Bioware的技术总监,曾经参与《超钢战神》这款游戏的制作,现在正在为他们的下一款游戏实现非常酷的3D效果,你可以通过电子邮件跟他联络:melax@cs.ualberta.ca。-A Simple, Fast, and Effective Polygon Reduction Algorithm
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Size: 574464 |
Author: 打算 |
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