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[Other resourcei81x DDraw Display Driver

Description: Intel(R) i810/i815 Display Driver with DirectX Release for Microsoft Windows* CE 3.00 and Microsoft Windows* CE.Net. This driver requires either the 3.00 or the .NET release of Microsoft Windows* CE in order for it to work.-Intel (R) DIMMs Display Driver with Di rectX Release for Microsoft Windows * CE 3.00 an d * Microsoft Windows CE.Net. This driver requi res either the 3.00 or the.NET release of Micros * oft Windows CE in order for it to work.
Platform: | Size: 109554 | Author: 吴俊 | Hits:

[Other resourcedesign002

Description: Design Specification Introduction Goals and Objectives GameForge is a graphical tool used to aid in the design and creation of video games. It attempts to bring game development down to a level that any computer savvy user can understand, without requiring masterful programming ability. A user with limited Microsoft DirectX and/or Visual C++ programming knowledge will be able to construct a basic, 2-D arcade game. GameForge limits the amount of actual code written by the user, if not eliminating it completely. It will also assist experienced programmers in generating the Microsoft DirectX and Microsoft Windows9x overhead necessary for basic game construction, allowing them to concentrate on more detailed game design issues and implementation. -Design Specification Introduction Goals and Objectives GameForge is a graphical tool us ed to aid in the design and creation of video game s. It attempts to bring down to game development a level that any computer savvy user can underst and, without requiring masterful programming abil ity. A user with limited Microsoft DirectX and / or Visual C programming knowledge will be able t o construct a basic, 2-D arcade game. GameForge limits the amount of actual code written by the user, if not eliminating it completely. It will also a ssist experienced programmers in generating t he Microsoft DirectX and Microsoft Windows 9x o verhead necessary for basic construction game , allowing them to concentrate on more detailed game design issues and implementation.
Platform: | Size: 1239904 | Author: 德俄 | Hits:

[Windows CEi81x DDraw Display Driver

Description: Intel(R) i810/i815 Display Driver with DirectX Release for Microsoft Windows* CE 3.00 and Microsoft Windows* CE.Net. This driver requires either the 3.00 or the .NET release of Microsoft Windows* CE in order for it to work.-Intel (R) DIMMs Display Driver with Di rectX Release for Microsoft Windows* CE 3.00 an d* Microsoft Windows CE.Net. This driver requi res either the 3.00 or the.NET release of Micros* oft Windows CE in order for it to work.
Platform: | Size: 109568 | Author: 黄老五 | Hits:

[Software Engineeringdesign002

Description: Design Specification Introduction Goals and Objectives GameForge is a graphical tool used to aid in the design and creation of video games. It attempts to bring game development down to a level that any computer savvy user can understand, without requiring masterful programming ability. A user with limited Microsoft DirectX and/or Visual C++ programming knowledge will be able to construct a basic, 2-D arcade game. GameForge limits the amount of actual code written by the user, if not eliminating it completely. It will also assist experienced programmers in generating the Microsoft DirectX and Microsoft Windows9x overhead necessary for basic game construction, allowing them to concentrate on more detailed game design issues and implementation. -Design Specification Introduction Goals and Objectives GameForge is a graphical tool us ed to aid in the design and creation of video game s. It attempts to bring down to game development a level that any computer savvy user can underst and, without requiring masterful programming abil ity. A user with limited Microsoft DirectX and/or Visual C programming knowledge will be able t o construct a basic, 2-D arcade game. GameForge limits the amount of actual code written by the user, if not eliminating it completely. It will also a ssist experienced programmers in generating t he Microsoft DirectX and Microsoft Windows 9x o verhead necessary for basic construction game , allowing them to concentrate on more detailed game design issues and implementation.
Platform: | Size: 1240064 | Author: 德俄 | Hits:

[3D Graphic3D_Game_Develop_Demo

Description: 3D游戏开发步步高系列课程的课件和源代码,由资深游戏开发专家制作,微软公司和CSDN教学课程,会带给你很多启发,是学习3D游戏开发的好资料.-3D game development step by step series of courses and courseware source code, with the veteran game development experts production, Microsoft and CSDN teaching courses will give you a lot of inspiration, learning three D game development of good information.
Platform: | Size: 8331264 | Author: gongjian | Hits:

[DirextXWindowsApplication1

Description:  Visual C#使用Direct X的实现视频播放有以下几点:   1. 掌握在Visual C#引入Dirext X函数库的方法。   2. 设置Direct X视频播放的宿主组件。   3. 基本的播放命令的设置:播放、停止、暂停等。 4.全屏、退出的用法。 .net Framework SDK中并没有包含Direct X SDK,所以必须先下载、安装Direct X SDK。具体的下载地址为:http://download.microsoft.com/download/a/c/d/acdfb557-266f-4af4-8673-6ab8009b4ddd/dxsdk_apr2005.exe。此版本是2005四月份推出的英文版。这并不妨碍下面的程序实现。安装完Direct X后,就会在存在"C:\Windows\Microsoft.NET\Managed DirectX"这样一个目录,此目录中目录中应该有九个DLL文件和九个XML文件。九个DLL文件大致对应于DirectX中的十个命名空间。编程中就是使用其中的命名空间来提供对输入设备、声音、网络播放、图形等的支持。-err
Platform: | Size: 39936 | Author: guoliang | Hits:

[CSharpUggi3D_sdk

Description: 学习用C#调用microsoft.directx.dll 进行游戏编码不错的代码 -Learning to use C# Call microsoft.directx.dll good game coding code
Platform: | Size: 7691264 | Author: donghao | Hits:

[DirextXmicrosoft.directx

Description: 一个DLL文件,Microsoft.DirectX.dll,视频聊天程序可能会用到!-A DLL file, Microsoft.DirectX.dll, video chat program may be used!
Platform: | Size: 76800 | Author: Jeff | Hits:

[Multimedia Developmicrosoft.directx.directsound

Description: 一个用于音频传播的DLL文件:Microsoft.DirectX.DirectSound.dll,用于音频传播。-For audio transmission of a DLL file: Microsoft.DirectX.DirectSound.dll, for the dissemination of audio.
Platform: | Size: 48128 | Author: Jeff | Hits:

[File FormatdxVideo

Description: This library contains helper functions to read image frames into matlab from Video file using DirectShow. This library has borrowed codes from Ashwin Thangali s "DirectShow (DirectX) based AVI file reader", and it can read multiple video formats besides avi. Features: a) can read frames from rmvb, avi, etc. b) handles most codecs installed on the system d) its implementation is only based on the IMediaDet interface -- Depending on your Matlab version, the .mexw32 files may need to be renamed as .dll -- The library usage is as follows, [avi_hdl, avi_inf] = dxVideoOpen(avi_filename) pixmap = dxVideoReadMex(avi_hdl, frame_num) img = reshape(pixmap,[avi_inf.Height,avi_inf.Width,3]) dxVideoCloseMex(avi_hdl) -- recompile the library I have compiled the code with the DirectShow lib in Microsoft DirectX 9.0 SDK Update (December 2004) -- known limitation a)only works for windows :( b)may be slow for big image frames and some codecs. -This library contains helper functions to read image frames into matlab from Video file using DirectShow. This library has borrowed codes from Ashwin Thangali s "DirectShow (DirectX) based AVI file reader", and it can read multiple video formats besides avi. Features: a) can read frames from rmvb, avi, etc. b) handles most codecs installed on the system d) its implementation is only based on the IMediaDet interface -- Depending on your Matlab version, the .mexw32 files may need to be renamed as .dll -- The library usage is as follows, [avi_hdl, avi_inf] = dxVideoOpen(avi_filename) pixmap = dxVideoReadMex(avi_hdl, frame_num) img = reshape(pixmap,[avi_inf.Height,avi_inf.Width,3]) dxVideoCloseMex(avi_hdl) -- recompile the library I have compiled the code with the DirectShow lib in Microsoft DirectX 9.0 SDK Update (December 2004) -- known limitation a)only works for windows :( b)may be slow for big image frames and some codecs.
Platform: | Size: 17408 | Author: marwa | Hits:

[OS programmicrosoft.directx

Description: 这个就是类库文件 --- -----direct.d-this is the direct.dll。。。。。。。。。。。。
Platform: | Size: 677888 | Author: chenhao | Hits:

[Multimedia Developx264-060805-vc6

Description: 我亲自注解的vc6可编译的x264源码,非常详细啊。 编译需要安装一些附加的东西: 1、下载vc6工程的x264源码 。 打开D:\x264-060805\build\win32\libx264.dsw进入VC6简体中文企业版,此时编译,会出现很多错误,需要做以下的各种工作: 2、下载并安装Service Pack 5 for Visual Studio 6        (vs6sp5.exe    130 MB )     安装此升级包后,VC6的菜单等绝大部分全变为英文版 3、下载并安装Visual C++ 6.0 Processor Pack        (vcpp5.exe    1.12 MB,) 4、下载并安装NASM    (nasm-2.07-installer.exe    671 KB,) 并将“C:\Program Files\NASM\nasm.exe” 复制到 “C:\Program Files\Microsoft Visual Studio\VC98\Bin\”文件夹下。 5、下载并安装DirectX 9.0 SDK    (directx_9c_redist.exe    33.4 MB,见附件) 6、打开下载的x264源码,D:\x264-060805\x264-060805\build\win32\libx264.dsw,编译,成功-I can personally comment vc6 compile the x264 source code, very detailed ah.
Platform: | Size: 1788928 | Author: zjh | Hits:

[DirextXDirectX8.1ProgrammingforCPP.chm

Description: Microsoft® DirectX® is a set of low-level application programming interfaces (APIs) for creating games and other high-performance multimedia applications. It includes support for two-dimensional (2-D) and three-dimensional (3-D) graphics, sound effects, music, input devices, and networked applications such as multiplayer games. This document provides introductory information about DirectX 8.1. Information is divided into the following sections. -Microsoft® DirectX® is a set of low-level application programming interfaces (APIs) for creating games and other high-performance multimedia applications. It includes support for two-dimensional (2-D) and three-dimensional (3-D) graphics, sound effects, music, input devices, and networked applications such as multiplayer games. This document provides introductory information about DirectX 8.1. Information is divided into the following sections.
Platform: | Size: 9297920 | Author: Sand | Hits:

[Other Riddle gamesMaxAndMagicMaker

Description: 说明 游戏名称 Max&MagicMaker(麦克斯与魔法标记) 游戏玩法 通过键盘控制人物移动获取能量球 编译环境 Microsoft Visual Studio 2008 Microsoft DirectX SDK (June 2010) 程序配置 输出目录 ../bin 工作目录 ./Res 字符集 Unicode 操作控制 按键W:跳跃 按键A:向左移动 按键D:向右移动-Explanation Game Title Max & MagicMaker (Max and the magic marker) Gameplay Get energy ball through the keyboard control character movement Compiler environment Microsoft Visual Studio 2008 Microsoft DirectX SDK (June 2010) Configuration Output directory ../bin Working directory ./Res Unicode character set Operation control Key W: jump Key A: move left Key D: move right
Platform: | Size: 11359232 | Author: 孟义 | Hits:

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