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[File Operate基于Visual C++6_0的声音文件操作2

Description: MCI虽然调用简单,功能强大,可以满足声音文件处理的基本需要,但是MCI也有它的缺点,那就是它一次只能播放一个WAVE文件,有时在实际应用中,为了实现混音效果,需要同时播放两个或两个以上的WAVE文件时,就需要使用微软DirectX技术中的DirectSound了,该技术直接操作底层声卡设备,可以实现八个以上WAV文件的同时播放。-simple, powerful, voice processing documents to meet the basic needs, but MCI also has its shortcomings, it is only once a player WAVE documents, sometimes in practical application, in order to achieve mixing effects, need to play two or more WAVE documents, it is necessary to use Microsoft's DirectX technology DirectSound, and the technology underlying direct audio equipment operation can be achieved over eight WAV files at the same time players.
Platform: | Size: 6172 | Author: 麦麦 | Hits:

[Windows DevelopDirectXCapture_demo_Enhanced

Description: 提供微软的DIRECTX提供视频抓取功能,很好的演示例子-for Microsoft's DirectX video capture functions, a good example of the display
Platform: | Size: 164315 | Author: 薛全 | Hits:

[DirextXusbcapture

Description: 说明:可以捕获USB视频头图像,并显示出来。 要求有USB视频头 用户使用必须安装微软的DirectX。 开发人员须安装微软的DirectX 9.0 SDK。-: USB Video can capture the first image, and displayed. USB Video requires users must first install Microsoft's DirectX. Developer to install Microsoft's DirectX 9.0 SDK.
Platform: | Size: 479784 | Author: gfgrg | Hits:

[Other resourcedesign002

Description: Design Specification Introduction Goals and Objectives GameForge is a graphical tool used to aid in the design and creation of video games. It attempts to bring game development down to a level that any computer savvy user can understand, without requiring masterful programming ability. A user with limited Microsoft DirectX and/or Visual C++ programming knowledge will be able to construct a basic, 2-D arcade game. GameForge limits the amount of actual code written by the user, if not eliminating it completely. It will also assist experienced programmers in generating the Microsoft DirectX and Microsoft Windows9x overhead necessary for basic game construction, allowing them to concentrate on more detailed game design issues and implementation. -Design Specification Introduction Goals and Objectives GameForge is a graphical tool us ed to aid in the design and creation of video game s. It attempts to bring down to game development a level that any computer savvy user can underst and, without requiring masterful programming abil ity. A user with limited Microsoft DirectX and / or Visual C programming knowledge will be able t o construct a basic, 2-D arcade game. GameForge limits the amount of actual code written by the user, if not eliminating it completely. It will also a ssist experienced programmers in generating t he Microsoft DirectX and Microsoft Windows 9x o verhead necessary for basic construction game , allowing them to concentrate on more detailed game design issues and implementation.
Platform: | Size: 1239904 | Author: 德俄 | Hits:

[DirextXMpg2Dec

Description: 这是别人写的一个Filter,负责MPEG-2 Video的解码。微软的DirectX提供MPEG-1的Splitter、Audio/Video Decoder,MPEG-2的Splitter,但是就是没有MPEG-2 Video Decoder。作者写了这个Filter来弥补这个空白。欢迎大家下载这个Filter使用。-This is written by someone else a Filter, responsible for the MPEG-2 Video decoder. Microsoft's DirectX for MPEG-1 Splitter, Audio / Video Decoder, MPEG-2 Splitter, but it is not MPEG-2 Video Decoder. The author wrote the Filter to bridge the gap. You are welcome to download the Filter use.
Platform: | Size: 41129 | Author: 祥子 | Hits:

[DirextXxvidqp系统原码

Description: 编译和运行程序代码需要安装微软DirectX的Windows 2000以上的版本和VC 6.0环境。源代码下面有graphview和xvidxqp-beta3两个目录,前者为编译后者所需的库文件的源文件。该系统用来分析编码Xvid AVI文件中每帧的量化值。-compile and run code need to install Microsoft's DirectX, Windows 2000 and above the 6.0 version and the VC environment. Here are a source graphview and xvidxqp - beta3 two catalogs, the latter for the former compile the necessary documents for the source document. The coding system used to analyze Xvid AVI file every frame of quantitative values.
Platform: | Size: 655780 | Author: 李志浩 | Hits:

[VOIP program远程视频监控系统最新版本

Description: 远程视频监控系统最新程序代码,本程序可以在Windows 98/2000/XP/2003平台下运行,可在VC6.0或.NET中调试。调试前需要安装Microsoft DirectX 9.0。-It s the source code of remote video monitor control system. run on windows 98/2000/XP/2003. can be debug under vc++6.0 or .NET. and need Microsoft DirectX be installed.
Platform: | Size: 909560 | Author: 米系 | Hits:

[Video CaptureStillCap

Description: 用采集卡获取位图。采用微软的DirectDraw编写的代码。请大家指教-with acquisition card access bitmap. Microsoft's DirectDraw preparation of the code. Please enlighten
Platform: | Size: 681984 | Author: 哈哈 | Hits:

[DirextXxvidqp系统原码

Description: 编译和运行程序代码需要安装微软DirectX的Windows 2000以上的版本和VC 6.0环境。源代码下面有graphview和xvidxqp-beta3两个目录,前者为编译后者所需的库文件的源文件。该系统用来分析编码Xvid AVI文件中每帧的量化值。-compile and run code need to install Microsoft's DirectX, Windows 2000 and above the 6.0 version and the VC environment. Here are a source graphview and xvidxqp- beta3 two catalogs, the latter for the former compile the necessary documents for the source document. The coding system used to analyze Xvid AVI file every frame of quantitative values.
Platform: | Size: 739328 | Author: 李志浩 | Hits:

[VOIP program远程视频监控系统最新版本

Description: 远程视频监控系统最新程序代码,本程序可以在Windows 98/2000/XP/2003平台下运行,可在VC6.0或.NET中调试。调试前需要安装Microsoft DirectX 9.0。-It s the source code of remote video monitor control system. run on windows 98/2000/XP/2003. can be debug under vc++6.0 or .NET. and need Microsoft DirectX be installed.
Platform: | Size: 1275904 | Author: 米系 | Hits:

[Windows DevelopDirectXCapture_demo_Enhanced

Description: 提供微软的DIRECTX提供视频抓取功能,很好的演示例子-for Microsoft's DirectX video capture functions, a good example of the display
Platform: | Size: 163840 | Author: 薛全 | Hits:

[DirextXusbcapture

Description: 说明:可以捕获USB视频头图像,并显示出来。 要求有USB视频头 用户使用必须安装微软的DirectX。 开发人员须安装微软的DirectX 9.0 SDK。-: USB Video can capture the first image, and displayed. USB Video requires users must first install Microsoft's DirectX. Developer to install Microsoft's DirectX 9.0 SDK.
Platform: | Size: 497664 | Author: gfgrg | Hits:

[Software Engineeringdesign002

Description: Design Specification Introduction Goals and Objectives GameForge is a graphical tool used to aid in the design and creation of video games. It attempts to bring game development down to a level that any computer savvy user can understand, without requiring masterful programming ability. A user with limited Microsoft DirectX and/or Visual C++ programming knowledge will be able to construct a basic, 2-D arcade game. GameForge limits the amount of actual code written by the user, if not eliminating it completely. It will also assist experienced programmers in generating the Microsoft DirectX and Microsoft Windows9x overhead necessary for basic game construction, allowing them to concentrate on more detailed game design issues and implementation. -Design Specification Introduction Goals and Objectives GameForge is a graphical tool us ed to aid in the design and creation of video game s. It attempts to bring down to game development a level that any computer savvy user can underst and, without requiring masterful programming abil ity. A user with limited Microsoft DirectX and/or Visual C programming knowledge will be able t o construct a basic, 2-D arcade game. GameForge limits the amount of actual code written by the user, if not eliminating it completely. It will also a ssist experienced programmers in generating t he Microsoft DirectX and Microsoft Windows 9x o verhead necessary for basic construction game , allowing them to concentrate on more detailed game design issues and implementation.
Platform: | Size: 1240064 | Author: 德俄 | Hits:

[Special EffectsAMCap

Description: 视频采集程序, 由微软公司提供的例子, 这个程序在现在的directx sdk中都找不到了-Video capture process, from Microsoft to provide examples of this procedure in the current directx sdk can not find the
Platform: | Size: 77824 | Author: 邱香膏 | Hits:

[DirextXXInput

Description: Microsoft DirectX SDK (November 2007)\Samples\C++\XInput
Platform: | Size: 716800 | Author: zhuchudong | Hits:

[DirextXDirectSound

Description: Microsoft DirectX SDK (November 2007)\Samples\C++\DirectSound
Platform: | Size: 402432 | Author: zhuchudong | Hits:

[DirextXDirect3D10

Description: Microsoft DirectX SDK (November 2007)\Samples\C++\Direct3D10
Platform: | Size: 9807872 | Author: zhuchudong | Hits:

[DirextXDirect3D

Description: Microsoft DirectX SDK (November 2007)\Samples\C++\Direct3D
Platform: | Size: 24224768 | Author: zhuchudong | Hits:

[DirextXdirectx

Description: 一个微软自带的DirecX程序的例子,相当经典!-A DirecX Microsoft' s own example of the procedure, very classic!
Platform: | Size: 677888 | Author: linxm | Hits:

[DirextXDirectDraw

Description: DirectDraw的高性能表面,DDraw是面向表面的作图系统,所谓面向表面就是说所有作图不是只是针对屏幕(显存)的,而是针对一块作图区域,你可以在作图区域上面画点,线绘图片然后可以在区域与区域之间拷贝图形,这种作图区域在微软的DirectX中被叫做表面(Surface),在其他开发包中被叫做位图(Bitmap)或者图层(Layer),总之都可以称为面向表面的作图系统,这是最灵活高效的作图方式。-High-performance DirectDraw surface, DDraw surface-oriented mapping systems, the so-called mapping for all of the surface that is not just for the screen (memory), but against a plot area, you can plot area above draw points, lines, drawing pictures and then you can copy graphics from region to region, this mapping in the region called Microsoft' s DirectX surface (Surface), in other development package is called a bitmap (Bitmap) or layer ( Layer), a word can be called for surface mapping system, which is drawing the most flexible and efficient way.
Platform: | Size: 28672 | Author: zs | Hits:
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