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Size: 2841394 |
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Description: Maya的MEL和VC++.net的API结合,在maya中实现碰撞效果-Maya MEL and VC. Net API, and in maya achieve results collision
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Size: 78166 |
Author: 陈锋 |
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Description:
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Size: 2841600 |
Author: 陈锋 |
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Description:
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Size: 7168 |
Author: wsy |
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Description: 这是编译成maya的mll文件源代码,加载houdini粒子。-This is compiled into the MLL maya source code files, loading Houdini particles.
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Size: 9216 |
Author: 008c |
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Description: CGNSOO库是提供一个CGNS Mid-level 的面向对象的接口。适用用于C++ 开发。-This is the CGNSOO library.
It aims at providing an object-oriented interface to the CGNS Mid-level library
suitable for integration with C++ development.
The CGNS Mid-level library is a C library to read and write CFD related data in
a CGNS file. A CGNS file is a binary archive with a hierarchical structure as
defined by normative documents which can be found at http://www.cgns.org.
Since this structure and the MLL are still under development, the approach taken
is to simply wrap the MLL with a set of simple classes. These classes generally
don t store the actual CFD data they only keep note of the handle (a path) into
the CGNS database. Because of this design, some of CGNS s idiosyncracies are
still apparent in CGNSOO. Errors are usually detected at the MLL level, but
checked by CGNSOO which throws a corresponding exception. The basic idea behind
this design was to minimize the amount of code to write and to keep it simple so
it can easily be adapted to follow the
Platform: |
Size: 2777088 |
Author: li |
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Description: 读写文件,功能强大,是一款很好的读写文件资料,供大家参考-Read and write files, powerful, and is a good read and write documents for reference
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Size: 88064 |
Author: malulu |
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Description: 1。动画规模因素是用来控制动画率。
2。阈值是用来控制多少在进口UV坐标网格/网格。
3。自从MilkShape3D ascii文件不包含信息的速度播放,我用25 fps射击。
* *历史
1。修理几乎所有的动画虫子发现在0.5版本。
2。支持Milkshape3D Ascii文件。
3。使动画更符合Milkshape3D钥匙。
4。纹理路径解决新旧版本的MilkShape3D文件。-This plug-in is for importing Milkshape3D file(ms3d) Milkshape3D Ascii file(txt) to Maya 8.0.
This plug-in supports models with animations and materials.
This plug-in is able to import the latest ms3d file with up to four skin weights.
Neither Mac OS X nor Windows/Linux 64bit has been supported yet.
* Installation*
1. Copy Ms3dImport.mll to your maya plug-ins directory. (For example: "C:\Program Files\Alias\Maya8.0\bin\plug-ins")
2. Copy RubyTranslatorOpts.mel to your maya scripts directory. (For example: "C:\Documents and Settings\user\My Documents\maya\8.0\scripts\others")
2. Launch maya and load this plug-in. (Window-> Setting/Preferences-> Plug-in Manager, select "Ms3dImport.mll").
* Usage*
Main menu File-> Open/Import
Attention:
1. Animation scale factor is used to control the animation rate.
2. Threshold value is used to control the how many UV coordinates in the imported mesh/meshes.
3. Since MilkShape3D ascii file doesn t contain information of
Platform: |
Size: 43008 |
Author: zhuhaimjw |
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Description: 这是编译成maya的mll文件源代码,加载houdini粒子。-This is compiled into the MLL maya source code files, loading Houdini particles.
Platform: |
Size: 9216 |
Author: rewhich |
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Description: ks8861 mll platform data struct definition for Linux v2.13.6.
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Size: 13312 |
Author: pwheiqp |
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Description: drivers net ethernet micrel ks8851 mll.c Source Code for Linux.
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Size: 13312 |
Author: neimsvv |
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Description: KSZ8863FLL/MLL/RLL_LQFP Demo Board Revision
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Size: 266240 |
Author: lhd |
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Description: loran c signal dister bution mll
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Size: 96256 |
Author: milad23
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