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Description: 这是关于用鼠标控制界面的一个程序,眼睛随着鼠标的移动而转动-This is the mouse control on the use of a procedure interface, the mouse eye with the movement and rotation
Platform: |
Size: 31983 |
Author: 刘玉兰 |
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Description: 实现鼠标点击事件,实现鼠标在图像上的点击,值得一看-mouse click, the mouse click on the image, the eye-catcher!
Platform: |
Size: 20005 |
Author: 菁菁 |
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Description: (pdg格式,请用BXViewer打开)Java3D是由SUN公司推出的、面向Internet的三维动画程序语言。通过在网页上插入用Java3D编写的Applet,就能让浏览网页的用户感受到逼真的三维动画效果。全书共分10章。第1章对Java3D作了全面的介绍;第2章和第3章讲述如何构建基本的三维形体并用它们组合成复杂物体;第4章讲述怎样在Java3D中利用AutoCAD、3DS等软件设计的形体;第5章~第7章分别介绍建立真实的三维环境所必需的灯光、材质、纹理、背景、雾效和声音等要素;第8章阐述如何用鼠标、键盘控制三维形体的运动;第9章讲解如何让三维形体按照预定的轨迹运动以及如何优化形体的运动性能;第10章给出了一个综合实例,它将深化读者对Java3D的认识。本书附带的光盘中提供了书中全部源程序、常用的开发工具和重要的技术资料。本书由有丰富的Java3D开发经验的清华大学研究人员编写。它不是一本Java3D的语法书或使用手册,而是作者对自己实践经验的提炼。本书用大量的实例生动地阐述编程要点,让读者动态地掌握编程方法,而非静态地学习编程规则;本书着重介绍应用编程经常会用到的一些技术,但并不面面俱到,目的是让读者尽可能简洁地掌握编程的要旨。本书适用于有一定Java基础的网络编程爱好者和开发人员。-(pdg format, Please BXViewer opened) from the Sun Java3D is introduced by the company. Internet-oriented 3D animation programming language. Through the website inserted with Java3D prepared by the applet. will be able to browse the website users feel realistic 3D animation. The book is divided into 10 chapters. Chapter 1 of Java3D made a comprehensive presentation; Chapter 2 and chapter 3 on how to construct a basic three-dimensional movement and use them to form complex objects; Chapter 4 in Java3D on how to use AutoCAD and 3D software design of the Eye; Chapter 5 ~ Chapter 7 were introduced to establish the true 3D environment necessary for the lighting, materials, texture, background, Fog-and audio elements; Chapter 8, described how to use the mouse, keyboard control of the three-dimens
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Size: 5607872 |
Author: gongjian |
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Description: 定时琐住鼠标和键盘强制休息一段时间才解锁-regularly trifling live mouse and keyboard mandatory rest period before unlocking
Platform: |
Size: 52203 |
Author: 唯一 |
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Description: 定时琐住鼠标和键盘强制休息一段时间才解锁-regularly trifling live mouse and keyboard mandatory rest period before unlocking
Platform: |
Size: 120832 |
Author: 唯一 |
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Description: 这是关于用鼠标控制界面的一个程序,眼睛随着鼠标的移动而转动-This is the mouse control on the use of a procedure interface, the mouse eye with the movement and rotation
Platform: |
Size: 3585024 |
Author: 刘玉兰 |
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Description: 实现鼠标点击事件,实现鼠标在图像上的点击,值得一看-mouse click, the mouse click on the image, the eye-catcher!
Platform: |
Size: 19456 |
Author: 菁菁 |
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Description: Webcam Face Tracking,real-time images from a webcam and converts them to grayscale images. Then, it extracts pre-defined feature vectors from the images and sends them to Support Vector Machine (SVM) to get the classification. Using the result, our program will be able to control the mouse cursor in real-time. -Labs WebCam Face Tracking, real-time images from a webcam and converts the m to grayscale images. Then, it extracts pre-defined feature vectors from t he images and sends them to Support Vector Machi ne (SVM) to get the classification. Using the re sult. our program will be able to control the mouse cur prosecutors in real-time.
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Size: 1693696 |
Author: po |
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Description: (pdg格式,请用BXViewer打开)Java3D是由SUN公司推出的、面向Internet的三维动画程序语言。通过在网页上插入用Java3D编写的Applet,就能让浏览网页的用户感受到逼真的三维动画效果。全书共分10章。第1章对Java3D作了全面的介绍;第2章和第3章讲述如何构建基本的三维形体并用它们组合成复杂物体;第4章讲述怎样在Java3D中利用AutoCAD、3DS等软件设计的形体;第5章~第7章分别介绍建立真实的三维环境所必需的灯光、材质、纹理、背景、雾效和声音等要素;第8章阐述如何用鼠标、键盘控制三维形体的运动;第9章讲解如何让三维形体按照预定的轨迹运动以及如何优化形体的运动性能;第10章给出了一个综合实例,它将深化读者对Java3D的认识。本书附带的光盘中提供了书中全部源程序、常用的开发工具和重要的技术资料。本书由有丰富的Java3D开发经验的清华大学研究人员编写。它不是一本Java3D的语法书或使用手册,而是作者对自己实践经验的提炼。本书用大量的实例生动地阐述编程要点,让读者动态地掌握编程方法,而非静态地学习编程规则;本书着重介绍应用编程经常会用到的一些技术,但并不面面俱到,目的是让读者尽可能简洁地掌握编程的要旨。本书适用于有一定Java基础的网络编程爱好者和开发人员。-(pdg format, Please BXViewer opened) from the Sun Java3D is introduced by the company. Internet-oriented 3D animation programming language. Through the website inserted with Java3D prepared by the applet. will be able to browse the website users feel realistic 3D animation. The book is divided into 10 chapters. Chapter 1 of Java3D made a comprehensive presentation; Chapter 2 and chapter 3 on how to construct a basic three-dimensional movement and use them to form complex objects; Chapter 4 in Java3D on how to use AutoCAD and 3D software design of the Eye; Chapter 5 ~ Chapter 7 were introduced to establish the true 3D environment necessary for the lighting, materials, texture, background, Fog-and audio elements; Chapter 8, described how to use the mouse, keyboard control of the three-dimens
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Size: 5607424 |
Author: gongjian |
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Description: 使用OpenSceneGraph(OSG)实现简单物体控制和鹰眼图(雷达地图)的效果。
使用鼠标点击场景内的滑翔机对象,再使用键盘方向键控制器左右移动,同时观察鹰眼图中的效果。
VS 2008+OSG 2.6测试通过
模型文件与源代码在同一目录下-The use of OpenSceneGraph (OSG) to achieve a simple control and Hawkeye map objects (radar map) results. Use your mouse to click inside the glider scene object, and then use the keyboard arrow keys to move around the controller, while observing the Eagle Eye diagram results. VS 2008+ OSG 2.6 test model of documents and source code in the same directory
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Size: 12288 |
Author: 王锐 |
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Description: 用来识别脸部,和眼睛和嘴巴的位置
主要用来检测脸部-use to detecte face and eye and mouse detection.
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Size: 4260864 |
Author: 王美林 |
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Description: 定时锁住鼠标键盘,通过钩子实现,方便您保护您的隐私-Timing lock keyboard mouse, through the hook realize for you to protect your privacy
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Size: 547840 |
Author: 傅小春 |
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Description: 基于OpenCV的人眼识别定位与跟踪。本例是为了实现驾驶员疲劳驾驶的识别,通过对眼睛的运动状态来判别疲劳程度-OpenCV on the human eye to identify the location and tracking, which in this case the driver is tired of driving in order to achieve the recognition, through the movement of the eyes to determine the degree of fatigue
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Size: 2266112 |
Author: 金无眠 |
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Description: visual c++.net编写的mfc程序。选择一副人脸图像并显示在窗体中,鼠标点击人眼,会显示该点坐标,以查看两眼是否对齐在同一水平线。运行时,系统需要安装opencv,并配置-visual c++. net write a mfc program. Choose a facial image and displayed in the form, the mouse clicks the human eye, it displays the point coordinates to see whether the two aligned in the same horizontal line. Run-time, the system will need to install opencv, and configure
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Size: 6470656 |
Author: 高海鹏 |
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Description: 一个图像识别的程序,实现的功能是鼠标通过摄像头由人眼来控制-An image recognition program to realize the function of the mouse by the human eye through the camera to control the
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Size: 1921024 |
Author: 肖健华 |
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Description: 在2008年6月的Conitec百行代码大赛中,来自德国的Christian Behrenberg凭着a7titude的优异表现获得了第二名。
Conitec的3D Game Studio(A7引擎)在国内也有着不少用户。Conitec百行代码大赛要求参赛作品的源代码的行数不能超过100行(以结束符" "为标志),源代码文件大小不能超过10kB。即使在如此苛刻的条件下,还是有不少游戏设计师拿出了精彩的作品。而a7titude在其中尤为抢眼。
a7titude是Christian Behrenberg向A7游戏引擎社区致意的作品,游戏概念很简单,用鼠标操作小球到达目的地就算过关。简单并不意味着游戏没有难度,部分关卡甚至会让你有砸鼠标的冲动。但同时游戏的休闲倾向也十分明显,除了循序渐进的难度设计外,最难的关卡只要反复尝试即使休闲玩家也不至于走投无路。-In June 2008 the Competition Conitec 100 lines of code, from Germany s Christian Behrenberg With a7titude s outstanding performance won second place.
Conitec of the 3D Game Studio (A7 engine) also has a lot of users in the country. 100 lines of code required Conitec contest entries the number of lines of source code can not exceed 100 lines (to end the character " " as a symbol), the source code file size can not exceed 10kB. Even in such harsh conditions, there are still a lot of game designers come up with wonderful works. The a7titude which is especially eye-catching.
a7titude is a Christian Behrenberg community to pay tribute to the A7 game engine works, the game concept is very simple, with the mouse even pass the ball to reach the destination. Simple does not mean that the game is not difficult, some points or even let you have the urge to hit the mouse. At the same time casual games tend to have very obvious, in addition to the difficulty of the design step by step, the
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Size: 4096 |
Author: leavegee |
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Description: here we have a simple face and eye detection from a web cam, and your mouse will follow your face.
i am trying to develop it making the mouse clicks when the eye blink??
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Size: 12768256 |
Author: espil |
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Description: 眼睛跟踪鼠标移动,就跟Linux里面的眼睛效果一样,画眼睛的算法不错。-Eye tracking mouse movement, just like the Linux effect inside the eye and draw the eyes of the algorithm is good.
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Size: 219136 |
Author: wulingbo |
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Description: This fascinating eye-tracking system was developed with an EKK-LM3S9B96 evaluation board and a USB camera. The Stellaris MCU works as a USB host and controls the camera. A button on the board is for switching the calibration/tracking modes. In Calibration mode, a captured eye image with detected markers is displayed on a computer screen. In the Tracking mode, gaze points are plotted on a white image. Results can be monitored by multiple PCs on a network
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Size: 1409024 |
Author: ahmed |
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Description: 随鼠标而让眼睛移动,根据html网页设计,编写javascript函数实现鼠标移动眼睛功能-eyes move with mouse
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Size: 16384 |
Author: 陈集 |
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