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Description: GPS本开发工具是友利华(河南)高科技开发有限公司集多年开发、使用GPS OEM 板的经验 开发的一套软硬件。它具有多种GPS OEM 板的接口能力,使用直观、简便、安全、快捷。以 下就其软硬件的使用和其注意事项作以说明-GPS tool is the development of the Friends of Oliver's (Henan) Limited sets of hi-tech development for many years to develop, the use of GPS OEM board the experience of a set of hardware and software development. It has a variety of GPS OEM board interface capabilities, the use of intuitive, simple, safe and efficient. Following on the use of its hardware and software and for its attention to matters Note
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Author: 齐五现 |
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Description: 《计算机视觉中的多视图几何》(Multiple View Geometry in Computer Vision)扫描版[PDF] :搞计算机视觉的童鞋应该没有没听说过这本书的吧。。。简单的说就是3D Vision的圣经,教材中的战斗机。深入浅出,平衡了深度和易理解性,而且非常全面;如果想做3D Reconstruction等和三维视觉相关的方向,一定要读这本书。 引用Oliver Faugeras的评价: "I must leave the readers of the book to answer this question, and be content with saying that no designer of systems using cameras hooked to computers that will be built in the foreseeable future can ignore this work. This is perhaps a step in the direction of defining what it means for a computer to see."
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Author: ccxcau |
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Description: GPS本开发工具是友利华(河南)高科技开发有限公司集多年开发、使用GPS OEM 板的经验 开发的一套软硬件。它具有多种GPS OEM 板的接口能力,使用直观、简便、安全、快捷。以 下就其软硬件的使用和其注意事项作以说明-GPS tool is the development of the Friends of Oliver's (Henan) Limited sets of hi-tech development for many years to develop, the use of GPS OEM board the experience of a set of hardware and software development. It has a variety of GPS OEM board interface capabilities, the use of intuitive, simple, safe and efficient. Following on the use of its hardware and software and for its attention to matters Note
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Size: 2048 |
Author: 齐五现 |
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Description: 求解旅行商问题的蚂蚁基本算法源程序
求解Oliver30问题的-solving the traveling salesman problem Ant basic algorithm source code for the Oliver30
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Size: 1024 |
Author: 王林成 |
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Description: 【作者】Zerbst, Stefan / Duvel, Oliver
【出版社】 Course Technology Ptr
从头开始教你开发一个3D游戏引擎。全书按照DirectX的各个功能逐渐完善和集成一个游戏所需要的完整3D引擎。书中还包括一些技巧和优化的内容。-【Author】 Zerbst, Stefan/Duvel, Oliver Press】 【Course Technology Ptr teach you to start from scratch to develop a 3D game engine. DirectX book in accordance with the gradual improvement of the various features and integration required by a game full 3D engine. The book also includes some optimization techniques and content.
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Size: 10614784 |
Author: yehuanyuan |
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Description: Visual Data Mining
of Graph-Based Data
Oliver Niggema-Visual Data Mining
of Graph-Based Data
Oliver Niggemann
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Size: 1360896 |
Author: cara |
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Description: Contour Correspondence via Ant Colony Optimization
Oliver van Kaick <ovankaic@cs.sfu.ca>
http://www.cs.sfu.ca/~ovankaic/personal/
This MATLAB implementation computes a correspondence between two shapes
based on ant colony optimization (ACO). The input shapes can be either
two 2D contours (open or closed) or two arbitrary sets of 2D points.-Contour Correspondence via Ant Colony Optimization
Oliver van Kaick <ovankaic@cs.sfu.ca>
http://www.cs.sfu.ca/~ovankaic/personal/
This MATLAB implementation computes a correspondence between two shapes
based on ant colony optimization (ACO). The input shapes can be either
two 2D contours (open or closed) or two arbitrary sets of 2D points.
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Size: 38912 |
Author: Haxpes |
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Description: Mr. Oliver Smith开发的CCoolDialogBar类。-Mr. Oliver Smith developed CCoolDialogBar class.
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Author: 林山 |
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Description: Base on the PWM modulation which could control the power block LM317 by the microchip MCS51
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Size: 4096 |
Author: runzhonglee |
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Description: 3D Game Engine Programming - book Stefan Zerbst and Oliver Duvel
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Size: 6246400 |
Author: Sasha Bury |
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Description: 一本介绍 3D 游戏引擎开发的书籍随书附带的源代码。-3D Game Engine Programming
(C) 2004 Oliver Duvel, Stefan Zerbst
CD-ROM Contents:
1. Chapter Data
2. Tools
3. Sample Chapters
____________________________________________________________________
1. Chapter Data
The author has included chapter data from the book on this disc for
chapter s 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, and 15 in the following
respective directories:
\Source Code\chap_03
\Source Code\chap_04
\Source Code\chap_05
\Source Code\chap_06
\Source Code\chap_07
\Source Code\chap_08
\Source Code\chap_09
\Source Code\chap_10
\Source Code\chap_11
\Source Code\chap_12
\Source Code\chap_13
\Source Code\chap_14
\Source Code\chap_15
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Size: 5154816 |
Author: wang xiao zhen |
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Description: The Gilbert-Elliott Model for Packet Loss in
Real Time Services on the Internet by Gerhard Haß linger and Oliver Hohlfeld
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Size: 184320 |
Author: mgoudi |
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Description: Matlab实现遗传算法解决TSP问题,计算智能课程设计,程序以Oliver问题是例子,结果良好,也可以自己自己要解决的问题,贡献给大家。-Matlab genetic algorithm to solve TSP problem, Computational Intelligence curriculum design, program the Oliver problem is an example, good results can also own their own to solve the problem, to the party.
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Author: 李小君 |
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Description: Original port to Linux 2.6 by Jeff Oliver.
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Size: 6144 |
Author: gongcheng69 |
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Description: NVA_OCR_USB_Camera_WF with C#.net
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Size: 63488 |
Author: tooraj |
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Description: 这是图像盲去卷积的算法,实际上我们都不能知道图像的psf,因此要先对其进行估计。对于包中给的例子复原的不错。- Matlab code for Deblurring Shaken and Partially Saturated Images
Author: Oliver Whyte <oliver.whyte@ens.fr>
Version: 0.1
Date: November 20, 2011
Copyright: 2011, Oliver Whyte
URL: http://www.di.ens.fr/willow/research/saturation/
Matlab code for Deblurring Shaken and Partially Saturated Images
This package contains code to perform non-blind deblurring of images degraded
by camera shake and containing clipped/saturated pixels, using the algorithm
described in our CPCV 2011 paper [][#Whyte11]. Please cite this paper if using
this code in an academic publication.
Please send bug reports to <oliver.whyte@ens.fr>
[#Whyte11]: O. Whyte, J. Sivic, and A. Zisserman. Deblurring Shaken and
Partially Saturated Images . In Proc. CPCV Workshop, with ICCV, 2011.
## 1 Installing & Running##
* Add the `code` directory to your Matlab path
* Run `nonblind_saturation_demo
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Author: weick |
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Description: Kinect 3D Video Capture Project version 3.2
Copyright (c) 2010-2016 Oliver Kreylos
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Size: 377856 |
Author: MinhLe
|
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Description: Machine Learning for Absolute Beginners
by Oliver Theobald
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Size: 1604608 |
Author: jingc2008
|
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Description: Websocket-Arduino, a websocket implementation for Arduino
Copyright 2011 Per Ejeklint
Based on previous implementations by
Copyright 2010 Ben Swanson
and
Copyright 2010 Randall Brewer
and
Copyright 2010 Oliver Smith
Some code and concept based off of Webduino library
Copyright 2009 Ben Combee, Ran Talbott
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
WITHOUT WARRANTY OF ANY KIND
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Size: 15360 |
Author: MaximeD |
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