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用于OpenGL调用3DSMAX文件,里面还有三维模型,供大家调用和实验,如果在普通环境下无法使用,可尝试在DOS环境下使用!-3DSMAX files for OpenGL calls, which are three-dimensional model for U.S. calls and experimental, if in ordinary circumstances can not be used, try to use in the DOS environment!
Update : 2025-02-17 Size : 1.48mb Publisher : 可观

利用opengl和3ds max 做的荷兰风车
Update : 2025-02-17 Size : 494kb Publisher : xiaozhang

milkshape的.ms3d文件和3ds max的文件之间的转换工具,另外还支持gmax-A utility for importing and exporting .ms3d files into 3ds Max and Gmax. This is used in conjunction with GrumpyOldMan s meshconverter to get models from .mesh files into 3ds Max (and Gmax) which preserves all the mesh, bone, vertex weighting, etc. information and to export them out again. Also supports animations in that ms3d files which have merged animation files with them through the animmerge function of the Python animation utilities are supported for both import and export. This has been tested for regular units, mounts, and siege engines, but is still intended as an alpha release.
Update : 2025-02-17 Size : 50kb Publisher : 许志腾
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