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[OpenGL programMD2 File Loader

Description: MD2类型文件的载入。-MD2 types of printed documents.
Platform: | Size: 832512 | Author: 王益信 | Hits:

[OpenGL programheight map

Description: 用OPENGL开发的地形程序.-use OpenGL development of the terrain procedures.
Platform: | Size: 1050624 | Author: 周大 | Hits:

[OpenGL programC常用程序集移植到VC开发环境的源代码

Description: 针对C程序的特点,给出将之移植到VC集成环境下的技术,对一个常用程序集实施了大规模的改写,并提供了C++数组和矩阵模板类,对C程序进行面向对象的封装。 CH1.H-CH15.H改写自徐士良《C常用算法程序集[M]》清华大学出版社(1996.11),第1到第15章,即数值计算部分的所有内容。 AM.H 数组、矩阵类的最初实现 CAM.H 双精度型数组、矩阵类 TAM.H 数组、矩阵模板类 Matrix.h 双精度型矩阵类,数组类请用标准模板库的valarray类 TMatrix.h 矩阵模板类,数组类请用标准模板库的valarray类 这两者配合slice技术使用,可以得到极大的灵活性,标准模板库对效率也是做过优化的。 C++用作数值计算的解决方案包括Matlab数学库的调用,用Matlab、OpenGL实现数-against C program features is to be transplanted to VC integrated technical environment, a procedure commonly used to collect a large-scale rewriting, and to provide an array of C and matrix template category, the C Programming Object-Oriented Packaging. CH1.H- CH15.H rewritten since XU Shi-liang "C algorithms commonly used procedures set [M]" Qinghua University Press (1 996.11), to a Chapter 15, that is part of the numerical calculation of all content. AM.H array matrices CAM.H the first to achieve double-precision array matrices TAM.H array matrix template category Matrix.h double-precision matrix category, array category please use standard template library valarray category TMatrix.h matrix template category, array category please use standard templates for the two categorie
Platform: | Size: 69632 | Author: 苗嘉 | Hits:

[OpenGL programCube_map

Description: 一个VC和opengl编写的立方体环境图代码,很有学习价值!-a VC and opengl prepared by the cube environment map code, is worth learning!
Platform: | Size: 883712 | Author: 葛学东 | Hits:

[OpenGL programOpenGL_MFC

Description: 使用 Visual C++ MFC OpenGL AppWizard创建一个OpenGL应用程序框架,其中的模板来自于MFC OpenGL.awx,使用模板来创建OpenGL程序框架省去了大量的重复性劳动。-use OpenGL MFC Visual C+5.0 create an OpenGL application framework, templates from MFC OpenGL.awx, the use of templates to create OpenGL procedural framework save a lot of repetitive work.
Platform: | Size: 155648 | Author: xjq | Hits:

[OpenGL programClothy

Description: This the sample application that accompanies the May 99 Game Developer magazine. It is meant as a demonstration of a method for 3D cloth simulation in OpenGL. Cloth simulation is a very complex process. This column and demo just scratches the surface. It is simply a way of building a form of cloth using the mass and spring system from last month. It is sort of a macro function (CreateClothPatch in OGLView.cpp) that builds all the various springs and attaches them. There are many places it can be improved and modified. Please read the article and check the references in the "For Further Info" section if you are really interested in cloth simulation.-This the sample application that accomp anies the May 99 Game Developer magazine. It is m eant as a demonstration of a method for 3D cloth's imulation in OpenGL. Cloth simulation is a very complex process. This column and demo just scra tches the surface. It is simply a way of building a form of cloth using the mass and spring system f rom last month. It is sort of a macro function (Cr eateClothPatch in OGLView.cpp) that builds al l the various springs and attaches them. There a 're many places it can be improved and modified. P lease read the article and check the references in the "For Further Info" section if you are real ly interested in cloth simulation.
Platform: | Size: 6789120 | Author: yxg | Hits:

[OpenGL programsnowworld

Description: 这是一个MFC写的OpenGL雪景,程序演示了MFC开发OpenGL的框架,和演示如在OpenGL访问封装在可执行文件中的资源,这一个程序是参考NeHe改写而成,对用MFC写OpenGL程序有很好指导作用。 -This is a MFC write OpenGL snow. MFC procedures demonstration of the framework for the development of OpenGL, and demonstration in OpenGL visit Packaging in the executable file resources, This is a reference Retrieved procedures adapted to use OpenGL procedures MFC write a good guide.
Platform: | Size: 141312 | Author: lilanxia | Hits:

[OpenGL programImage_Processing_algorithm_SRM

Description: osculatingcircle.cpp : An interactive demo of osculating circles used to define a parametric curve curvature. Require OpenGL(R) matchsegments.cpp : Compute the scaled rigid transformation that matches a given pair of segments. srm : A kind of statistical region mergion algorithm. MiniBall.cpp : Implementation of the randomized recursive incremental construction of the smallest enclosing ball of a 2D point set (as known as Welzl MINIBALL algorithm). composite.cpp : Image compositing using alpha channel. You need the source image furrydog.ppm, the alpha matte furrydog-matte.ppm and the background image background.ppm The result is composite.ppm.-osculatingcircle.cpp : An interactive demo of osculating circles used to define a parametric curve curvature. Requir e OpenGL (R) matchsegments.cpp : Compute the scaled rigid transformation that m atches a given pair of segments. srm : A kind of statistical algorithm region mergion . MiniBall.cpp : Implementation of the randomized recursive in cremental construction of the smallest enclos ing ball of a 2D point set (as known as Welzl MINIB ALL algorithm). composite.cpp : Image compositing using alpha channel. You nee d the source image furrydog.ppm. the alpha matte furrydog- matte.ppm and the hippocampus kground image background.ppm The result is com posite.ppm.
Platform: | Size: 10240 | Author: 田先生 | Hits:

[OpenGL programExam01

Description: 用于OpenGL调用3DSMAX文件,里面还有三维模型,供大家调用和实验,如果在普通环境下无法使用,可尝试在DOS环境下使用!-3DSMAX files for OpenGL calls, which are three-dimensional model for U.S. calls and experimental, if in ordinary circumstances can not be used, try to use in the DOS environment!
Platform: | Size: 1554432 | Author: 可观 | Hits:

[VC/MFCOpenGL

Description: MFC+OpenGL 编程入门 OpenGL 作图非常方便,故日益流行,但对许多人来说,是在微机上进行的,首先碰到的问题是,如何适应微机环境。这往往是最要害的一步,虽然也是最初级的。 下面介绍如何在 VC++ 上进行 OpenGL 编程。其实相当简单明快,只因国内缺少这方面的资料与例子,致使许多小细节要一个一个地试,耗去大量时间。希望各位有什么心得体会,也公布出来,从而节省每个人都要试试的时间。 -MFC+ OpenGL Programming OpenGL mapping entry is very convenient, so increasingly popular, but for many, is carried out in the microcomputer, the first problem encountered is how to adapt to computer environment. This is often the most crucial step, although also the most junior. How to introduce the following VC++ On OpenGL programming. In fact, quite simple crisp, because the lack of this information and examples, with the result that many small details one by one to test, absorbs a lot of time. I hope that what has experiences, but also published in order to try to save everyone time.
Platform: | Size: 287744 | Author: liugao | Hits:

[OpenGL programsimple_shadow_map_render_depth_texture

Description: 简单的阴影映射深度纹理,基于vc++和opengl开发-err
Platform: | Size: 317440 | Author: 任学亮 | Hits:

[OpenGL programwar3modelviewercode

Description: 魔兽争霸mdx模型的读取与渲染代码,用OPENGL实现。开发工具是VC6.0.-Mdx model of WarCraft read and rendering code, using OPENGL realize. Development tools is VC6.0.
Platform: | Size: 1669120 | Author: 黄任 | Hits:

[OpenGL programMFC+OpenGL

Description: MFC环境下的OpenGL编程,适合OpenGL基础学习-MFC environment OpenGL Programming for OpenGL-based learning
Platform: | Size: 518144 | Author: | Hits:

[Software EngineeringMatrixBible

Description: OpenGL中的各种转换是通过矩阵运算实现的,具体的说,就是当发出一个转换命令时,该命令会生成一个4X4阶的转换矩阵(OpenGL中的物体坐标一律采用齐次坐标,即(x, y, z, w),故所有变换矩阵都采用4X4矩阵),当前矩阵与这个转换矩阵相乘,从而生成新的当前矩阵。例如,对于顶点坐标v ,转换命令通常在顶点坐标命令之前发出,若当前矩阵为C,转换命令构成的矩阵为M,则发出转换命令后,生成的新的当前矩阵为CM,这个矩阵再乘以顶点坐标v,从而构成新的顶点坐标CMv。上述过程说明,程序中绘制顶点前的最后一个变换命令最先作用于顶点之上。这同时也说明,OpenGL编程中,实际的变换顺序与指定的顺序是相反的。文档对其进行了详细的分析。
Platform: | Size: 17408 | Author: | Hits:

[OpenGL programOpenGL

Description: 利用opengl和3ds max 做的荷兰风车
Platform: | Size: 505856 | Author: xiaozhang | Hits:

[OpenGL programPRINTGL03

Description: 该程序能将屏幕上显示的一段OPenGL动画保存为一个视频文件,如AVI,MOV或MPG等。能将保存结果保留下来,脱离本软件也能播放。-The program can be displayed on the screen for some OpenGL animation saved as a video file, such as AVI, MOV or MPG and so on. Can be retained to preserve the results, from this software can also play.
Platform: | Size: 72704 | Author: 李冒 | Hits:

[OpenGL program37724117mfc_opengl

Description: MFC下OPENGL开发包:拥有清晰的框架方便进一步二次开发并提供了一些使用例子。-MFC under OPENGL Development Kit: a clear framework to facilitate further secondary development and provides examples of some use.
Platform: | Size: 539648 | Author: qwe | Hits:

[OpenGL programOPENGL_MFC_TUTORIALS

Description: it has been assumed that the reader has a fundamental Windows programming background and is also familiar with the Microsoft Foundation Classes (MFC). The reader need not have any background in OpenGL. All the code for these tutorials has been written using Visual C++ 6.0. As we discuss each tutorial we would be using Visual C++, OpenGL and Glut libraries to create the programs. We will also create a general and reusable framework for writing OpenGL applications for Windows using MFC. This framework would be useful for writing future OpenGL programs without worrying about rewriting all the boilerplate code each time. Also note that these tutorials do not cover everything about OpenGL.
Platform: | Size: 3801088 | Author: vivek | Hits:

[androidModelRenderer

Description: Android下基于OpenGL ES技术来载入MD2模型文件,可以比较好的载入模型。-Android Based on OpenGL ES technology to load MD2 model file, you can load the model better.
Platform: | Size: 352256 | Author: 辛瑞超 | Hits:

[OpenGL programLighting

Description: vs2008下基于mfc框架的OpenGL多视区演示程序。-vs2008 framework OpenGL Based mfc multi-viewport demo program.
Platform: | Size: 181248 | Author: | Hits:
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