Description: 我的计算机图形学期末大作业。优等评分。
使用C++ 从底层实现了深度缓冲、直线、点、曲面的快速绘制算法,附有详细文档和程序说明,并有实例Demo.
实现了遮罩、消隐、投影、透视,完全不用OpenGL和DirectX,是实践底层算法的范例。-My final major work in computer graphics. Excellent score. Use C++ to achieve the depth buffer from the bottom, line, point, the fast surface rendering algorithm, with detailed documentation and description of the procedures, and examples Demo. Realized the mask, hidden, projection, perspective, do not need OpenGL and DirectX, is a practical example of the underlying algorithm. Platform: |
Size: 1461248 |
Author:流浪小狗 |
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