Description: 这个程序是用OpenGL和glaux在Visual Studio .Net的开发环境中创建的. 该程序包含的功能有:
1. 对键盘的输入作出响应
2. 3D物体的旋转动画
3. 创建窗口显示
4. 创建全屏显示
5. 3维贴图
该程序适用于初学OpenGL, 尤其是初学glaux的程序员.
读码愉快!-this procedure is OpenGL and glaux in Visual Studio. Net development environment created. The program contains functions : 1. the keyboard input to respond to two. 3D objects rotating animation 3. four create window displays. creating five full screen display . three-dimensional mapping of the procedures applicable to beginners OpenGL, especially when a glaux programmers. happy reading! Platform: |
Size: 74820 |
Author:海洋 |
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Description: Play3D is a program to play 3D video files using full-screen quad-buffer
OpenGL stereo, or red/blue glasses (anaglyph mode). It should play any
format that is supported through DirectShow with an appropriate codec.
This includes AVI as well as properly formatted MPEG files.
The quad-buffer support will only work on graphics cards that support
true OpenGL quad-buffer stereo, for example:
* nVidia Quadro 2,3 or 4
* 3Dlabs Wildcat 3/4
* others..
If you don t have quad-buffer stereo, you can still use anaglyph mode,
see the command line options for details.
There is support for the following movie stereo formats:
* Interlaced
* Above/Below
* Above/Below with 5% separator
* Side-by-side
The input movie format can be controlled either by command-line switches,
or from the keyboard at run time.
Platform: |
Size: 149629 |
Author:焦学健 |
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Description: 这个程序是用OpenGL和glaux在Visual Studio .Net的开发环境中创建的. 该程序包含的功能有:
1. 对键盘的输入作出响应
2. 3D物体的旋转动画
3. 创建窗口显示
4. 创建全屏显示
5. 3维贴图
该程序适用于初学OpenGL, 尤其是初学glaux的程序员.
读码愉快!-this procedure is OpenGL and glaux in Visual Studio. Net development environment created. The program contains functions : 1. the keyboard input to respond to two. 3D objects rotating animation 3. four create window displays. creating five full screen display . three-dimensional mapping of the procedures applicable to beginners OpenGL, especially when a glaux programmers. happy reading! Platform: |
Size: 74752 |
Author:海洋 |
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Description: 计算机图形学OPENGL直线生成算法的实现程序:
1.采用键盘输入的方式输入直线段的两端点
2.实现BRESENHAM直线生成算法-Computer Graphics OPENGL linear algorithm to generate the procedure: 1. The use of keyboard input enter the two end points of line segment 2. The realization of a straight line Bresenham Algorithm Platform: |
Size: 1024 |
Author:huang |
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Description: 本程序为C++ OpenGL源程序 使用了鼠标键盘游戏杆输入设备-This procedure for the C++ OpenGL source program using the keyboard joystick mouse input device Platform: |
Size: 1024 |
Author:刘贺忠 |
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Description: Play3D is a program to play 3D video files using full-screen quad-buffer
OpenGL stereo, or red/blue glasses (anaglyph mode). It should play any
format that is supported through DirectShow with an appropriate codec.
This includes AVI as well as properly formatted MPEG files.
The quad-buffer support will only work on graphics cards that support
true OpenGL quad-buffer stereo, for example:
* nVidia Quadro 2,3 or 4
* 3Dlabs Wildcat 3/4
* others..
If you don t have quad-buffer stereo, you can still use anaglyph mode,
see the command line options for details.
There is support for the following movie stereo formats:
* Interlaced
* Above/Below
* Above/Below with 5% separator
* Side-by-side
The input movie format can be controlled either by command-line switches,
or from the keyboard at run time.
-Play3D is a program to play 3D video files using full-screen quad-bufferOpenGL stereo, or red/blue glasses (anaglyph mode). It should play anyformat that is supported through DirectShow with an appropriate codec.This includes AVI as well as properly formatted MPEG files.The quad-buffer support will only work on graphics cards that supporttrue OpenGL quad-buffer stereo, for example:* nVidia Quadro 2,3 or 4* 3Dlabs Wildcat 3/4* others .. If you don t have quad- buffer stereo, you can still use anaglyph mode, see the command line options for details.There is support for the following movie stereo formats:* Interlaced* Above/Below* Above/Below with 5 separator* Side-by-sideThe input movie format can be controlled either by command-line switches, or from the keyboard at run time. Platform: |
Size: 149504 |
Author:焦学健 |
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Description: GLFW is a free, Open Source, multi-platform library for creating OpenGL contexts and managing input, including keyboard, mouse, joystick and time. It is intended to be simple to integrate into existing applications and does not lay claim to the main loop.
GLFW has native support for Windows, Mac OS X and many Unix-like systems using the X Window System, such as Linux and FreeBSD.
GLFW is licensed under the zlib/libpng license. Platform: |
Size: 1105920 |
Author:Sukuma Ubhada |
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Description: 一个小的基于opengl的程序,实现了图像接受键盘输入进行移动的效果- small opengl-based program, the effect of the image to accept keyboard input to move Platform: |
Size: 260096 |
Author:milongjing |
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Description: 实现基于opengl的简单文字输入(由键盘输入),及渲染输出至窗口等功能。-opengl Based Simple text input (keyboard input), and rendering to the window functions. Platform: |
Size: 214016 |
Author:fenglei |
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Description: Demonstrates how to manually modify the view matrix using mouse and keyboard input to create a First Person Shooter style control. This sample is very similar to the "First-Person-Shooter View Control" sample except this one uses no DirectInput. Check out the OpenGL source code page for the OpenGL equivalent of this sample.-Demonstrates how to manually modify the view matrix using mouse and keyboard input to create a First Person Shooter style control. This sample is very similar to the " First-Person-Shooter View Control" sample except this one uses no DirectInput. Check out the OpenGL source code page for the OpenGL equivalent of this sample. Platform: |
Size: 55296 |
Author:wu |
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Description: 基于opengl图形接口实现的魔方,在visual stdio 2010 下可以运行,右键弹出式菜单可以选择魔方阶数,键盘输入控制魔方某一层旋转(详见注释),鼠标可整体旋转魔方,-Opengl-based graphical interface cube in visual stdio 2010 can run, right pop-up menu you can choose the order of the cube, the cube keyboard input to control the rotation of a layer (see note), the mouse can rotate the whole cube, Platform: |
Size: 15280128 |
Author: 陈鹏飞 |
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Description: 使用OpenGL和MFC绘制一个Android机器人,可以通过键盘输入控制机器人身体各部分移动。-Using OpenGL and MFC to draw an Android robot, you can control the robot through the keyboard input parts of the movement. Platform: |
Size: 14098432 |
Author:巩晨星 |
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Description: 图形渲染,支持键盘输入,以及各种库,常用到的库(Graphics rendering, support for keyboard input, and a variety of libraries, commonly used libraries) Platform: |
Size: 4491264 |
Author:piyangchao
|
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Description: 一个opengl程序,是一个机器人,可通过键盘输入,控制动作。(A OpenGL program that controls the action of a robot through the input value of the keyboard) Platform: |
Size: 11188224 |
Author:addddddddddddddddd |
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