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Description: 本文着重于OpenGL扩展的应用。在此基础上,详细阐述Ms Windows环境下VC++6.0中实现的OpenGL 扩展的应用技术,并通过实例加以验证。-This paper focuses on the expansion of OpenGL application. On this basis, Ms elaborate VC Windows 6.0 environment is achieved by extending the OpenGL application technologies, and examples are given.
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Size: 5028 |
Author: 高皆 |
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Description: 这是一些关于如何在MFC中使用opengl的论文,比较适合有基础的人。-This is how some of the MFC use opengl paper, a more appropriate basis for the people.
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Size: 1253061 |
Author: 万玲 |
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Description: opengl导弹模拟系统VC程序-opengl missile simulation system VC procedure
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Size: 2277376 |
Author: 张伟 |
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Description: 用OpenGL编写的模拟地球、太阳、月亮三者运行状态的文件,可以用方向键操作它们的运动。自己写的代码,欢迎批评,-with OpenGL simulation prepared by the Earth and the sun, the moon three running in the paper, you can use the direction keys to operate their campaigns. His writing code, welcome criticism, illustrious
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Size: 40960 |
Author: 陈浩 |
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Description: 这个例子充分展示了Delphi强大的功能,只有一个文件,但效果惊人!我在D6下试过了-This example demonstrates Delphi powerful features, only one paper, but the results amazing! I tried under D6
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Size: 19456 |
Author: |
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Description: 本文着重于OpenGL扩展的应用。在此基础上,详细阐述Ms Windows环境下VC++6.0中实现的OpenGL 扩展的应用技术,并通过实例加以验证。-This paper focuses on the expansion of OpenGL application. On this basis, Ms elaborate VC Windows 6.0 environment is achieved by extending the OpenGL application technologies, and examples are given.
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Size: 5120 |
Author: 高皆 |
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Description: 这是一些关于如何在MFC中使用opengl的论文,比较适合有基础的人。-This is how some of the MFC use opengl paper, a more appropriate basis for the people.
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Size: 1252352 |
Author: 万玲 |
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Description: 在VC++6.0下读入WRL文件并在OoenGL下进行显示-in VC 6.0 WRL read in the paper under OoenGL show
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Size: 149504 |
Author: 肖树才 |
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Description: 用OpenGL实现展开地球的三维动画
打包说明:打包软件为winzip,其中paper.zip为正文压缩文件,解压后
为word2000环境下的正文文件paper.doc,program.zip为源程序压缩文件,解压后为VC++6.0环境下的工程文件OpenEarth.dsp等系列程序...及作为纹理使用的位图文件Wordmp.bmp
程序使用说明
解压program.zip为源程序压缩文件,将opengl32.lib glu32.lib glaux.lib等库文件拷贝到...\VC98\Lib\目录下。
1.用VC6.0启动Openearth.dsw,
2.按下述步骤添加OpenGL库:从[Project]菜单中选择[Settings...]选项,将弹出Project Settings对话框。在该对话框中选择Link标签,在“Object/Libray Module”编辑框中加入“opengl32.lib glu32.lib glaux.lib”,单击OK按钮。
3. 用菜单Build\!Execute Openearth.exe项建立并运行Openearth.exe文件
4. 观看效果,由于程序使用GetCurrentTime函数,动画可能从中间开始展开,全部展开后,又从头从球形开始展开。
直接运行Openearth.exe。-start using OpenGL 3D animation Earth packaged Note : packaged software winzip. which paper.zip compression for text documents, unpacked word2000 environment for the body of documents paper.doc, program.zip source of compressed files, unpacked VC 6.0 environment for the engineering documents OpenEarth.dsp series of procedures ... and for Texture for the use of bitmap file Wordmp.bmp use procedures for extracting program.zip source compressed files, will opengl32.lib glu32.lib glaux.lib other library copy of the document .. . \ VC98 \ Lib \ directory. 1. Start with VC6.0 Openearth.dsw. 2. the following steps to add OpenGL library : from [Project] menu, choose [Settings ...] options will Project Settings dialog pop. In the dialog box choose Link label, in "Object/Libray Module" e
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Size: 174080 |
Author: 倪明 |
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Description: 这是一个绘图论文,里面有很多值得我们学习的地方,请大家参考!-This is a drawing paper, there are many that we can learn from, please refer!
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Size: 390144 |
Author: QQ打印 |
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Description: 基于散点数据生成dem文件(virtual zuo 格式),同时完全模拟了dem数据绘制格网的算法(抗无效点(-9999.9)分析),非基于opengl!-based on discrete data generated dem paper (virtual zuo format), while fully simulated dem data mapping grid algorithm (anti invalid points (-9999.9) Analysis) non-based opengl!
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Size: 134144 |
Author: bluepan |
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Description: 本文提供一种将骨架动作矢量映射到人体骨架模型的一种方法,通过输入各个骨骼的当前方向,反馈给骨架模型,这样就实现了动画的效果。实验开发工具是VC6.0在OpenGL平台上开发完成。
-this paper will provide a skeleton moves vector mapping of the human skeleton model in a way, all through the importation of bone current direction, back to the skeleton model, thus achieving the animation effect. Experimental development tools is VC6.0 in OpenGL platform developed.
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Size: 435200 |
Author: zzy |
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Description: 虚拟毛笔程序,模拟了墨水在宣纸上的扩散,opengl-procedures, simulating the ink on the paper, the proliferation opengl
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Size: 850944 |
Author: 毕文元 |
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Description: 利用DELPHI进行OPENGL开发,读取3DSMAX输出的ASE文件-use OpenGL for development, reading 3DSMAX output ASE paper
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Size: 408576 |
Author: 陈学伟 |
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Description: 本文提出并实现一种用于三维坐标拣选的RIP(Ray-Intersection-Penetration)方法。介绍了如何在已经渲染至窗口的三维场景中,使用鼠标或者相关设备拣选特定三维对象的方法。此方法对于正交投影或透视投影均有效,相对于OpenGL自带的选择与反馈机制,本方法无论是拣选精度还是算法实现效率均高出许多,是一种比较通用的解决方案。-this paper, and for the realization of a three-dimensional coordinates of the selected RIP (Ray-Intersecti on-penetration) method. Described how the window had been exaggerated to the three-dimensional scenes. use a mouse or related equipment selection of specific three-dimensional object methods. This method for the orthogonal projection or perspective projection is effective, relative to OpenGL to bring their own choices and feedback mechanisms, Whether this method is to select the algorithm accuracy or much higher efficiency is a more generic solution.
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Size: 40960 |
Author: wanhy |
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Description: 基于OpenGL和vc++。对一套网格化后的.GRD文件运用MarchingCube方法绘制的等值面。
marchingtcube.h文件可重复利用。-based on OpenGL and vc. On a grid of the. GRD document mapping method used MarchingCube the isosurface. Marchingtcube.h paper can be reused.
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Size: 65536 |
Author: xuroc |
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Description: 用vc++读取ply文件模型...结果用opengl显示-With vc++ Read ply paper model ... the results show that using opengl
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Size: 1539072 |
Author: wangyuyin |
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Description: 一篇探讨利用OPENGL实现从屏幕点到三维点转换的论文,提供了一种算法供大家参考。-One to explore the use OPENGL from a screen point to the three-dimensional point conversion paper provides an algorithm for your reference.
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Size: 216064 |
Author: zhaochangfu |
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Description: 本文详细介绍了基于OpenGL的三维地形重建算法,有很大的参考价值-This paper describes the OpenGL-based reconstruction algorithm for three-dimensional terrain, a great reference value
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Size: 83968 |
Author: 勇敢的心 |
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Description: 文章描述了obj文档的格式规范,以及如何将obj文件读入opengl进行显示,并包含主干代码。-This paper describes the obj format specification documents, and how to read obj opengl to display the file, and contains the trunk code.
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Size: 178176 |
Author: Xiaodong |
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