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OpenGL,Render to texture(RTT)类及应用实例-OpenGL, Render to texture (RTT) category and application examples
Update : 2008-10-13 Size : 29.66kb Publisher : 毕文元

国外程序员编写的基于OpenGL的3D地形引擎。 errain Engine I started working on a terrain engine around October 2000. I was deeply moved by screenshots from black and white :) My intention and main goal was to create something visually stunning. This meant writing a terrain texture-generator, and working hard to find good textures and blending modes. The outcome is an engine that hold a (supposedly) 1km by 1km piece of terrain with very high accuracy. There is no triangle-cutting algorithm employed, simple brute-force. I use a large terrain texture and a tiling detail texture. There s a skybox and the terrain reflects on the water. I used OpenGL for this one, employing the OGLC skeleton to avoid most of the opengl-win32 business. You can move through this world using descent keys (a,z, keypad). use w to switch to wire-frame and d to render without the detail texture.-foreign programmers prepared by the OpenGL-based 3D terrain engine. Errain Engine I started working on a terrain eng stimulant around October 2000. I was deeply moved by sc reenshots from black and white : ) My intention and main goal was to create someth ing visually stunning. This meant writing a ter rain texture-generator, and working hard to find good blend textures and ing modes. The outcome is an engine that hold a ('s upposedly) 1km by 1km piece of terrain with very high accuracy. There is no triangle-cutting al gorithm employed. simple brute-force. I use a large terrain textu 're a tiling detail and texture. There's a skybox a nd the terrain reflects on the water. I used Open GL for this one. employing the OGLC skeleton to avoid most of the opengl - win32 business. You
Update : 2008-10-13 Size : 1.48mb Publisher : 郭剑

OPENGL下很酷的效果,render to texture
Update : 2008-10-13 Size : 1.86mb Publisher : 吴晓鸥

OpenGL,Render to texture(RTT)类及应用实例-OpenGL, Render to texture (RTT) category and application examples
Update : 2025-02-19 Size : 29kb Publisher : 毕文元

This tutorial shows how to use the GL_REFLECTION_MAP_EXT and GL_TEXTURE_CUBE_MAP extensions to render a reflective Cube map The dglOpenGL.pas file was created by the team at www.delphigl.com I have included the html readme for an explanation of using this.-This tutorial shows how to use the GL_REFLECTION_MAP_EXT and GL_TEXTURE_CUBE_MAP exten Dimensions to render a map reflective Cube The dglOpe nGL.pas file was created by the team at www.delp higl.com I have included the html readme for an e xplanation of using this.
Update : 2025-02-19 Size : 341kb Publisher : 古洪

国外程序员编写的基于OpenGL的3D地形引擎。 errain Engine I started working on a terrain engine around October 2000. I was deeply moved by screenshots from black and white :) My intention and main goal was to create something visually stunning. This meant writing a terrain texture-generator, and working hard to find good textures and blending modes. The outcome is an engine that hold a (supposedly) 1km by 1km piece of terrain with very high accuracy. There is no triangle-cutting algorithm employed, simple brute-force. I use a large terrain texture and a tiling detail texture. There s a skybox and the terrain reflects on the water. I used OpenGL for this one, employing the OGLC skeleton to avoid most of the opengl-win32 business. You can move through this world using descent keys (a,z, keypad). use w to switch to wire-frame and d to render without the detail texture.-foreign programmers prepared by the OpenGL-based 3D terrain engine. Errain Engine I started working on a terrain eng stimulant around October 2000. I was deeply moved by sc reenshots from black and white : ) My intention and main goal was to create someth ing visually stunning. This meant writing a ter rain texture-generator, and working hard to find good blend textures and ing modes. The outcome is an engine that hold a ('s upposedly) 1km by 1km piece of terrain with very high accuracy. There is no triangle-cutting al gorithm employed. simple brute-force. I use a large terrain textu 're a tiling detail and texture. There's a skybox a nd the terrain reflects on the water. I used Open GL for this one. employing the OGLC skeleton to avoid most of the opengl- win32 business. You
Update : 2025-02-19 Size : 1.48mb Publisher : 郭剑

OPENGL下很酷的效果,render to texture-OPENGL under the effect of cool, render to texture
Update : 2025-02-19 Size : 2.05mb Publisher : 吴晓鸥

渲染至贴图,opengl高级知识,烘焙的关建技术。-Render to texture, opengl senior knowledge, baking Guan Jian Technology.
Update : 2025-02-19 Size : 134kb Publisher : 白改朝

渲染到纹理技术的一个OpenGL演示,适合与初学者学习该理论-Rendering to an OpenGL texture technology demonstration, suitable for beginners to learn the theory and
Update : 2025-02-19 Size : 96kb Publisher : 姚风

用opengl实现地球的纹理贴图,并实现卫星绕着地球旋转。-use opengl to render the earth with the texture map technology
Update : 2025-02-19 Size : 646kb Publisher : aa1986118

基于opengl实现的离屏渲染效果,基本思路是渲染到纹理。-Opengl implementation based on off-screen rendering, the basic idea is to render to texture.
Update : 2025-02-19 Size : 2.33mb Publisher : 决云

OpenGL绘制钟表,利用glut库,利用了透视投影、光照,纹理贴图、动画等,利用混色实现了玻璃材质-this program used OpenGL to render a clock, which Make use of the glut library, perspective projection, lighting, texture mapping, animation, etc.,and blending to achieve a glass Glass material
Update : 2025-02-19 Size : 3.03mb Publisher : 徐启龙
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