Description: 一个扩展CStatic类的OpenGL图像处理显示类。该类可以很容易移植在对话框中用于三维图像处理,并且可以支持鼠标旋转、平移、缩放模型。功能强大。-an expansion of the category CStatic OpenGL display image processing category. These can be easily transplanted in the dialog box for three-dimensional image processing, and supports mouse rotation, translation, scaling model. Powerful. Platform: |
Size: 110162 |
Author:郑明 |
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Description: 一个扩展CStatic类的OpenGL图像处理显示类。该类可以很容易移植在对话框中用于三维图像处理,并且可以支持鼠标旋转、平移、缩放模型。功能强大。-an expansion of the category CStatic OpenGL display image processing category. These can be easily transplanted in the dialog box for three-dimensional image processing, and supports mouse rotation, translation, scaling model. Powerful. Platform: |
Size: 109568 |
Author:郑明 |
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Description: 一个基于mfc的gl程序,能够实现场景平移,旋转和缩放
-a mfc of gl-based procedures to achieve scene translation, rotation and scaling Platform: |
Size: 193536 |
Author:秦洪现 |
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Description: 实现了一个opengl的可视化图形模板,利用了splitWindow ,在MFC多文档模式下,可以对openGL图形做交互操作比如平移旋转缩放等-Realize a visualization opengl graphics templates, use of splitWindow, in MFC multi-document mode, can make interactive graphics openGL operation such as rotation scaling translation Platform: |
Size: 39936 |
Author:王浩 |
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Description: 只使用opengl的glvertex函数和基本的矩阵变换,而不使用任何opengl的高层函数实现不消隐正方体的旋转,平移,缩放-Opengl the glvertex use only the basic functions and matrix transformations, without using any opengl realize high-level function does not blanking cube rotation, translation, scaling Platform: |
Size: 1284096 |
Author:wxy |
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Description: 基于OPENGL和vc.net 实现asc和stl格式点云数据的读入和输出,以及对读入数据的旋转、平移、缩放等操作-Based on the OPENGL and vc.net achieve asc and stl format point cloud data read and output, as well as the data read into the rotation, translation, scaling and other operations Platform: |
Size: 632832 |
Author:heart |
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Description: 基于VC++下 OpenGL MFC程序开发,演示三维物体的平移、缩放、绕X、Y、Z转动-Based on VC++ Under OpenGL MFC development, demonstration of three-dimensional object translation, scaling, around the X, Y, Z rotation Platform: |
Size: 52224 |
Author:啊德 |
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Description: 下面的程序演示了一个三角形进行的平移、旋转和缩放等变换-Demonstrated following the procedures carried out in a triangle translation, rotation and scaling transform Platform: |
Size: 1024 |
Author:丹旺 |
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Description: 本软件采用VC++/OpenGL开发环境,对3ds格式的三维数据模型进行读入与处理(旋转、缩放和平移,提供不同的图元浏览模式,骨架的提取等等)-The software using VC++/OpenGL development environment, on the 3ds format, read into the three-dimensional data model and processing (rotation, scaling and translation, provide different primitives browse mode, skeleton extraction, etc.) Platform: |
Size: 14867456 |
Author:upctanker |
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Description: 用openGL绘制三角形,使用了旋转,平移,缩放,以及视景体的大小调整-Draw a triangle with openGL, using rotation, translation, scaling, and adjusting the size of the view frustum Platform: |
Size: 220160 |
Author:liyanjie |
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Description: Simple program using OpenGL, my third project in graphics class. Inheriting the 3D objects I created from assignment 2, this time I have to do translation, scaling, and rotation, also rotation on the arbitrary axis, but it is not done correctly, if you follow the comment, you can figure it out. The program is somewhat broken, not function properly. But if you want to see how transformations perform in real vertices transformation, not using GL functions, then check it out. Src written in C. Platform: |
Size: 7168 |
Author:luke |
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Description: A 3D transformation program for doing following operations : Translation, scaling, rotation about x-axis, rotation about Y-axis and rotation about Z-axis in OPENGL. Platform: |
Size: 1024 |
Author:da07 |
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Description: 基于OpenGL 的3DS 模型的导入与控制。研究了在VC++6.0 环境下利用OpenGL 导入3DS 模型的两种方法,并给出了具体实现
过程和技术要点,两种导入方法比较结果说明:读入3DS 文件类的方法优于文件转换法,导
入的模型图的失真度很小,并可方便实现平移、旋转、缩放、拾取等人机交互控制.
关键词:OpenGL;3DS 模型;人机交互-Import and Control of 3DS Models Based on OpenGL
GAO Hai-fang1, WANG Tian-lei2, QIU Jie3, KANG Xian-min1,4 , WANG Da-cheng1,4
(1. School of Electrical and Mechanical Engineering, Wuyi University, Jiangmen 529020, China
2. School of Information Engineering, Wuyi University, Jiangmen 529020, China 3. National
Motorcycle and Accessories Quality Supervisory & Testing Centre, Jiangmen 529000, China
4. Motorcycle Research Institute, Wuyi University, Jiangmen 529020, China)
Abstract: Two methods for importing the 3DS model using OpenGL in the VC++6.0 environment are
studied and the specific implementation procedures and technical points are given. A comparison of
the two methods shows that the 3DS file-class method is better than the file conversion method as it
causes less model diagram distortion and can easily achieve such human-computer interaction as
translation, rotation, scaling and picking up.
Key words: OpenGL 3DS model human-computer interaction Platform: |
Size: 5120 |
Author:jinking |
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Description: 用opengl做一个图形编辑程序,画圆,画矩形,画点,画直线,平移,放缩,填充等功能。-Opengl to do with a graphics editing program, circle, draw a rectangle, draw point, draw a straight line, translation, scaling, padding and other functions.
Platform: |
Size: 6082560 |
Author:文 |
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Description: 一个读取Stl文件并做平移、旋转、缩放的示例程序
在MFC框架下使用OpenGL编程
-Stl file and do a read translation, rotation, scaling the sample program to use OpenGL in MFC programming framework Platform: |
Size: 32899072 |
Author:张礴远 |
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Description: 计算机图形学作业2,关于3d模型的旋转,平移,缩放-Computer graphics operations, on the 3d model rotation, translation, scaling Platform: |
Size: 2198528 |
Author:zjianxian |
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