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[Multimedia programgl_export

Description: Achieving PostScript and Wmf outputs for OpenGL
Platform: | Size: 365338 | Author: os | Hits:

[OpenGL programAchieving PostScript and Wmf outputs for OpenGLgl_

Description: 在opengl中输出矢量图形的源码,不错的东西,建议-in opengl output vector graphics source code, the good things, look at the recommendations
Platform: | Size: 365338 | Author: 小可爱 | Hits:

[OpenGL programAchieving PostScript and Wmf outputs for OpenGLgl_

Description: 在opengl中输出矢量图形的源码,不错的东西,建议-in opengl output vector graphics source code, the good things, look at the recommendations
Platform: | Size: 364544 | Author: 小可爱 | Hits:

[Multimedia Developgl_export

Description: Achieving PostScript and Wmf outputs for OpenGL
Platform: | Size: 364544 | Author: os | Hits:

[OpenGL programOpenGL-EPS-WMF-Output

Description: 这个文章和附件中的代码实现如何将OpenGL/MFC程序输出到 encapsulated postscript (EPS)和Windows enhanced metafile (EMF)文件格式。最终的目标是能够产生可以编辑、打印和展示的适量图形文件。 -* display a vrml 3D triangular mesh using OpenGL in a MFC MDI application, * change the rendering options such as wire-frame, smooth shading, lighting and culling, * export the rendering result of the current mesh to encapsulated postscript (EPS) format, * export to Windows enhanced metafile (EMF) format through the clipboard, * copy the rendered image to the clipboard using the DIB format, * apply mesh subdivision using the uniform Loop subdivision scheme [1].
Platform: | Size: 1299456 | Author: | Hits:

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