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Description: Achieving PostScript and Wmf outputs for OpenGL
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Author: os |
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Description: 在opengl中输出矢量图形的源码,不错的东西,建议-in opengl output vector graphics source code, the good things, look at the recommendations
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Size: 365338 |
Author: 小可爱 |
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Description: 在opengl中输出矢量图形的源码,不错的东西,建议-in opengl output vector graphics source code, the good things, look at the recommendations
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Size: 364544 |
Author: 小可爱 |
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Description: Achieving PostScript and Wmf outputs for OpenGL
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Size: 364544 |
Author: os |
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Description: 这个文章和附件中的代码实现如何将OpenGL/MFC程序输出到 encapsulated postscript (EPS)和Windows enhanced metafile (EMF)文件格式。最终的目标是能够产生可以编辑、打印和展示的适量图形文件。
-* display a vrml 3D triangular mesh using OpenGL in a MFC MDI application,
* change the rendering options such as wire-frame, smooth shading, lighting and culling,
* export the rendering result of the current mesh to encapsulated postscript (EPS) format,
* export to Windows enhanced metafile (EMF) format through the clipboard,
* copy the rendered image to the clipboard using the DIB format,
* apply mesh subdivision using the uniform Loop subdivision scheme [1].
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