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[OpenGL programogl_frame_buffer_object

Description: 使用最新的opengl扩展fbo编写的程序,该扩展提供了替代pbuffer的功能,使MRT的实现更加方便。使用vc6和ogl2.0编写。-use the latest expansion FBO opengl prepared by the procedures, the extension provides alternative pbuffer function, the MRT achieve more convenient. Use vc6 and ogl2.0 prepared.
Platform: | Size: 90466 | Author: 赵蒙博 | Hits:

[OpenGL programogl_offscreen_rendering_1

Description: 使用ogl和vc6开发的基于pbuffer扩展的离屏渲染程序,用于实现MRT渲染效果。-use and development based vc6 pbuffer extended from screen rendering procedures for the realization of MRT rendering.
Platform: | Size: 49171 | Author: 赵蒙博 | Hits:

[Video Capturertotex

Description: It is a simple project which creates a render-to-texture-enabled pbuffer, and a texture object related to it. When rendering, the pbuffer is made the current context, and two wire tori are rendered into it. The window is then made current, and the pbuffer is used to texture a single rectangle. The camera can be moved around this rectangle.-It is a simple project which creates a rende r-to-texture-enabled pbuffer. and a texture object related to it. When renderi Vi, the pbuffer is made the current context. and two wire tori are rendered into it. The windo w is then made current, and the pbuffer is used to texture a single recta ngle. The camera can be moved around this rectan Le.
Platform: | Size: 127615 | Author: henry | Hits:

[OpenGL programsimple_float_pbuffer

Description: 这是一个opengl离屏渲染的一个很好的程序,介绍了pbuffer的配置和使用,可以进行较高精度的浮点运算。
Platform: | Size: 138617 | Author: cgshader | Hits:

[OtherpBuffer.rar

Description: 使用opengles的pBuffer方式在windows mobile平台上画图的例子
Platform: | Size: 900679 | Author: yaoxidao | Hits:

[OpenGL programogl_frame_buffer_object

Description: 使用最新的opengl扩展fbo编写的程序,该扩展提供了替代pbuffer的功能,使MRT的实现更加方便。使用vc6和ogl2.0编写。-use the latest expansion FBO opengl prepared by the procedures, the extension provides alternative pbuffer function, the MRT achieve more convenient. Use vc6 and ogl2.0 prepared.
Platform: | Size: 90112 | Author: 赵蒙博 | Hits:

[OpenGL programogl_offscreen_rendering_1

Description: 使用ogl和vc6开发的基于pbuffer扩展的离屏渲染程序,用于实现MRT渲染效果。-use and development based vc6 pbuffer extended from screen rendering procedures for the realization of MRT rendering.
Platform: | Size: 49152 | Author: 赵蒙博 | Hits:

[Video Capturertotex

Description: It is a simple project which creates a render-to-texture-enabled pbuffer, and a texture object related to it. When rendering, the pbuffer is made the current context, and two wire tori are rendered into it. The window is then made current, and the pbuffer is used to texture a single rectangle. The camera can be moved around this rectangle.-It is a simple project which creates a rende r-to-texture-enabled pbuffer. and a texture object related to it. When renderi Vi, the pbuffer is made the current context. and two wire tori are rendered into it. The windo w is then made current, and the pbuffer is used to texture a single recta ngle. The camera can be moved around this rectan Le.
Platform: | Size: 126976 | Author: henry | Hits:

[OpenGL programsimple_float_pbuffer

Description: 这是一个opengl离屏渲染的一个很好的程序,介绍了pbuffer的配置和使用,可以进行较高精度的浮点运算。-This is an off-screen rendering opengl a good procedure, introduced pbuffer the configuration and use, can be a high floating point accuracy.
Platform: | Size: 1136640 | Author: cgshader | Hits:

[Graph programAudioGrabber

Description: Add the ISampleGrabberCB to the main class of your app: TForm1 = class(TForm, ISampleGrabberCB) You have to create the following in your main class: Private FSampleGrabber : IBaseFilter m_SampleGrabber: ISampleGrabber function SampleCB(SampleTime: Double pSample: IMediaSample): HResult stdcall function BufferCB(SampleTime: Double pBuffer: PByte BufferLen: longint): HResult stdcall .. etc end function TForm1.SampleCB(SampleTime: Double pSample: IMediaSample): HResult begin Result := E_NOTIMPL end -Add the ISampleGrabberCB to the main class of your app: TForm1 = class(TForm, ISampleGrabberCB) You have to create the following in your main class: Private FSampleGrabber : IBaseFilter m_SampleGrabber: ISampleGrabber function SampleCB(SampleTime: Double pSample: IMediaSample): HResult stdcall function BufferCB(SampleTime: Double pBuffer: PByte BufferLen: longint): HResult stdcall .. etc end function TForm1.SampleCB(SampleTime: Double pSample: IMediaSample): HResult begin Result := E_NOTIMPL end
Platform: | Size: 1024 | Author: Manria | Hits:

[Multimedia Developdivxecode

Description: 编解码器的xvid静态库的c++封装 编码: m_vdo_enc->Encode(pBuffer) // 这里pBuffer是BGR24的320x240的数据 编码如果成功,就会自动调用PostEncHandler函数,就可以得到编码后的结果 解码: m_vdo_dec->Decode(xvid, xvid_len) // 传入的存有xvid数据的buffer和长度 解码成功后,会自动调用PostDecHandler,注意对于流媒体数据而言,在这个函数中还有一个形参是标明本次解码用掉了多少个字节的xvid缓冲区的数据,便于下一帧解码的时候调整缓冲区指针-Xvid codec static library code c++ package: m_vdo_enc-> Encode (pBuffer) // here pBuffer is 320x240 the BGR24 data encoding, if successful, will automatically call PostEncHandler function can be encoded on the results of decoding : m_vdo_dec-> Decode (xvid, xvid_len) // incoming data have xvid codec and the length of the buffer is successful, will automatically call PostDecHandler, pay attention to the streaming media data, in this function there is a shape parameter decoder is used indicate the number of bytes of the data buffer xvid for decoding the next frame when the buffer pointer adjustment
Platform: | Size: 6144 | Author: chai | Hits:

[Video CaptureAV_SDK_2.7.4.60

Description: int GetImage(int number, unsigned char** buffer, unsigned long* psize, IMAGE_RESOLUTION resolution, float zoom, int dx, int dy) Returns camera image in jpeg format. Note that for zoom = 1 the returned image size is determined by the values of cpHEIGHT and cpWIDTH with default size being smaller than maximum possible value in the case of AV3100, AV5100 and AV3130. o pbuffer –pointer to the memory buffer containing the image (input/output parameter) o psize – pointer to the size of received image o resolution – imFULL, imHALF, imZOOM as described above o zoom – determines the size of the window requested from the camera. Valid values are from 1.0 to 0.05. If zoom=1.0 and resolution=imFULL then the full image is requested. For zoom
Platform: | Size: 697344 | Author: treven jack | Hits:

[Hook apiTren

Description: 魔兽游戏里踢人 我们HOOK Send函数。如果我们和某个玩家私聊,假设输入7720668,那么肯定可以在pBuffer中搜索到这个字符串,然后我们关闭相应的socket即可实现T人了。(这里也说明了:只有主机才可以T人。因为通过伪造TCP、SYN、ACK数据包来实现,几乎不可能) -World of Warcraft game kicking us HOOK Send function. If we whisper a player, assuming that the input 7,720,668, then certainly in the pBuffer search to this string, and then we close the socket to achieve the appropriate T people. (This also explains: T can only host one, because by forging TCP, SYN, ACK packet to achieve, almost impossible)
Platform: | Size: 39936 | Author: a88758289 | Hits:

[Windows DevelopTsimmple_floah

Description: 此源代码,是一个opengl离屏渲染的一个非常好的程序源码,介绍了了pbuffer的配置与使用,能进行较高精度的浮点运算。 -The source code, is an opengl rendering off-screen, a very good program source code, describes the configuration and use of the pbuffer, and capable of high precision floating-point operations.
Platform: | Size: 139264 | Author: jw | Hits:

[Linux-Unixqglpixelbuffer

Description: The QGLPixelBuffer class encapsulates an OpenGL pbuffer for Linux.
Platform: | Size: 4096 | Author: tuemeiyeng | Hits:

[Linux-UnixWindowSurface

Description: copy pbuffer content with texload and blit.
Platform: | Size: 3072 | Author: vexphq | Hits:

[Linux-Unixglue

Description: \file glx_pbuffer.c Implementation of pbuffer related functions.
Platform: | Size: 9216 | Author: yielietb | Hits:

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