Description: 一个用vc++6.0,基于directx写的粒子系统演示,对这个系统稍作修改就能得到诸如火焰,喷泉等效果-vc with a 6.0, was based on the particle directx demonstration the system can be some slight modifications, such as flames, fountains and other effects Platform: |
Size: 511266 |
Author:niubing |
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Description: directx的一种粒子系统,做游戏引擎粒子系统是不可缺少的!-DirectX a particle system, so the game engine particle system is indispensable! Platform: |
Size: 4535296 |
Author:张方 |
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Description: 本例子是D3D的粒子系统代码,有各种粒子效果,加入风向,重力等-this example is the particle system D3D code, there are various particle effects, by adding wind, gravity Platform: |
Size: 409600 |
Author:李健 |
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Description: D3D学习文档
第一部分 必备的数学知识
第二部分 Direct3D基础
第二章 渲染管线
第三章 在Direct3D中绘制
第四章 色彩
第五章 灯光
第六章 纹理
第七章 混合
第八章 模版
第九章 字体
第十章 网格模型I
第十一章 网格模型II
第十二章 创建灵活的摄像机类
第十三章 地形渲染基础
第十四章 粒子系统
第十五章 选取
第十六章 高级着色器语言入门
第十七章 顶点着色器入门
第十八章 像素着色器入门
第十九章 效果架构-Display study documents the first part of the necessary mathematical knowledge of Direct3D based on the second chapter outlet with the third chapter in the pipeline Direct3D Drawing fourth chapter V color lighting texture Chapter VI Chapter VII of the 8th Mixed Chapter IX font template Chapter 10 Mesh I Chapter XI Mesh II Chapter 12 to create a flexible camera Category Chapter 13 Terrain Rendering based particle system Chapter 14 Chapter 15 Chapter 16 selected senior shader language portal Chapter 17 Vertex shader introductory chapter 18 pixel shader effects portal framework for chapter 19 Platform: |
Size: 4288512 |
Author:zhouyinye |
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Description: 这是一个d3d粒子效果下雪的源代码,初学者的最佳指导!-This is a particle effect snow d3d the source code, the best guide beginners! Platform: |
Size: 64512 |
Author:luowanwu |
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Description: 一个用vc++6.0,基于directx写的粒子系统演示,对这个系统稍作修改就能得到诸如火焰,喷泉等效果-vc with a 6.0, was based on the particle directx demonstration the system can be some slight modifications, such as flames, fountains and other effects Platform: |
Size: 510976 |
Author: |
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Description: 烁光3D引擎演示版SDK,该引擎是在directx9.0c环境下开发,用的是C++VS2005.
目前该引擎支持天空盒,地形,.X骨骼动画,AABB碰撞检测,粒子系统,3D音效,MP3播放等功能-3D engine demo version of the SDK, the engine is under development directx9.0c environment, C is the VS2005. The engine currently supports sky boxes, topography,. X-skeletal animation, collision detection AABB, Particle systems, 3D sound, MP3 player and other functions Platform: |
Size: 17668096 |
Author:diskonline |
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Description: 用DIRECTX的粒子系统开发的一个烟花效果的程序.-DIRECTX the particle system used to develop a procedure for the fireworks effects. Platform: |
Size: 1504256 |
Author:灿 |
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Description: 用Visual c++.net实现使用DirectX制作粒子系统(内含源代码)-Using Visual c++. Net to achieve the production of particle system using DirectX (including source code) Platform: |
Size: 2201600 |
Author:麦兜 |
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Description: 基于DirectX的极简单的粒子系统。是初学粒子系统开发者必看的例子。-DirectX based on very simple particle system. Beginners are those who see the development of particle system example. Platform: |
Size: 80896 |
Author:zz |
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Description: DirectX精通中的实例,通过粒子系统实现了喷水的效果-DirectX examples of good, through the achievement of the water particle system effect Platform: |
Size: 5569536 |
Author:王修国 |
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Description: 运动OpenGL、DirectX进行粒子系统编程,包括陨石、喷泉等(转载)-Sports DirectX for particle system programming, including meteorites, fountains, etc. Platform: |
Size: 7451648 |
Author:yuan |
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