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[SourceCode粒子系统

Description: 图形编程中重要的一个内容——粒子系统,用来模拟不规则自然形态,如云、雨、烟、雾等,这是我收集的一个论文集-Graphical programming in an important content- particle system to simulate natural irregular shape, like clouds, rain, smoke, fog, etc. This is what I gathered a collection of
Platform: | Size: 3512320 | Author: 李飞刀 | Hits:

[Other Gameslizidemo

Description: 本例子是D3D的粒子系统代码,有各种粒子效果,加入风向,重力等-this example is the particle system D3D code, there are various particle effects, by adding wind, gravity
Platform: | Size: 409600 | Author: 李健 | Hits:

[DirextXlizixiaoguo

Description: 这是一个d3d粒子效果下雪的源代码,初学者的最佳指导!-This is a particle effect snow d3d the source code, the best guide beginners!
Platform: | Size: 64512 | Author: luowanwu | Hits:

[2D GraphicRAIN

Description: c语言开发的简单粒子系统,模仿下雨的自然景观-c language development of a simple particle system, rain imitate the natural landscape
Platform: | Size: 1024 | Author: zkz | Hits:

[OpenGL programMyRain_snow

Description: 自己编写的一个用粒子系统编写的雨雪程序,其中包括纹理映射,以及背景音乐的播放,还有雨雪的切换!很不错的!-I have written a particle system with the rain and snow to prepare procedures, including texture mapping, as well as background music playback, as well as rain and snow of the switch! Very good!
Platform: | Size: 4953088 | Author: 陈枫 | Hits:

[OpenGL programMyRain

Description: 一个粒子系统的应用——模拟下雨过程,包括雨滴落水溅起水花和波纹,效果很棒。-Application of a particle system- simulation of the rain process, including passing water and rain water ripple effect great.
Platform: | Size: 2592768 | Author: 王涛 | Hits:

[OpenGL programParticleEngine_src

Description: The concept of particle effects is very simple. Particle effects can be used to simulate fire, fireworks, water fountains, snow, rain, explosions and many other things. The effects are created by creating a definite number of particles. Depending on the need for performance and realistic appearance, the number of particles can range from 50 to thousands. Each particle has its own location, size, velocity, color, life and image. The particle engine controls the particles and makes them react according to the rules of the particle .
Platform: | Size: 5120 | Author: jason | Hits:

[OpenGL programRaining

Description: 此程序演示了利用粒子系统实现雨景效果模拟。实现雨景模拟的粒子系统中,每个雨点粒子是一条短线,即一定长度的线段,把这条线段当做一个粒子,随着时间的推移,它根据两个顶点所决定的方向向量,按一定的速度下降,实时计算出它的具体位置,然后在这个位置上将该粒子绘制出来。具体实现过程可参照代码。-This program demonstrated the use of particle systems to achieve the effect of simulated rain King. The realization of rain particle system simulation, each particle is a short-term rain, that is, a certain length of the segment, this segment as an article particles, with the passage of time, it decided by the two vertex direction vector, according to a certain the rate of decline, real-time calculation of its specific location, and then in the position of the particles drawn out. Concrete realization of the process can reference the code.
Platform: | Size: 965632 | Author: fantasy | Hits:

[OpenGL programParticleSystem_snow

Description: OpenGL实现的粒子系统,雪花漫天飘舞的效果.-OpenGL achieve particle systems, snowflakes filled the wave effect.
Platform: | Size: 18432 | Author: 李义 | Hits:

[OpenGL programrain

Description: 在vc++在,利用OpenGL函数实现雨滴,关于粒子系统-In vc++ At, using OpenGL function implementation raindrops on the particle system
Platform: | Size: 359424 | Author: blackbear | Hits:

[OpenGL programOgre-particle-rain

Description: 利用Ogre实现了雨滴的效果,还可以改变createscene函数实现自己的场景。-Use Ogre realize the effect of the raindrops, but also can change the function createscene achieve its own scene.
Platform: | Size: 35351552 | Author: gejuan | Hits:

[OpenGL programParticleEditor_Beta

Description: OGRE Particle Editor
Platform: | Size: 4553728 | Author: raul | Hits:

[JSP/JavaSpray

Description: java的粒子算法,在j2me中可以用到,效果超级炫耀啊-java particle algorithm, can be used in j2me, show the effect of super-ah ~ ~
Platform: | Size: 2048 | Author: tianwei | Hits:

[3D GraphicRain

Description: OSG粒子系统-雨示例,加载了一个地形文件。-OSG particle system- rain example, to load a terrain file.
Platform: | Size: 3022848 | Author: m1q1 | Hits:

[3D GraphicParticle

Description: VC++6.0下,OpenGL,显示雨,雪,火焰等粒子特效,以及调整视点的功能。-the IDE environment , Visual stdio 6.0 and OPenGL SDK to Show the particle effect,for example snow,rain,flame
Platform: | Size: 220160 | Author: BrunoWang | Hits:

[Windows Developweather

Description: osg天气,osg利用封装在OPENGL的粒子系统,设计的天气系统,将雨和雪的情况反映出来-osg weather, osg OPENGL using encapsulated in the particle system, the design of weather system, rain and snow conditions will be reflected in
Platform: | Size: 4690944 | Author: 於文 | Hits:

[Windows DevelopRain

Description: 一个实现下雨和下雪等粒子效果的小程序,用windows的gdi实现的-A realization of rain and snow particle effects such as small program, implemented with the windows of the gdi
Platform: | Size: 6006784 | Author: 张炎辉 | Hits:

[DirextXrain

Description: D3D开发的粒子系统的应用,雨滴效果逐层渐进。-D3D development of particle system application layer progressive raindrop effect.
Platform: | Size: 1823744 | Author: 范哲 | Hits:

[Special Effectsrain

Description: 用粒子系统实现下雨的效果,并且载入了地形,和灵活摄像机类-Rain with a particle system effects, and load the terrain, and flexible camera class
Platform: | Size: 1409024 | Author: 龙渊 | Hits:

[DirextXrain

Description: 游戏开发实例,主要以演示程序为例介绍directX游戏开发,介绍粒子系统的知识-Instances of game development, mainly in the demo program as an example of directX game development, knowledge of the particle system introduced
Platform: | Size: 2387968 | Author: 吕端 | Hits:
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