Location:
Search - person
Search list
Description: 用OpenGL实现的第一人称射击First Person Shooter(FPS)游戏demo-use OpenGL the first-person shooter First Person Shooter (FPS) game demo
Platform: |
Size: 1032192 |
Author: 熊有益 |
Hits:
Description: 这是一个简单的模拟第一人称射击的游戏 实现了基本的第一人称射击的要素 模拟真实弹道效果-This is a simple simulation of the first-person shooter game to achieve the basic first-person shooter elements simulate live Road effect
Platform: |
Size: 55296 |
Author: zooey |
Hits:
Description: 此源码实现基于OpenGL的摄像漫游,模仿第一人称视角在游戏中漫游,程序简明扼要,对喜欢游戏编程的朋友有一定的帮助-This source OpenGL-based camera roaming, to imitate the first person perspective in the game roaming, concise procedures for programming like the game will certainly help with Friend
Platform: |
Size: 17408 |
Author: Gerson |
Hits:
Description: 用java写的一个个人资料管理系统,比较适合初学java的人群,包括通讯录、写日记、理财、记事等功能-Using java to write a personal information management system, more suitable for beginner java crowd, including the address book, diary, financial management, Notepad and other functions
Platform: |
Size: 167936 |
Author: 汪小珍 |
Hits:
Description: 国外一个大牛人写的MEANSHIFT目标跟踪算法,程序使用了OPENCV函数库-Foreign person to write a big cow MEANSHIFT the target tracking algorithm, the procedure used OPENCV library
Platform: |
Size: 106496 |
Author: zcq |
Hits:
Description: 设计与实现Person类、Student类、Employee类、Faculty类。具体要求如下:
1 设计名为Person的类和它的两个子类Student和Employee类;
2 Employee类有两个子类Faculty类和Staff类;
3 Person类有姓名、地址、电话和电子邮件地址;
4 学生有专业和年级。
5 Employee(雇员)类有办公室、公司和受聘日期、工资。
6 Faculty(教员)类具有级别,职称。
7 每个类都有显示自身信息的方法show,输出相应的属性.
8 编写测试程序,对上述所有类分别进行测试。
-Design and Implementation of Person Class, Student Class, Employee Class, Faculty category. Specific requirements are as follows: one design class called Person and its two sub-categories of Student and Employee category 2 Employee category has two sub-class category Faculty and Staff category 3 Person category has the name, address, phone and e-mail address 4 professional and senior students have. 5 Employee (employees) category has offices, companies and employment dates, wages. 6 Faculty (instructors) class level, job title. 7 shows that each category has its own way information show, output the corresponding property. 8 the preparation of test procedures, all of the above categories, respectively, for testing.
Platform: |
Size: 16384 |
Author: 盼 |
Hits:
Description: A Homography-Based Multiple-Camera Person-Tracking
Platform: |
Size: 1568768 |
Author: Pravesh |
Hits:
Description: this the first person camera program-this is the first person camera program
Platform: |
Size: 384000 |
Author: nony |
Hits:
Description: Face detection made in Processing based on OpenCV library. It detects the form of a human face in a webcam stream and outputs a red square around that person s face. Get processing from www.processing.org for fr-Face detection made in Processing based on OpenCV library. It detects the form of a human face in a webcam stream and outputs a red square around that person s face. Get processing from www.processing.org for free
Platform: |
Size: 1024 |
Author: valentin |
Hits:
Description: A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to create my own models, levels, and textures. So I decided to attempt to write a rendering engine that would render existing game levels. I mainly used information and articles I found on the web about Quake 2, Half Life, WAD and BSP files. In particular I found the Michael Abrash articles that he wrote for Dr. Dobbs magazine while working at Id to be very illuminating.-A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to create my own models, levels, and textures. So I decided to attempt to write a rendering engine that would render existing game levels. I mainly used information and articles I found on the web about Quake 2, Half Life, WAD and BSP files. In particular I found the Michael Abrash articles that he wrote for Dr. Dobbs magazine while working at Id to be very illuminating.
Platform: |
Size: 207872 |
Author: vddh vddh |
Hits:
Description: 一款前所未有的人体系统解剖3D互动软件,3dBody提供了两套全三维的男女人体模型,
涵盖了人体所有系统和器官,您可以在模型中实时3D交互,给您一个一步步解剖人体的机会,并可以随时大幅面保存当前图像。
-3D interactive person body image, including male and female.
Platform: |
Size: 22897664 |
Author: 曾生 |
Hits:
Description: 运动声音检测.只要有人进入或声音,系统自动报警-motion detection ,if a person speaks or enters into the scope of the camera ,the system will sent out alarm
Platform: |
Size: 5120 |
Author: 于鱼 |
Hits:
Description: XNA 地图算法,使用鼠标观察地图,支持三种模式: 第一人称,第三人称和飞翔模式。-XNA terrain algorithm, support 3 camera modes: first person, 3rd person, and flight.
Platform: |
Size: 1042432 |
Author: 郅刚 |
Hits:
Description: creating class person in java
Platform: |
Size: 1024 |
Author: xerxes |
Hits:
Description: 设计一个基类Person。通过该类保存人员的最基本信息:姓名(Name)、年龄(Age)和性别(Gender)。然后使用该类派生出工人类Worker和学生类Student,在其中添加各自的特性,如在Student类中添加如下信息:院系(department)、专业(speciality)和学号(number)等,在Worker类中添加如下信息:部门(department)和工作(job)等。最后,由于职工大学学员不仅是学生,而且在社会上还是工人,因此需要具备2中属性特征。于是在这2个派生基类的基础上再次派生出学员类WorStu,不仅具备Worker的属性,而且具有Student属性。-Design a base class Person. Saved by such personnel in the most basic information: name (Name), age (Age) and gender (Gender). And then use the class derived from labor, human Worker and student class Student, which add their own features, such as the Student class to add the following information: faculty (department), profession (speciality) and school ID (number) and so on, in the Worker class to add the following information: department (department) and work (job) and so on. Finally, university students, since trade unions are not only students, but also in the community or workers, so need to have two features in the property. So these two derived on the basis of the base class to derive another class students WorStu, not only have the Worker' s attributes, but also with the Student attributes.
Platform: |
Size: 1024 |
Author: 月月 |
Hits:
Description: Analyze the movement of a person in front of a device using OpenCV Triclops
Platform: |
Size: 3042304 |
Author: zappa |
Hits:
Description: 国外介绍人物跟踪系统发的经典,著名的CHIL工程。A person tracking system for chil meetings-Issued abroad, introduces the characters of the classic tracking system, the famous CHIL project. A person tracking system for chil meetings
Platform: |
Size: 77824 |
Author: Jacky |
Hits:
Description: 声明基类Person,其中有name,age和no,然后分别声明Teacher(教师)类和Cadre(干部)类从Person继承,这两个类派生出新类Teacher_Cadre(教师兼干部)。要求:1、在Teacher类中还包含数据成员title(职称),在Cadre类中还包含数据成员post(职务),在Teacher_Cadre(教师兼干部)中还包含数据成员wages(工资)。2、在派生类Teacher_Cadre的成员函数show中调用Teacher类中的display函数,输出姓名、年龄、职称,然后再用cout语句输出职务与工资。-Declare the base class Person, including name, age, and no, and then were declared Teacher (teacher) Class and Cadre (cadres) class inherits from Person, multiple inheritance using classes derived from these two new classes Teacher_Cadre (teachers and cadres) . Requirements: 1, also included in the Teacher class data member title (title), in Cadre class contains data members of the post (office), in Teacher_Cadre (teachers and cadres) also contains data members wages (wages). 2, the derived class member function show Teacher_Cadre Teacher class to call display function, the output name, age, title, and then use cout statement output functions and wages.
Platform: |
Size: 1024 |
Author: 大为 |
Hits:
Description: 创建一个 person类 并有一个marry方法-Create a person class and have a marry way
Platform: |
Size: 1024 |
Author: pinzhimengxiang |
Hits:
Description: 一、定义Person基类,内有姓名、年龄、性别、地址、电话等数据成员和构造函数、析构函数、输出函数Display(),分别派生Teacher(教师)类和Sudent(学生)类。要求:
1、在Teacher类中还有数据成员Title(职称),函数成员Teach(),输出函数Display();
2、在Sudent类有数据成员Id(学号),函数成员Study(),输出函数Display();
3、成员函数在类外定义;
4、自己设计主函数,完成运行时多态性测试。
注意:虚函数、基类指针的使用(A definition of the Person base class, in the name, age, gender, address, telephone and other members of the constructor, destructor, and data output function Display (Teacher), were derived (teachers) and Sudent (student) class.)
Platform: |
Size: 237568 |
Author: 小,
|
Hits:
« 12
3
4
5
6
7
8
9
10
...
50
»