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Description: This example implements a gameport translator on the PIC16C765. The
firmware translates a gaming device plugged into the gameport to a USB
gaming device. The firmware is set up to translate the DexxaTM
eight-button gamepad. Changes to the firmware will be necessary
for a different gaming device.-This example implements a gameport translator on the PIC16C765. The firmware translates a gaming device plugged into the gameport to a USB gaming device. The firmware is set up to translate the DexxaTM eight-button gamepad. Changes to the firmware will be necessary for a different gaming device.
Platform: |
Size: 32925 |
Author: 谢 |
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Description: This example implements a gameport translator on the PIC16C765. The
firmware translates a gaming device plugged into the gameport to a USB
gaming device. The firmware is set up to translate the DexxaTM
eight-button gamepad. Changes to the firmware will be necessary
for a different gaming device.-This example implements a gameport translator on the PIC16C765. The firmware translates a gaming device plugged into the gameport to a USB gaming device. The firmware is set up to translate the DexxaTM eight-button gamepad. Changes to the firmware will be necessary for a different gaming device.
Platform: |
Size: 32768 |
Author: 谢 |
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Description: This firmware translates a PS/2 mouse to a USB mouse. The translator
firmware is entirely interrupt driven (with the exception of sending the
data via USB to the host.) An interrupt is generated when the PS/2 start
bit is received, at which time the firmware will begin its receive routine.
In addition to this interrupt, every 168ms a timer overflow interrupts the
main program and implements one state of the mouse state machine. This
state machine handles sending bytes to and translating bytes received from
the PS/2 mouse automatically. All of this is done in the background while
the main program runs in the foreground. The only operation that the main
program implements is sending mouse data to the PC via USB.
-This firmware translates a PS/2 mouse to a USB mouse. The translator firmware is entirely interrupt driven (with the exception of sending the data via USB to the host.) An interrupt is generated when the PS/2 start bit is received, at which time the firmware will begin its receive routine. In addition to this interrupt, every 168ms a timer overflow interrupts the main program and implements one state of the mouse state machine. This state machine handles sending bytes to and translating bytes received from the PS/2 mouse automatically. All of this is done in the background while the main program runs in the foreground. The only operation that the main program implements is sending mouse data to the PC via USB.
Platform: |
Size: 119808 |
Author: 谢 |
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Description: 采用pic16c745 pic16c765开发的usb ps2鼠标程序-PS/2 to USB Mouse Example
Platform: |
Size: 36864 |
Author: 柳卫民 |
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