Description: how to use recusive to generate
Solomon Golomb sequence
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Description: how to use recusive medthod to generate
Solomon sequence number
http://www.programming-challenges.com/pg.php?page=downloadproblem&probid=110607&format=html
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Author:hearn |
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Description: 一本不错的英文程序设计书籍,主要介绍程序设计的一些思路,构建思想-A good English program design books, the main program design introduce a number of ideas, build ideas Platform: |
Size: 1393664 |
Author:zhangbo |
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Description: how to use recusive to generate
Solomon Golomb sequence
http://www.programming-challenges.com/pg.php?page=downloadproblem&probid=110607&format=html Platform: |
Size: 9216 |
Author:hearn |
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Description: how to use recusive medthod to generate
Solomon sequence number
http://www.programming-challenges.com/pg.php?page=downloadproblem&probid=110607&format=html
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Size: 9216 |
Author:hearn |
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Description: 多核编程之挑战与应对 希望对大家有所启发-Multi-core programming challenges and deal with the U.S. would like to be a source of inspiration Platform: |
Size: 111616 |
Author:王文杰 |
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Description: For the practicing programmer with little time to spare, Essential C++ offers a fast-track
to learning and working with C++ on the job. This book is specifically designed to bring
you up to speed in a short amount of time. It focuses on the elements of C++
programming that you are most likely to encounter and examines features and techniques
that help solve real-world programming challenges. Platform: |
Size: 665600 |
Author:voirin |
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Description: 非常经典的一本计算机算法教材.是ACM编程竞赛和奥林匹克信息竞赛的指定教程,uva网站的指定教材-Is a classic textbook of computer algorithms. Is the ACM programming competition and the Olympic message of the designated race course, uva site designated materials Platform: |
Size: 1393664 |
Author:天雨 |
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Description: The objective of the book you hold in your hands is to provide a solid and
practical foundation to game AI, giving you the confidence to approach
new challenges with excitement and optimism. AI is an enormous topic, so
don’t expect to come away from this book an expert, but you will have
learned the skills necessary to create entertaining and challenging AI for
the majority of action game genres. Furthermore, you will have a sound
understanding of the key areas of game AI, providing a solid base for any
further learning you undertake. And let me tell you, the learning process is
endless! Platform: |
Size: 4088832 |
Author:v0id995 |
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Description: 里面包含Introduction to Algorithms.pdf
Nisan - Algorithmic Game Theory (Cambridge, 2007).pdf
Springer Verlag - Programming Challenges - The Programming Contest Training Manual - 2003.pdf
三本书-Which contains the Introduction to Algorithms.pdf Nisan- Algorithmic Game Theory (Cambridge, 2007). Pdf Springer Verlag- Programming Challenges- The Programming Contest Training Manual- 2003.pdf three books Platform: |
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Author:mengquann |
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Description: 关于C++的好书
在一个简洁和直接的提问和回答中,解决C + +的常见问题-In a concise and direct question-and-answer format, C++ FAQs, Second Edition brings you the most efficient solutions to more than four hundred of the practical programming challenges you face every day. Platform: |
Size: 920576 |
Author:坏星人 |
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Description: This an ultimate programming book mainly for programming contest training manual.The problems in this book have been selected from over 1,000 programming problems at
the Universidad de Valladolid online judge, available at http://online-judge.uva.es.-This is an ultimate programming book mainly for programming contest training manual.The problems in this book have been selected from over 1,000 programming problems at
the Universidad de Valladolid online judge, available at http://online-judge.uva.es. Platform: |
Size: 1565696 |
Author:naresh |
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Description: the programming contest training mannual,本书介绍了ACM算法比赛中的各种经典算法和实例讲解-the programming contest training mannual, the book introduces a variety of game ACM algorithm and examples to explain the classical algorithm Platform: |
Size: 1393664 |
Author:黄楚高 |
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Description: 著名的ShaderX系列第七本, Mobi文件kindle官方电子书, 非常适合阅读. 不再有pdf清晰度的烦恼.-Welcome to ShaderX7:Advanced Rendering Techniques, the latest volume in the cuttingedge, indispensable series for game and graphics programmers.This all-new volume is packed with a collection of insightful techniques, innovative solutions to common problems, and practical tools and tricks that provide you with a complete shader programming toolbox. Every article was developed from the research and experiences of industry pros and edited by shader experts, resulting in unbiased coverage of all hardware and developer tools. ShaderX7 provides coverage of the vertex and pixel shader methods used in high-end graphics and game development.These state-of-the-art, ready-to-use solutions will help you meet your daily programming challenges and bring your graphics to a new level of realism.This collection offers time-saving solutions to help you become more efficient and productive, and is a must-have reference for all shader programmers. Platform: |
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Author:Kelyad |
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Description: We kick off this book with a collection of relatively elementary programming problems,
none of which require ideas more advanced than arrays and iteration.
Elementary does not necessarily mean easy, however! These problems provide a
good introduction to the demanding nature of the robot judge, and the need to read
carefully and understand specifications. They also provide an opportunity to discuss
programming styles best suited to getting the job done.
To help you get started, we begin with a description of the robot judges and their
idiosyncrasies. We follow with a discussion of basic programming style and data structures
before introducing our first set of problems. As in all chapters in this book, we
follow with hints for selected problems and notes for further study. Platform: |
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