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[OpenGL program200681114393210418

Description: 3D地形模拟2(带纹理)PC版 依据一本OpenGL上的例子修改的,在OGLES上没有找到绘画QUAD的函数,就用了两个三角形来替代,主要用到的还有FOG等效果。-3D terrain simulation 2 (with texture) PC based on a version of the OpenGL examples amended. In OGLES not find the painting QUAD function, the two used to replace the triangle, There used in the main FOG such effects.
Platform: | Size: 135561 | Author: gggg | Hits:

[3D GraphicQUADTREE地形

Description: 四叉树(lod)实现地形三维可视化的程序,内有代码和数据-quadtree (incomplete) 3D terrain visualization procedures, which have code and data
Platform: | Size: 302080 | Author: 齐名 | Hits:

[OpenGL program200681114393210418

Description: 3D地形模拟2(带纹理)PC版 依据一本OpenGL上的例子修改的,在OGLES上没有找到绘画QUAD的函数,就用了两个三角形来替代,主要用到的还有FOG等效果。-3D terrain simulation 2 (with texture) PC based on a version of the OpenGL examples amended. In OGLES not find the painting QUAD function, the two used to replace the triangle, There used in the main FOG such effects.
Platform: | Size: 135168 | Author: gggg | Hits:

[OpenGL programMyTerrain1

Description: 3D地形模拟2(带纹理)PC版 依据一本OpenGL上的例子修改的,在OGLES上没有找到绘画QUAD的函数,就用了两个三角形来替代,主要用到的还有FOG等效果。-3D terrain simulation 2 (with texture) PC version of OpenGL on the basis of a modified example, in OGLES on QUAD painting did not find the function, used to replace the two triangles, there are mainly used, such as the effect of FOG.
Platform: | Size: 134144 | Author: 姜浩 | Hits:

[OpenGL programMyTerrain1

Description: 3D地形模拟2(带纹理)PC版 依据一本OpenGL上的例子修改的,在OGLES上没有找到绘画QUAD的函数,就用了两个三角形来替代,主要用到的还有FOG等效果。 带纹理的,主要要用到glTexImage2D,效果如图。使用的时候将纹理文件tr.rgb放到根目录下即可。 运行时,按左右将重新生成随机地形,按下退出。-3D terrain simulation 2 (with texture) PC version of OpenGL on the basis of a modified example, in OGLES on QUAD painting did not find the function, used to replace the two triangles, there are mainly used, such as the effect of FOG. With texture, the main use to glTexImage2D, the effect of figure. When will the use of texture files into the root tr.rgb can. Running around will be re-generated by random topography, press Exit.
Platform: | Size: 2120704 | Author: g | Hits:

[Windows Develop3DTerrainSimulationPCversion

Description: 3D地形模拟2(带纹理)PC版 依据一本OpenGL上的例子修改的,在OGLES上没有找到绘画QUAD的函数,就用了两个三角形来替代,主要用到的还有FOG等效果。 带纹理的,主要要用到glTexImage2D,效果如图。使用的时候将纹理文件tr.rgb放到根目录下即可。 运行时,按左右将重新生成随机地形,按下退出。-3D terrain simulation 2 (with texture) PC version of OpenGL on the basis of a modified example, on OGLES at QUAD painting did not find the function, used to replace the two triangles, the main use, etc. have the effect of FOG. With texture, the main use to glTexImage2D, the effect of figure. When will the use of texture files into the root tr.rgb can. Running around will be re-generated by random topography, press Exit.
Platform: | Size: 107520 | Author: yingjieyang | Hits:

[DirextXLOD

Description: 实现LOD地形的基本类资源。包括了平截头体类和四叉树和地形类,-LOD terrain to achieve the basic categories of resources. Including a truncated cone body type and quad trees and terrain type,
Platform: | Size: 12288 | Author: leiping | Hits:

[3D GraphicTERRAIN

Description: quad tree 四叉树地形lod论文英文原版-quad tree lod
Platform: | Size: 2109440 | Author: wt | Hits:

[Game EngineLODManager

Description: 用四叉树实现了LOD地形的绘制,当然,是四叉树,如果有需要了解的话,或者是想要做场景管理开发的话,建议必备,呵呵!其他的就不多说啦!代码才是真功夫!祝下载者体验愉快吧!-Use quadtree realized LOD terrain rendering, of course, is quad-tree, and if there is a need to know about it, or want to make scene, necessary management development, hehe! Other did not say! Code is true effort! Wish downloaders experience enjoyable!
Platform: | Size: 763904 | Author: 王小波 | Hits:

[OpenGL programqt_terr

Description: quad based terrain example
Platform: | Size: 9628672 | Author: maverick99 | Hits:

[Windows Developterrain_project_src

Description: 使用chunked lod進行terrain的繪製-The terrain using chunked lod rendering
Platform: | Size: 2972672 | Author: 鍾聖志 | Hits:

[Software Engineeringfc

Description: 基于数据分层分块的海量三维地形四叉树简化模型-A Model for Massive 3D Terrain Simplification Based on Data Block Partition and Quad瓜爀攀攀
Platform: | Size: 591872 | Author: 吴义军 | Hits:

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