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[SourceCode粒子系统

Description: 图形编程中重要的一个内容——粒子系统,用来模拟不规则自然形态,如云、雨、烟、雾等,这是我收集的一个论文集-Graphical programming in an important content- particle system to simulate natural irregular shape, like clouds, rain, smoke, fog, etc. This is what I gathered a collection of
Platform: | Size: 3512320 | Author: 李飞刀 | Hits:

[Other Gameslizidemo

Description: 本例子是D3D的粒子系统代码,有各种粒子效果,加入风向,重力等-this example is the particle system D3D code, there are various particle effects, by adding wind, gravity
Platform: | Size: 409600 | Author: 李健 | Hits:

[2D GraphicRAIN

Description: c语言开发的简单粒子系统,模仿下雨的自然景观-c language development of a simple particle system, rain imitate the natural landscape
Platform: | Size: 1024 | Author: zkz | Hits:

[OpenGL programMyRain_snow

Description: 自己编写的一个用粒子系统编写的雨雪程序,其中包括纹理映射,以及背景音乐的播放,还有雨雪的切换!很不错的!-I have written a particle system with the rain and snow to prepare procedures, including texture mapping, as well as background music playback, as well as rain and snow of the switch! Very good!
Platform: | Size: 4953088 | Author: 陈枫 | Hits:

[OpenGL programMyRain

Description: 一个粒子系统的应用——模拟下雨过程,包括雨滴落水溅起水花和波纹,效果很棒。-Application of a particle system- simulation of the rain process, including passing water and rain water ripple effect great.
Platform: | Size: 2592768 | Author: 王涛 | Hits:

[OpenGL programRaining

Description: 此程序演示了利用粒子系统实现雨景效果模拟。实现雨景模拟的粒子系统中,每个雨点粒子是一条短线,即一定长度的线段,把这条线段当做一个粒子,随着时间的推移,它根据两个顶点所决定的方向向量,按一定的速度下降,实时计算出它的具体位置,然后在这个位置上将该粒子绘制出来。具体实现过程可参照代码。-This program demonstrated the use of particle systems to achieve the effect of simulated rain King. The realization of rain particle system simulation, each particle is a short-term rain, that is, a certain length of the segment, this segment as an article particles, with the passage of time, it decided by the two vertex direction vector, according to a certain the rate of decline, real-time calculation of its specific location, and then in the position of the particles drawn out. Concrete realization of the process can reference the code.
Platform: | Size: 965632 | Author: fantasy | Hits:

[OpenGL programrain

Description: 在vc++在,利用OpenGL函数实现雨滴,关于粒子系统-In vc++ At, using OpenGL function implementation raindrops on the particle system
Platform: | Size: 359424 | Author: blackbear | Hits:

[3D Graphicosgparticle

Description: 利用OSG进行粒子系统模拟的示例,包含爆炸模拟,雾,雪,雨等模拟效果。-OSG to use particle system simulation examples, including an explosion simulation, fog, snow, rain and other simulation results.
Platform: | Size: 15779840 | Author: 张磊 | Hits:

[Special EffectsEmulate_clound

Description: 基于二位纹理技术、粒子系统的气象要素二维模拟,能够很好的模拟下雨、雪的自然现象;也能模拟各种条件下的云状、云色,和存在风等 条件下云的自然变动-2 texture-based technology, particle system of two-dimensional simulation of the meteorological factors, the simulation can be a very good rain, snow natural phenomenon also can simulate a variety of cloud conditions, cloud color, and the presence of wind conditions such as cloud natural changes in ... ...
Platform: | Size: 1525760 | Author: 桑圣元 | Hits:

[3D GraphicRain

Description: OSG粒子系统-雨示例,加载了一个地形文件。-OSG particle system- rain example, to load a terrain file.
Platform: | Size: 3022848 | Author: m1q1 | Hits:

[DirextXMyParticle

Description: 基于DirectX实现简单的雨、雪以及喷泉效果的粒子系统。-Based on DirectX to achieve a simple rain, snow and the fountain effect of particle system.
Platform: | Size: 6757376 | Author: 罗雅雯 | Hits:

[Windows Developweather

Description: osg天气,osg利用封装在OPENGL的粒子系统,设计的天气系统,将雨和雪的情况反映出来-osg weather, osg OPENGL using encapsulated in the particle system, the design of weather system, rain and snow conditions will be reflected in
Platform: | Size: 4690944 | Author: 於文 | Hits:

[DirextXrain

Description: D3D开发的粒子系统的应用,雨滴效果逐层渐进。-D3D development of particle system application layer progressive raindrop effect.
Platform: | Size: 1823744 | Author: 范哲 | Hits:

[OpenGL programYinTingRain

Description: 利用vc6.0编译的基于OpenGl的雨粒子系统-Compiled by vc6.0 rain particle system based on OpenGl
Platform: | Size: 20588544 | Author: | Hits:

[Special Effectsrain

Description: 用粒子系统实现下雨的效果,并且载入了地形,和灵活摄像机类-Rain with a particle system effects, and load the terrain, and flexible camera class
Platform: | Size: 1409024 | Author: 龙渊 | Hits:

[DirextXrain

Description: 游戏开发实例,主要以演示程序为例介绍directX游戏开发,介绍粒子系统的知识-Instances of game development, mainly in the demo program as an example of directX game development, knowledge of the particle system introduced
Platform: | Size: 2387968 | Author: 吕端 | Hits:

[OpenGL programparticle

Description: 模拟粒子系统实现雨雪天气,使用opengl实现。-particle system for rain and snow by opengl
Platform: | Size: 7008256 | Author: chen | Hits:

[OpenGL programMatrix

Description: 01字符雨,粒子系统作的尤其漂亮,很有黑客帝国的气氛-01 characters rain, particle system especially beautiful, the atmosphere is very Matrix
Platform: | Size: 4096 | Author: 辛冠军 | Hits:

[3D Graphicrain

Description: OSG基于粒子系统的雨,雪实现效果。VS2005-OSG-based particle system rain, snow effect. VS2005
Platform: | Size: 1570816 | Author: jschen | Hits:

[Internet-NetworkMatrix

Description: 01字符雨,粒子系统作的尤其漂亮,很有黑客帝国的气氛-01 characters rain, particle system especially beautiful, the atmosphere is very Matrix
Platform: | Size: 4096 | Author: orecast | Hits:
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