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[Other resource0901waterV1.8

Description: 湖北水文信息系统水位雨量采集器的C51源代码,已经调试通过-Hubei hydrological information system for collecting rain water level of C51 source code, debugging has been adopted
Platform: | Size: 159071 | Author: 张勇 | Hits:

[OpenGL program333333333333

Description: 模拟雨滴产生水波的过程,池边的纹理和池底的纹理都非常逼真-simulated rain water waves generated by the process, the pool bottom of texture and the texture is very realistic
Platform: | Size: 360569 | Author: xiaona | Hits:

[Special Effectswater_rain_src

Description: 虚拟现实中对下雨场景的模拟,效果逼真,模拟真实-virtual reality scene of the simulated rain, lifelike virtual reality
Platform: | Size: 331776 | Author: | Hits:

[SCM0901waterV1.8

Description: 湖北水文信息系统水位雨量采集器的C51源代码,已经调试通过-Hubei hydrological information system for collecting rain water level of C51 source code, debugging has been adopted
Platform: | Size: 158720 | Author: 张勇 | Hits:

[OpenGL programterrainEngine

Description: 国外程序员编写的基于OpenGL的3D地形引擎。 errain Engine I started working on a terrain engine around October 2000. I was deeply moved by screenshots from black and white :) My intention and main goal was to create something visually stunning. This meant writing a terrain texture-generator, and working hard to find good textures and blending modes. The outcome is an engine that hold a (supposedly) 1km by 1km piece of terrain with very high accuracy. There is no triangle-cutting algorithm employed, simple brute-force. I use a large terrain texture and a tiling detail texture. There s a skybox and the terrain reflects on the water. I used OpenGL for this one, employing the OGLC skeleton to avoid most of the opengl-win32 business. You can move through this world using descent keys (a,z, keypad). use w to switch to wire-frame and d to render without the detail texture.-foreign programmers prepared by the OpenGL-based 3D terrain engine. Errain Engine I started working on a terrain eng stimulant around October 2000. I was deeply moved by sc reenshots from black and white : ) My intention and main goal was to create someth ing visually stunning. This meant writing a ter rain texture-generator, and working hard to find good blend textures and ing modes. The outcome is an engine that hold a ('s upposedly) 1km by 1km piece of terrain with very high accuracy. There is no triangle-cutting al gorithm employed. simple brute-force. I use a large terrain textu 're a tiling detail and texture. There's a skybox a nd the terrain reflects on the water. I used Open GL for this one. employing the OGLC skeleton to avoid most of the opengl- win32 business. You
Platform: | Size: 1556480 | Author: 郭剑 | Hits:

[OpenGL program333333333333

Description: 模拟雨滴产生水波的过程,池边的纹理和池底的纹理都非常逼真-simulated rain water waves generated by the process, the pool bottom of texture and the texture is very realistic
Platform: | Size: 1956864 | Author: xiaona | Hits:

[OpenGL programMyRain

Description: 本程序主要介绍雨滴的模拟技术,雨滴的模拟包括雨滴在空中的运动状态和雨滴滴在水面上的波形的运动状态-This procedure introduces the raindrop simulation techniques, including simulated raindrops raindrops in the air movement and rain drops in the surface of the water wave motion
Platform: | Size: 625664 | Author: wanggang | Hits:

[OpenGL programOpenGL_rain

Description: 基于OpenGL的雨滴水波三维仿真.pdf-OpenGL-based three-dimensional simulation of rain water. Pdf
Platform: | Size: 515072 | Author: demicron | Hits:

[Mathimatics-Numerical algorithmsAtmosTrans

Description: 计算大气光谱透射率和平均透射率,可以分别计算水蒸气、二氧化碳、散射、雨雪造成的大气光谱和大气平均透射率。具体用法详见程序注释。-Calculation of atmospheric spectral transmission rate and the average transmission rate can be calculated, respectively, water vapor, carbon dioxide, scattering, rain and snow caused the average atmospheric spectroscopy and atmospheric transmittance. Detailed procedures for specific usage notes.
Platform: | Size: 9216 | Author: wuxiaodi195 | Hits:

[OpenGL programMyRain

Description: 一个粒子系统的应用——模拟下雨过程,包括雨滴落水溅起水花和波纹,效果很棒。-Application of a particle system- simulation of the rain process, including passing water and rain water ripple effect great.
Platform: | Size: 2592768 | Author: 王涛 | Hits:

[matlabrainflow

Description: 雨流计数法,采用时间轴转成竖直向下,然后依据下雨流水的模式计算各极值,形成局部循环-Rain-flow counting method, using the timeline into a vertically downward, and then based on the pattern of rain water each extremal form a partial circle
Platform: | Size: 84992 | Author: ljz | Hits:

[OpenGL programParticleEngine_src

Description: The concept of particle effects is very simple. Particle effects can be used to simulate fire, fireworks, water fountains, snow, rain, explosions and many other things. The effects are created by creating a definite number of particles. Depending on the need for performance and realistic appearance, the number of particles can range from 50 to thousands. Each particle has its own location, size, velocity, color, life and image. The particle engine controls the particles and makes them react according to the rules of the particle .
Platform: | Size: 5120 | Author: jason | Hits:

[Windows DevelopRain

Description: 源码,使用几种技巧和数据结构模拟水的运动。-This article is accompanied by some code which performs water motion simulation using several techniques and data structures.
Platform: | Size: 111616 | Author: 王刚 | Hits:

[3D Graphicrain

Description: This demo simulates rain drops on a water surface. Only texture coords are perturbed, not the vertices. Uses ARB_multitexture.
Platform: | Size: 262144 | Author: Don Nguyen | Hits:

[Otherourwater

Description: 将水波的模拟和雨滴的模拟用MFC做成了一个小软件,操作起来比较方便-The water simulation and the simulated rain MFC resulted in a small software easier to operate
Platform: | Size: 3756032 | Author: xuli | Hits:

[OpenGL programRAIN

Description: 应用opengl实现雨滴的模拟和下落运动模拟,水的波纹模拟-using opengl to realize the simulation of the rain, move or action and the wave of water
Platform: | Size: 1917952 | Author: wangkun | Hits:

[3D GraphicWATER

Description: 仿真在平静的水面上滴入水滴后的情景,产生的波 很真实效果很好,可以作为下雨场景仿真的基础-Simulation in calm waters on the scene after the instillation of water droplets, the resulting wave is real good results, the simulation can be used as the basis for the rain scene
Platform: | Size: 265216 | Author: li | Hits:

[AlgorithmRainwater-pipe

Description: 雨水管网计算程序,只支持雨水管网计算,无自动优化功能-Rain water pipe network calculation program, which only supports storm water pipe network calculation, non-automatic optimization
Platform: | Size: 10240 | Author: guojian | Hits:

[2D Graphicwater

Description: 水波图形,WINFORM程序,就像下雨的效果,程序简单,适合初学者。-Water waves graphics, WINFORM, procedures, like the rain effect, simple procedures, suitable for beginners.
Platform: | Size: 512000 | Author: treedun | Hits:

[.netrain

Description: HTML5实现下雨,水波特效,效果很炫,画面感极强-HTML5 realize it rains, water effects, the effect is stunning, picture strong sense
Platform: | Size: 28672 | Author: 小夏 | Hits:
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