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Description: 目前医学图像三维体绘制主要采用以下几中方法:光线投射算法(Ray—casting)、抛雪球算法(Splatting)和错切一变形算法(Shear warp) 三维纹理.本文只着重讲解第一种方法的实现原理及部分算法
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Size: 264757 |
Author: 刘刚 |
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Description: 一个自己写的简单光线投射法的体绘制算法,内部包含人头骨的数据文件,简单易懂-himself wrote a simple ray casting method of volume rendering algorithms, the internal human skull contains the data files, simple and understandable. .
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Size: 2756608 |
Author: danny |
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Description: image processing for transmission micrscopy. Using ray casting and visual effect for dectecttion and unpaint
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Size: 1026048 |
Author: Son Tran |
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Description: 目前医学图像三维体绘制主要采用以下几中方法:光线投射算法(Ray—casting)、抛雪球算法(Splatting)和错切一变形算法(Shear warp) 三维纹理.本文只着重讲解第一种方法的实现原理及部分算法
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Size: 264192 |
Author: 刘刚 |
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Description: C-ray is a volume raycasting software optimized for Cell Broadband Engine. It is aimed at achieving interactive volume rendering on a very large volumetric data by taking advantage of all the strong features of the Cell B.E.
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Size: 8186880 |
Author: mhp |
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Description: 这是个三维体绘制的程序,算法是光线投射算法,存在的问题是速度不快。-This is a three-dimensional volume rendering procedure, the algorithm is the ray-casting algorithm, the existence of the problem is slow.
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Size: 72704 |
Author: 王佳 |
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Description: 光线跟踪的流行来源于它比其它渲染方法如扫描线渲染或者光线投射更加能够现实地模拟光线-Ray-tracing the popularity comes from its rendering than other methods such as scan-line rendering or ray-casting can be more realistically simulated light
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Size: 1201152 |
Author: fan |
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Description: 体视化程序,光线投射算法写的,VC++写的,很经典.-Volume Visualization procedures, written by ray-casting algorithm, VC to write, and very classic.
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Size: 916480 |
Author: qxj |
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Description: 光线投射体绘制源码,用opengl实现,生成的是一个头模型-Ray Casting Volume Rendering source, opengl implementation used to generate a first model
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Size: 1360896 |
Author: ludan |
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Description: 实现了dicom数据的光线投射的体绘制算法,该实现过程借助了vtk来实现-Dicom data implementation of the ray-casting algorithm for volume rendering, the implementation process to achieve with the vtk
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Size: 2048 |
Author: 王彬 |
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Description: 基于小波变换的三维模型提取技术的毕业论文,包括代码和答辩ppt.1.实现了三维模型的表示和规范化预处理过程,在此基础上,开发了进行检索实验的可视化特征提取实验平台。
2.结合球面调和变换获取旋转不变量具有降低特征向量维数的特性,实现了基于光线投射的特征提取方法,通过检索评价实验确定了参数的最佳取值。
3.分析了基本的光线投射方法和改进的光线投射方法的缺陷,提出了一种基于三维小波变换的特征描述方法。对光线投射算法进行了扩展,将切比雪夫采样点序列进行离散小波变换,然后利用球面调和变换获得旋转不变的特征向量。
4.将小波变换引入到体素表示的三维模型中,分别实现了表面体素小波变换和实体体素小波变换的特征提取,通过实验比较分析实体体素小波变换优于表面体素小波变换。
-Wavelet-Based Extraction of three-dimensional model of thesis, including the reply code and ppt.1. Three-dimensional model of the implementation and standardization of the express pre-treatment process, on this basis, developed a visual search experiment of feature extraction experiment platform.
2. Combination of spherical harmonic transform to obtain rotation invariant feature vector with reduced dimension of the characteristics of ray-casting based on the implementation of feature extraction methods, the evaluation by searching the parameters of the experiment to determine the best value.
3. Analysis of the basic ray casting method and the ray casting method to improve the shortcomings, a wavelet transform based on the three-dimensional characterization of the Ways. Ray-casting algorithm for the expansion of the sampling points Chebyshev sequences discrete wavelet transform, then the use of spherical harmonic transform to obtain rotation invariant feature vector.
4. Wavelet tr
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Size: 2632704 |
Author: 周光有 |
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Description: Implementation of Simple Ray Casting Algorithm with Shading. Very effective Implementation
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Size: 775168 |
Author: zahid |
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Description: 光线投射算法实现 可使用输入体数据 内含raw格式数据-Ray-casting algorithm using the input data can be contained. Raw data format
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Size: 6513664 |
Author: jay |
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Description: 为光线投射三维体绘制比较简单的源代码,适合于初学者-Three-dimensional volume rendering for ray casting a relatively simple source code, suitable for beginners
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Size: 2048 |
Author: 徐平 |
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Description: This the source code of ray casting program.-This is the source code of ray casting program.
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Size: 1196032 |
Author: kabir |
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Description: ray casting basic with directx, data simple with raw 256x256x256
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Size: 12151808 |
Author: Son Tran |
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Description: This a project c++ about Ray Casting programing-This is a project c++ about Ray Casting programing
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Size: 268288 |
Author: sasuke |
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Description: 基于Opengl的Ray-casting算法实现-The Ray-casting based on Opengl algorithm
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Size: 1360896 |
Author: Longbow Zhang |
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Description: ray casting 算法实现三维体绘制-ray casting algorithm for three-dimensional volume rendering
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Size: 95232 |
Author: 张猛蛟 |
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Description: 基于QT4和OpenGL/GLSL的体绘制应用程序。实现了 GPU Ray-Casting-A QT4 & OPENGL & GLSL based volume rendering application that implements GPU Ray-Casting.
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Size: 15263744 |
Author: 杨飞 |
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