Description: VC+opengl实现光线跟踪算法,使用了3ds场景模型-VC opengl achieve ray tracing algorithm, the use of 3ds Scene Model Platform: |
Size: 243712 |
Author:weiguian |
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Description: 此实验用opengl和vc++进行编程,主要是实现光线追踪。-this experiment opengl and vc for programming, is the main ray tracing. Platform: |
Size: 17408 |
Author:李柳 |
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Description: 此实验是用opengl和vc++进行编程的。它主要是实现光线追踪,但是运用了不同的场景和方法-this experiment is opengl and vc for programming. It is primarily to achieve ray tracing, but the use of different scenarios and methods Platform: |
Size: 12288 |
Author:李柳 |
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Description: 本实验是光线追踪问题,采用了opengl和vc++进行编程。采用了不同场景和方法-this experiment is ray tracing, and use the opengl vc for programming. Using different scenarios and methods Platform: |
Size: 11264 |
Author:李柳 |
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Description: 这个是在结合opengl中写的一个光线跟踪的程序,可以自己改变观察的视点位置,然后进行渲染图片,我花了很久才写完的 哦-This is in conjunction with opengl wrote a ray-tracing procedure, can change the location of observation point of view, and then proceed to play up the picture, I have spent a long time before writing the Oh Platform: |
Size: 158720 |
Author:yaokai |
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Description: GPU ray tracing:这是一个用GPU实现光线追踪的源代码-GPU ray tracing: This is a ray tracing with GPU realize the source code Platform: |
Size: 809984 |
Author:bitorRay |
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Description: 光线跟踪算法实现。正确无误。
在debug目录下有obj文件可以使用-Ray-tracing algorithm. Correct. In the debug directory has obj file can be used Platform: |
Size: 1201152 |
Author:杨峰 |
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Description: 是一个读取3DS的例子,模型文件在model文件夹里,先用opengl显示,然后点击菜单的按钮,便可以进行光线跟踪-Is an example of read 3DS model file folder in the model, the first opengl display, then click the menu button, they can carry out ray-tracing Platform: |
Size: 8987648 |
Author:Tina |
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Description: 实现光线跟踪算法,opengl实现,在一个小盒子里可以看到反射,透射,折射-Realize ray tracing algorithm, opengl realize, in a yard box can see the reflection, transmission, refraction Platform: |
Size: 7168 |
Author:gongyiling |
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Description: 这是NeHe教程里基于MFC的OpenGL模板,挺好用的,可省去大量编程工作。-This is the NeHe tutorial in the OpenGL-based MFC template, very good use, and can save a large number of programming. Platform: |
Size: 340992 |
Author:dongfangjack |
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Description: 这是实时光线跟踪的演示,没有使用openGL、directx3d等三维引擎,真实感特别强烈。-This is a real-time ray tracing demo, do not use openGL, directx3d such as three-dimensional engine, realism is particularly strong. Platform: |
Size: 215040 |
Author:焦堂生 |
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Description: 用C++编写的基于OPengl的代码,实现光线跟踪,欢迎大家下载并修改指正!-With C++ Prepared opengl based on the code, the realization of ray tracing, are welcome to download and amend the correction! Platform: |
Size: 153600 |
Author:王晓伟 |
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Description: 本书是关于计算机图形学利用OPENGL进行绘图的原版英文书籍,本书详细介绍了OpenGL相关数学知识,读者通过对本书的阅读可以更清楚地知道怎样运用各类OPENGL函数,对更进一步地学习opengl有很好的理论指导。读者可以在书的preface里面找到下载该书籍相关源代码的网站地址。第一章是介绍,第二章是视图和转换(包括二维和三维)的数学基(Transformations and Viewing),第三章是光照和着色的数学基础(Lighting, Illumination, and Shading),第四章是插值法和平均法的数学概念(Averaging and Interpolation),第五章是纹理映射的数学基础(Texture Mapping),第六章是颜色的数学基础(Color),第七和第八章分别介绍了Bezier和B_splines曲线,第九章是光线追踪(Ray Tracing),第十章是Intersection Testing,第十一章是Radiosity,第十二章是关于动画以及运动学的数学知识-The book is about the use of computer graphics for mapping OPENGL original English books, this book details OpenGL related mathematical knowledge, readers of this book can be read more clearly know how to use various types of OPENGL function, for further study have opengl very good theoretical guidance Platform: |
Size: 4480000 |
Author:蒋娟芬 |
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Description: 有关光线跟踪的实现,实现了反射,折射,阴影等几个较为简单的效果,附有实验报告-Ray Tracing on the realization of a reflection, refraction, shadows and other effects of a few relatively simple, with the experimental report Platform: |
Size: 590848 |
Author:王蒙 |
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Description: opengl实现光线跟踪算法,内容包括多光源效果,材料属性对光线跟踪的影响,动态光源。-opengl ray tracing algorithm implementation, including many lighting effects, material property on the effects of ray tracing, dynamic light source. Platform: |
Size: 828416 |
Author:神方舟 |
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Description: 基于opengl的光线跟踪程序。是一个学习光线跟踪的例子-Based on the ray tracing procedure opengl. Is an example of ray tracing study Platform: |
Size: 254976 |
Author:rpwt |
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Description: 用 opengl 实现的光线跟踪的算法,内部有场景,可选择跟踪深度等-Opengl achieved using ray tracing algorithms, there are scenes such as the option to track the depth of Platform: |
Size: 37888 |
Author:wangzhao |
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Description: opengl光线跟踪,很实用。
opengl光线跟踪,很实用。-opengl ray tracing, very practical. opengl ray tracing, very practical. Platform: |
Size: 411648 |
Author:xiaofei |
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Description: ray-tracing光线跟踪算法的实现。包括了光线求交、追踪,物体材质、色彩的设置,球面和墙面的镜面反射效果。场景包括地板,三个镜面反射的球体,一个漫反射球体和一面镜面反射的墙壁。工程运行于VS2008环境,需要OpenGL支持。Release目下exe文件可以直接双击运行查看结果(需要glut32.dll动态链接库的支持)。-ray-tracing ray tracing algorithm. Includes light intersection, tracking, object material, color settings, spherical and wall mirror reflection effect. Scenarios, including the floor, three mirror reflection of the sphere, a sphere and diffuse specular side walls. This project runs under VS2008 with OpenCV. Double click the exe file under Debug folder to check the final result. (requires glut32.dll support). Platform: |
Size: 1469440 |
Author: |
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