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Search - ray tracing plane - List
[
Other resource
]
udpoint
DL : 0
The Hammersley and Halton point sets, two well known low discrepancy sequences, have been used for quasi-Monte Carlo integration in previous research. A deterministic formula generates a uniformly distributed and stochastic-looking sampling pattern, at low computational cost. The Halton point set is also useful for incremental sampling. In this paper, we discuss detailed implementation issues and our experience of choosing suitable bases of the point sets, not just on the 2D plane, but also on a spherical surface. The sampling scheme is also applied to ray tracing, with a significant improvement in error.
Date
: 2008-10-13
Size
: 25.12kb
User
:
tiantiancode
[
Shot Game
]
Fly ight
DL : 0
c语言写的,飞机游戏,锻炼基本功的,三维射线追踪的代码,内包含测试图片.-c language written in the aircraft games, basic skills training, 3D ray tracing code, which includes test pictures.
Date
: 2025-07-11
Size
: 960kb
User
:
123
[
3D Graphic
]
udpoint
DL : 0
The Hammersley and Halton point sets, two well known low discrepancy sequences, have been used for quasi-Monte Carlo integration in previous research. A deterministic formula generates a uniformly distributed and stochastic-looking sampling pattern, at low computational cost. The Halton point set is also useful for incremental sampling. In this paper, we discuss detailed implementation issues and our experience of choosing suitable bases of the point sets, not just on the 2D plane, but also on a spherical surface. The sampling scheme is also applied to ray tracing, with a significant improvement in error.
Date
: 2025-07-11
Size
: 25kb
User
:
tiantiancode
[
Graph program
]
RayTrace
DL : 0
光线跟踪算法的实现。支持平面、三角、立方体、球、二次曲面等实体,进行发射、透射、镜面高光等处理。-Ray-tracing algorithm. Support plane, triangle, cube, ball, and other entities conicoid, launch, transmission, processing, such as specular.
Date
: 2025-07-11
Size
: 15.85mb
User
:
Thihy
[
Special Effects
]
zt7278
DL : 0
课程作业写的光线追踪算法 包含说明文档C++代码编写场景文件包含 球体 三角形 平面 光源 材料质 镜面 漫反射-Course work includes written documentation ray tracing algorithm C++ code written scene file contains the source material quality ball triangle plane mirror reflectance
Date
: 2025-07-11
Size
: 1.31mb
User
:
宋佳
[
Other systems
]
raytrace_page1
DL : 0
In computer graphics, ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane and simulating the effects of its encounters with virtual objects. The technique is capable of producing a very high degree of visual realism, usually higher than that of typical scanline rendering methods, but at a greater computational cost.
Date
: 2025-07-11
Size
: 2kb
User
:
Tmat
[
Graph program
]
trasovaniNeparaxPaprsku
DL : 0
Ray tracing in nonparaxial plane
Date
: 2025-07-11
Size
: 1kb
User
:
3dex
[
3D Graphic
]
ray-tracing
DL : 0
用光线跟踪的方法进行对三维静态场景的显示和渲染。 包括在点光源的照射下,渲染平面和球体的漫反射、镜面反射、折射效果及纹理映射效 果。-By ray tracing method for three-dimensional display and rendering static scene. Including irradiation point sources, rendering diffuse plane and sphere, specular reflection, refraction effects and texture mapping results.
Date
: 2025-07-11
Size
: 2.22mb
User
:
Dash Chen
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