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Search - ray tracing source openGL - List
[
OpenGL program
]
gpurt
DL : 0
GPU ray tracing:这是一个用GPU实现光线追踪的源代码-GPU ray tracing: This is a ray tracing with GPU realize the source code
Update
: 2025-02-17
Size
: 791kb
Publisher
:
bitorRay
[
OpenGL program
]
RayTrace
DL : 0
用C++编写的基于OPengl的代码,实现光线跟踪,欢迎大家下载并修改指正!-With C++ Prepared opengl based on the code, the realization of ray tracing, are welcome to download and amend the correction!
Update
: 2025-02-17
Size
: 150kb
Publisher
:
王晓伟
[
OpenGL program
]
RayTraciny
DL : 0
opengl实现光线跟踪算法,内容包括多光源效果,材料属性对光线跟踪的影响,动态光源。-opengl ray tracing algorithm implementation, including many lighting effects, material property on the effects of ray tracing, dynamic light source.
Update
: 2025-02-17
Size
: 809kb
Publisher
:
神方舟
[
OpenGL program
]
OpenGL.RayTrace
DL : 0
本程序按照展示影响光照效果因素的思想进行设计,按照OpenGL中光线跟踪步骤实现,主要做了静态多光源,材料属性对光照效果的影响,动态光源三个方面展示的工作。-This procedure results in accordance with the display light of factors influence the design of the idea, according to Ray-tracing the steps of OpenGL to achieve, mainly to do more than the static light source, material properties of the light effects, dynamic lighting to display the work of three areas.
Update
: 2025-02-17
Size
: 809kb
Publisher
:
王瑞
[
OpenGL program
]
emissiveRayTracer
DL : 0
计算机图形学OpenGL版中的源代码,介绍光线追踪的绝佳教程 ,供初学者参考-Computer Graphics OpenGL version of the source code, introduced ray tracing excellent tutorial for beginners reference
Update
: 2025-02-17
Size
: 2.92mb
Publisher
:
elegant2008
[
Special Effects
]
RayTrace
DL : 0
光线跟踪程序,即由光源发出的光到达景物表面后,产生反射和折射。光就改变方向,沿着反射方向和折射方向继续前进,直到遇到新的景物。光经场景景物间的多次反射、折射后投射到离视点最近的景物表面,最终进入人眼。由于实际光线跟踪算法的跟踪方向与光传播的方向是相反的,所以我们可以由视点向屏幕象素发出一根射线,与第一个景物相交后,在其反射与折射方向上分别进行跟踪,继续与第二个景物相交……重复上述过程,直到被跟踪的光线射出画面或跟踪深度达到某个设定的最大递归深度时,停止跟踪。-Ray tracing program, the light emitted from light source reach the scene surface, generate reflection and refraction. Light to change direction, the direction of reflection and refraction along the direction to move forward until the face of new features. Light scene by scene several times between reflection, refraction is cast on the surface from the point of view the recent scene, eventually entering the human eye. As the actual ray tracing algorithm to track the direction of light propagation direction is opposite, so we can issue from the viewpoint to the screen a pixel ray, intersects with the first scene after the reflection and refraction in the direction of the track were to continue intersects with the second scene ... ... repeat the process until the light tracked injection depth of the screen or to track a set maximum recursion depth, stop the trace.
Update
: 2025-02-17
Size
: 551kb
Publisher
:
wangge
[
3D Graphic
]
Cambridge---3D-Computer-Graphics-A-Mathematical-I
DL : 0
This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads step-by-step from the basics of transformations to advanced topics such as animations and kinematics. Accompanying software, including source code for a ray tracing software package, is available freely from the book s web site.
Update
: 2025-02-17
Size
: 964kb
Publisher
:
zziho90
[
Other
]
Cambridge---3D-Computer-Graphics---A-Mathematical
DL : 0
This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads step-by-step from the basics of transformations to advanced topics such as animations and kinematics. Accompanying software, including source code for a ray tracing software package, is available freely from the book s web site.
Update
: 2025-02-17
Size
: 6.32mb
Publisher
:
zziho90
[
3D Graphic
]
rayTracing
DL : 0
用openGL和c++實現光線追綜算法,文件包含說明文檔,源代碼和可執行文件-With openGL and c++ achieve ray tracing algorithm mechanized, the file contains documentation, source code and executable files
Update
: 2025-02-17
Size
: 81kb
Publisher
:
王志明
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