Description: Real-Time 3D Terrain Engines 的源代码,描述怎样实时渲染3D地形,对游戏开发者应该有帮助。-Real-Time 3D Terrain Engines source code, describing how real-time rendering of 3D terrain, the game should help. Platform: |
Size: 8977220 |
Author:易南阳 |
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Description: Real-Time 3D Terrain Engines 的源代码,描述怎样实时渲染3D地形,对游戏开发者应该有帮助。-Real-Time 3D Terrain Engines source code, describing how real-time rendering of 3D terrain, the game should help. Platform: |
Size: 8977408 |
Author:易南阳 |
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Description: Binary Space Partioning Trees and Polygon
Removal in Real Time 3D Rendering-Binary Space Partioning Trees and PolygonRemoval in Real Time 3D Rendering Platform: |
Size: 763904 |
Author:邢远波 |
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Description: 就是大名鼎鼎的《实时计算机图形学》第二版的英文原版,这个电子书在网上几乎找不到。DJVU格式,需要下载一个DJVU阅读器-Is the famous real-time computer graphics, the second edition of the original English edition, this book almost could not find online. DjVu format, will need to download a DjVu Reader Platform: |
Size: 11156480 |
Author:覃杨 |
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Description: 3D游戏:实时渲染与软件技术一书的源代码,包含了Fly3D 3D 实施引擎API-3D game: real-time rendering technology and software source code book, including the implementation of Fly3D 3D engine API Platform: |
Size: 57265152 |
Author:tyss |
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Description: Real-Time Rendering Tricks and Techniques in DirectX一书的书附源代码-Real-Time Rendering Tricks and Techniques in DirectX book a book attached to the source code Platform: |
Size: 8923136 |
Author:谢洋 |
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Description: Real Time Rendering
第三版 经典的图形学教材-Real Time Rendering the third edition of the classic materials Graphics Platform: |
Size: 18620416 |
Author:zym |
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Description: Real-time.Rendering.Tricks.and.Techniques.in.DirectX is a book for gme programming and introduice the notion of direct X for rendering Platform: |
Size: 14107648 |
Author:abassino |
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Description: Real time rendering. Content includes GPU overview, Transforms, Texturing, Shading, Collision detectuib, Graphic hardwre buffering, and much more. Platform: |
Size: 18620416 |
Author:bumpman |
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Description: Real-Time Rendering.3rd是一本英文电子书,主要讲的是计算机图形学实时渲染方面的内容,包含实时渲染相关的各个方面,有一定参考价值。-Real-Time Rendering.3rd is an English book, mainly talking about the real-time computer graphics rendering . Includes all aspects related to real-time rendering.It has some reference value. Platform: |
Size: 16495616 |
Author:孟 |
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Description: 《实时计算机图形学 》 北京大学出版社
Tomas Akenine-Moller&Eric Haines著 普建涛译 扫描版 微软mdi格式,请搜索mdi阅读器 图形学经典好书-Real-time Rendering, Beijing University Press ,by Tomas Akenine-Moller & Eric Haines Translate by Pu Jian Tao Platform: |
Size: 63650816 |
Author:徐海洋 |
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Description: 实时渲染第三版(英文版),对图形学感兴趣的可以学一下-Real-time rendering third edition (English), for graphics interested can learn about Platform: |
Size: 16494592 |
Author:肖成峰 |
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Description: Real Time Rendering.3rd.pdf, 学习gpu的很好书籍(Real Time Rendering.3rd.pdf, learn gpu good book) Platform: |
Size: 16573440 |
Author:sgnyyy |
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