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[Windows DevelopWindows串口编程例子

Description: in the RES subdirectory. This file can be directly edited in Microsoft Visual C++. ver10.clw This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. res\\ver10.rc2 This file contains resources that are not edited by Microsoft Visual C++. You should place all resources not editable by the resource editor in this file. ver10.def This file contains information about the DLL that must be-subdirectory in the RES. This file can be di rectly edited in Microsoft Visual C. ver10.clw This file contains information used by ClassWi Zard to edit existing classes or add new classes . ClassWizard also uses this file to store infor mation needed to create and edit maps an message d dialog data to create maps and prototype Membe r functions. res \\ ver10.rc2 This file contains resources that are not edited by Microsoft Visu al C. You should not place all resources editabl e by the resource editor in this file. ver10.def This file contains information about the DLL th must be at
Platform: | Size: 36122 | Author: kkkk | Hits:

[OtherResEditor

Description: 这是一个资源编辑器,使用用户可以方便的编辑可执行文件的资源,包括字符串,图标等资源.-This is a resource editor, the user can use the editorial resources of executable files, including string, icons and other resources.
Platform: | Size: 188458 | Author: 李照 | Hits:

[Other resourceDice

Description: es\\Dice.ico This an icon file, which is used as the application s icon. This icon is included by the main resource file Dice.rc. res\\Dice.rc2 This file contains resources that are not edited by Microsoft Visual C++. You should place all resources not editable by the resource editor in this file.
Platform: | Size: 78662 | Author: hhh | Hits:

[Windows DevelopResourceNet

Description: 一个资源编辑器,可以编辑二进制的资源文件。-a resource editor, can edit binary resource files.
Platform: | Size: 59288 | Author: 老郎 | Hits:

[Internet-Network飞龙DDOS软件2.0测试版

Description:

飞龙DDOS软件2.0测试版

生成器0.h

SkinMagicLib.h

========================================================================
       MICROSOFT FOUNDATION CLASS LIBRARY : 生成器0
========================================================================


AppWizard has created this 生成器0 application for you.  This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.

This file contains a summary of what you will find in each of the files that
make up your 生成器0 application.

生成器0.dsp
    This file (the project file) contains information at the project level and
    is used to build a single project or subproject. Other users can share the
    project (.dsp) file, but they should export the makefiles locally.

生成器0.h
    This is the main header file for the application.  It includes other
    project specific headers (including Resource.h) and declares the
    CMy0App application class.

生成器0.cpp
    This is the main application source file that contains the application
    class CMy0App.

生成器0.rc
    This is a listing of all of the Microsoft Windows resources that the
    program uses.  It includes the icons, bitmaps, and cursors that are stored
    in the RES subdirectory.  This file can be directly edited in Microsoft
 Visual C++.

生成器0.clw
    This file contains information used by ClassWizard to edit existing
    classes or add new classes.  ClassWizard also uses this file to store
    information needed to create and edit message maps and dialog data
    maps and to create prototype member functions.

res\生成器0.ico
    This is an icon file, which is used as the application's icon.  This
    icon is included by the main resource file 生成器0.rc.

res\生成器0.rc2
    This file contains resources that are not edited by Microsoft
 Visual C++.  You should place all resources not editable by
 the resource editor in this file.

 


/////////////////////////////////////////////////////////////////////////////

AppWizard creates one dialog class:

生成器0Dlg.h, 生成器0Dlg.cpp - the dialog
    These files contain your CMy0Dlg class.  This class defines
    the behavior of your application's main dialog.  The dialog's
    template is in 生成器0.rc, which can be edited in Microsoft
 Visual C++.


/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
    These files are used to build a precompiled header (PCH) file
    named 生成器0.pch and a precompiled types file named StdAfx.obj.

Resource.h
    This is the standard header file, which defines new resource IDs.
    Microsoft Visual C++ reads and updates this file.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.

If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL.  ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.)  If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.

/////////////////////////////////////////////////////////////////////////////
 


Platform: | Size: 1712698 | Author: fy5388 | Hits:

[Windows Develop简单聊天系统

Description:

========================================================================
       MICROSOFT FOUNDATION CLASS LIBRARY : Talk
========================================================================


AppWizard has created this Talk application for you.  This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.

This file contains a summary of what you will find in each of the files that
make up your Talk application.

Talk.dsp
    This file (the project file) contains information at the project level and
    is used to build a single project or subproject. Other users can share the
    project (.dsp) file, but they should export the makefiles locally.

Talk.h
    This is the main header file for the application.  It includes other
    project specific headers (including Resource.h) and declares the
    CTalkApp application class.

Talk.cpp
    This is the main application source file that contains the application
    class CTalkApp.

Talk.rc
    This is a listing of all of the Microsoft Windows resources that the
    program uses.  It includes the icons, bitmaps, and cursors that are stored
    in the RES subdirectory.  This file can be directly edited in Microsoft
 Visual C++.

Talk.clw
    This file contains information used by ClassWizard to edit existing
    classes or add new classes.  ClassWizard also uses this file to store
    information needed to create and edit message maps and dialog data
    maps and to create prototype member functions.

res\Talk.ico
    This is an icon file, which is used as the application's icon.  This
    icon is included by the main resource file Talk.rc.

res\Talk.rc2
    This file contains resources that are not edited by Microsoft
 Visual C++.  You should place all resources not editable by
 the resource editor in this file.

 


/////////////////////////////////////////////////////////////////////////////

AppWizard creates one dialog class:

TalkDlg.h, TalkDlg.cpp - the dialog
    These files contain your CTalkDlg class.  This class defines
    the behavior of your application's main dialog.  The dialog's
    template is in Talk.rc, which can be edited in Microsoft
 Visual C++.


/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
    These files are used to build a precompiled header (PCH) file
    named Talk.pch and a precompiled types file named StdAfx.obj.

Resource.h
    This is the standard header file, which defines new resource IDs.
    Microsoft Visual C++ reads and updates this file.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.

If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL.  ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.)  If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.

/////////////////////////////////////////////////////////////////////////////
 


Platform: | Size: 38661 | Author: roothai | Hits:

[Windows Developgina源代码

Description: ======================================================================== MICROSOFT FOUNDATION CLASS LIBRARY : MyGina ======================================================================== AppWizard has created this MyGina DLL for you. This DLL not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your DLL. This file contains a summary of what you will find in each of the files that make up your MyGina DLL. MyGina.dsp This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project (.dsp) file, but they should export the makefiles locally. MyGina.h This is the main header file for the DLL. It declares the CMyGinaApp class. MyGina.cpp This is the main DLL source file. It contains the class CMyGinaApp. MyGina.rc This is a listing of all of the Microsoft Windows resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft Visual C++. MyGina.clw This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. res\MyGina.rc2 This file contains resources that are not edited by Microsoft Visual C++. You should place all resources not editable by the resource editor in this file. MyGina.def This file contains information about the DLL that must be provided to run with Microsoft Windows. It defines parameters such as the name and description of the DLL. It also exports functions from the DLL. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named MyGina.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft Visual C++ reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. /////////////////////////////////////////////////////////////////////////////
Platform: | Size: 79845 | Author: mw@nwnu.edu.cn | Hits:

[Windows DevelopResourceNet

Description: 一个资源编辑器,可以编辑二进制的资源文件。-a resource editor, can edit binary resource files.
Platform: | Size: 59392 | Author: 老郎 | Hits:

[OtherResourcer

Description: Resourcer is an editor for .resources binaries and .resX XML file formats used with the .NET platform. The program allows the integration of bitmaps, icons and text strings into resource packages. Resourcer allows editing of name/string pairs, import of various kinds of data formats (bitmaps, icons, etc) and merging of resources from different sources. -Resourcer is an editor for. Resources binaries and. ResX XML file formats used with the. NET platform. The program allows the integration of bitmaps, icons and text strings into resource packages. Resourcer allows editing of name/string pairs, import of various kinds of data formats (bitmaps, icons, etc) and merging of resources from different sources.
Platform: | Size: 256000 | Author: 毛彪 | Hits:

[GUI Developsssss

Description: VC++实现,从Codeproject下载下载 动态的创建对话框,不需要使用资源编辑器,很难的资源-VC++ Realize, from download to download Codeproject create a dynamic dialog box, do not need to use the resource editor, it is difficult to resources
Platform: | Size: 36864 | Author: 高振刚 | Hits:

[OtherXNResourceEditor

Description: Delphi编写的资源编辑器,可以在其官网下载源码,这里上传的仅是编译后的可执行文件,比Delphi自带的ImageEditor好一百倍,能自动编译资源文件。-Prepared Delphi Resource Editor, you can download the source code of its official website here to upload only the compiled executable file, Delphi
Platform: | Size: 681984 | Author: lixiaoyu | Hits:

[MTKMTK_Res_Modife_Tool_V1.2A

Description: MTK资源修改工具。从.bin文件中读取资源文件:电话本、字符、铃声、图片和字体,并可以将其修改。-MTK resource modification tools. From. Bin file to read resource file: phone book, character, ring tones, pictures, and fonts, and can be modified.
Platform: | Size: 1253376 | Author: monfore | Hits:

[Communication-MobileSpeadrum_ResourceEidto

Description: Resource editor base speadrum Chinese mobile
Platform: | Size: 295936 | Author: ugam72 | Hits:

[DVDSPRE08

Description: Sunplus Resource Editor v008
Platform: | Size: 676864 | Author: Zepra | Hits:

[Windows DevelopBorland_Resource_Workshop_v4.5

Description: Borland_Resource_Workshop 资源编辑器,功能都有-Borland_Resource_Workshop resource editor, function has
Platform: | Size: 2443264 | Author: flabby | Hits:

[Windows Developresedit5cz

Description: Resource editor for VB v.5 Czech
Platform: | Size: 118784 | Author: Ales | Hits:

[CSharpResourceEditor

Description: Resource Editor - Edit the text strings in resource files.-Resource Editor- Edit the text strings in resource files.
Platform: | Size: 1119232 | Author: Matthew Reed | Hits:

[OS programResource-Editor

Description: 这是一款资源编辑器,使用该工具对文件的资源项进行操作。-This is a resource editor, use the tool to file resources.
Platform: | Size: 1442816 | Author: 张林 | Hits:

[EditorMTK-Resource-Edit-v1.3-MTK file editor

Description: MTK Resource editor - bin file editor - Mediatek os.
Platform: | Size: 225280 | Author: Sambodhi | Hits:

[Windows DevelopResource Hacker

Description: Resource Hacker, resource editor
Platform: | Size: 2685952 | Author: syak90 | Hits:
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