Description: S60-programming-a-tutorial-guide-symbian.
1 Introduction to Mobile-Phone Systems 1
1.1 Wireless Technologies 1
1.2 Cellular Systems 2
1.3 Elements of a Mobile-Phone System 4
1.4 Keeping Users’ Calls Separate 5
1.5 Multipath Propagation 7
1.6 2G Mobile-Phone Systems 9
1.7 GPRS Systems 10
1.8 3G Mobile-Phone Systems 13
1.9 IP Multimedia Subsystem 16
1.10 Mobile-Phone Hardware 17
2 Introduction to Symbian OS 19
Introduction 19
2.1 The Development of Symbian OS 20
2.2 Symbian OS User Interfaces 21
2.3 Coding Idioms 23
2.4 Tool Chains 28
3 The Console Application 33
Introduction 33
3.1 Creating a Console Application 33
3.2 CBase Classes 38
3.3 Protecting Memory 38
3.4 Putting It Into Practice: An Engine for a Simple
Card Game 46
Summary 56 Platform: |
Size: 1741421 |
Author:wanqiu |
Hits:
Description: S60-programming-a-tutorial-guide-symbian.
1 Introduction to Mobile-Phone Systems 1
1.1 Wireless Technologies 1
1.2 Cellular Systems 2
1.3 Elements of a Mobile-Phone System 4
1.4 Keeping Users’ Calls Separate 5
1.5 Multipath Propagation 7
1.6 2G Mobile-Phone Systems 9
1.7 GPRS Systems 10
1.8 3G Mobile-Phone Systems 13
1.9 IP Multimedia Subsystem 16
1.10 Mobile-Phone Hardware 17
2 Introduction to Symbian OS 19
Introduction 19
2.1 The Development of Symbian OS 20
2.2 Symbian OS User Interfaces 21
2.3 Coding Idioms 23
2.4 Tool Chains 28
3 The Console Application 33
Introduction 33
3.1 Creating a Console Application 33
3.2 CBase Classes 38
3.3 Protecting Memory 38
3.4 Putting It Into Practice: An Engine for a Simple
Card Game 46
Summary 56-S60-programming-a-tutorial-guide-symbian.1 Introduction to Mobile-Phone Systems 11.1 Wireless Technologies 11.2 Cellular Systems 21.3 Elements of a Mobile-Phone System 41.4 Keeping Users Calls Separate 51.5 Multipath Propagation 71.6 2G Mobile-Phone Systems 91.7 GPRS Systems 101.8 3G Mobile-Phone Systems 131.9 IP Multimedia Subsystem 161.10 Mobile-Phone Hardware 172 Introduction to Symbian OS 19Introduction 192.1 The Development of Symbian OS 202.2 Symbian OS User Interfaces 212.3 Coding Idioms 232.4 Tool Chains 283 The Console Application 33Introduction 333.1 Creating a Console Application 333.2 CBase Classes 383.3 Protecting Memory 383.4 Putting It Into Practice: An Engine for a SimpleCard Game 46Summary 56 Platform: |
Size: 1740800 |
Author:wanqiu |
Hits:
Description: S60程序开发中一些基本概念介绍的文档。试用于初级开发者使用。-S60 developers to introduce some basic concepts in the document. Try to use the primary developer. Platform: |
Size: 1722368 |
Author:norman |
Hits:
Description: 塞班S60系统开发向导(英文高清PDF版)-Saipan S60 System Development Guide (English PDF version of high-definition) Platform: |
Size: 1751040 |
Author:gaolu |
Hits:
Description: 该书主要介绍了Python的使用,以及如何使用Pyton开发塞班S60 V3系统的程序,是一本很好的塞班手机编程入门教程-This book introduces the use of Book focuses on the use of Python, and how to use the system S60 Saipan Pyton development process is a good entry-Saipan Mobile Programming Tutorial Platform: |
Size: 565248 |
Author:李胜辉 |
Hits: