Description: 利用OpenGL来编程实现多边形扫描线算法,要实现不容易,需要多次编译。
-to use OpenGL Programming polygon scan-line algorithm, is not easy to achieve the required number of compiler. Platform: |
Size: 5132 |
Author:CYJ |
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Description: 基于opengl的多边形扫描算法演示系统,可以演示出多边形填充过程中扫描线扫描的结果,动态的演示出来。-on opengl polygon scan algorithm demonstration system that can demonstrate Polygon Fill out the process of scanning line scan results, dynamic demo out. Platform: |
Size: 1244160 |
Author:0 |
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Description: 利用OpenGL来编程实现多边形扫描线算法,要实现不容易,需要多次编译。
-to use OpenGL Programming polygon scan-line algorithm, is not easy to achieve the required number of compiler. Platform: |
Size: 5120 |
Author:CYJ |
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Description: 图形学中经典的扫描线填充算法,对学习图形学有帮助。仅供学习,严禁商用。-Graphics classical scan line fill algorithm, for learning has helped graphics. For learning, business is strictly prohibited. Platform: |
Size: 1024 |
Author:罗亮 |
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Description: 扫描线种子填充算法,实现最基本的区域填充算法-Scan line seed fill algorithm to achieve the most basic region filling algorithm Platform: |
Size: 1024 |
Author:haizi |
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Description: 多边形扫描转换填充
A C++ program to fill a Polygon using Scan Line Polygon Fill Algorithm.-Polygon scan conversion Fill A C++ Program to fill a Polygon using Scan Line Polygon Fill Algorithm. Platform: |
Size: 2048 |
Author:艾文 |
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Description: OpenGL实现多边形扫描转换的扫描线算法,以及利用OpenGL绘制饼图和柱状图,颜色的选择-OpenGL polygon scan conversion realize the scan line algorithm, and the use of OpenGL drawing pie chart and histogram, color choices Platform: |
Size: 336896 |
Author:艾文 |
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Description: DDA 算法 achieve DDA line drawing algorithm, the Bresenham algorithm, which generates the midpoint painted circle algorithm, and polygon scan line filling algorithm -DDA algorithm achieve DDA line drawing algorithm, the Bresenham algorithm, which generates the midpoint painted circle algorithm, and polygon scan line filling algorithm Platform: |
Size: 1024 |
Author: |
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Description: 程序实现多边形扫描转换的扫描线算法--多边形的输入(鼠标)--非自相交多边形-- 三角形的特殊性,利用OpenGL函数实现柱状图和饼图函数 -Polygon scan conversion process to achieve the scan line algorithm- POLYGON input (mouse)- non-self-intersecting polygons- triangles are unique, the use of OpenGL function function histogram and pie chart Platform: |
Size: 292864 |
Author:liling |
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Description: 用C++和opengl实现的图形学中的扫描线填充算法,对初学图形学很有帮助-Using C++ and opengl graphics to achieve the scan line fill algorithm, useful for the beginner Graphics Platform: |
Size: 658432 |
Author:倪翔 |
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Description: 学计算机图形学所画的图形,有画线(DDA,中点,Bresenham),画圆(中点和Bresenham),填充(扫描线和种子),裁剪,Bezier曲线,动画,三维形体。-By painting computer graphics school graphics, a painted line (DDA, the mid-point, Bresenham), Circle (mid-point and Bresenham), filling (scan line and seeds), cut, Bezier curve, animation, three-dimensional shape. Platform: |
Size: 2037760 |
Author:star |
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Description: 使用OpenGL实现DDA、中点画线法、Bresenham算法绘制;中点画圆法、Bresenham画圆算法;多边形扫描线转换算法;多边形裁剪--逐边裁剪法等计算机图形学基本算法。-Use OpenGL, DDA, the dotted line method, Bresenham algorithm to draw midpoint drawcircle, Bresenham circle algorithm polygon scan line conversion algorithm polygon clipping- cutting edge of law by the basic algorithm in computer graphics. Platform: |
Size: 4977664 |
Author: |
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Description: 这是一个运用OpenGL编程的实例,是在VC++6.0中编写的一个控制台程序,能够实现任意多边形的填充,基于的算法是扫描线填充算法。-This is a use of OpenGL programming examples, is a console program written in VC++6.0, filling to achieve arbitrary polygon, the algorithm is based on scan line filling algorithm. Platform: |
Size: 3072 |
Author:谢伟康 |
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Description: 用opengl实现扫描线填充算法
程序可正常运行-Use opengl achieve scan line filling algorithm
Program can be run properly Platform: |
Size: 3072 |
Author:wangxiaochen |
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