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Description: 传奇3.0 (evil’s illusion Server)韩国正式版本 vc++ 源码GameServer VC++源代码,包括地图,脚本,人物处理,协议加密,带数据库,由于源码为商业性质的,请使用者注意其版权和不要擅自公开发布和传播源码。WEMADE 公司于 Delphi 版本服务器端程序后,修改为 VC++ 版本。可用VC++ 6.0 或 VC.net 编译;学习网络游戏开发的朋友又一个绝好的源码。-legendary 3.0 (evil's illusion Server) South Korean official version vc source GameServer VC source code, including maps, scripts, characters, the agreement encryption, with the database, source of a commercial nature, its users to copyright and unauthorized public not to develop cloth and dissemination source. Danish companies in the server version of Delphi procedures, the revised version of the VC. Available VC 6.0 compiler or VC.net; Learning Network game developers friends also an excellent source.
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Size: 4630528 |
Author: 祁斌 |
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Description: 是一个Csharp开发的游戏,带有服务器端源码,客户端源码,有助于csharp初学者学习-Csharp is a development of the game, with a server-side source, the client source code will help beginners learn csharp
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Size: 154624 |
Author: 路连兵 |
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Description: 用VC6++写的网络通讯程序,即可以做服务器端,也可以做客户端-with VC6 write network communication process that can be done server, the client can do
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Size: 34816 |
Author: 范军 |
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Description: 大型多人在线游戏MMORPG的服务器端源码,客户端暂时还没有完成。-massively multiplayer online games MMORPG the source server, the client has not yet been completed.
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Size: 231424 |
Author: 志荣 |
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Description: Stendhal is a full fledged multiplayer online adventures game (MMORPG) developed using the Arianne game development system. -Stendhal is a full fledged multiplayer onl produced mostly in developed areas adventures game (MMORPG) developed using t he Arianne game development system.
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Size: 691200 |
Author: goldenbear |
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Description: 这个是游戏的代理服务器,不错的实现有很大的提高。-This is a game of proxy server, a good achievement greatly improved.
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Size: 223232 |
Author: |
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Description: This programm is proxy server for ragnarok online game. Also it s can be use as bot. It control all traffic and can change packet anf genereate new. Also it s good example of injection dll and simple GUI on c++.
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Size: 6966272 |
Author: Ilya |
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Description: 网络游戏自动更新程序的服务器端 获取程序。-Online games automatically update the server-side access to the procedure.
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Size: 218112 |
Author: 初级程序员 |
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Description: 基于IOCP实现的一个通用的游戏服务器源代码,C++实现,需要和主服务器一起配合使用。-IOCP-based realization of a generic game server source code, C++ Realize, needs, and used in conjunction with the main server.
Platform: |
Size: 4612096 |
Author: 武钢 |
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Description: 此程序主要实现网络,打飞机,聊天,两种功能。
先运行服务器程序,然后运行两个客户端程序,请求,连接,输入ip地址,就可实现此功能。
-This procedure the main network, aircraft, chat, two functions. Server program is running first, and then running the two client programs, the request to connect, enter the ip address, can achieve this functionality.
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Size: 87040 |
Author: lyd |
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Description: 英雄王座源码国外网站下载,这是服务端的,国内好像已经下不到了!-Travia online game server source code!
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Size: 2693120 |
Author: skiof |
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Description: 一本关于C++服务器/客户端网络编程的书的源代码,很有价值,尤其是服务端包含IOCP,线程池,学习者大大的福音-A book on C++ server/client network programming book' s source code, great value, especially in the service-side with IOCP, thread pool, learners greatly Gospel
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Size: 1168384 |
Author: 丁戈 |
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Description: VB制作网络游戏之简单服务器,客户端源码。可用于学习VB的网游开发,源码免费开放,供爱好者使用!-VB making the simple online game server, the client source code. VB-online games can be used to study the development of free and open source for fans to use!
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Size: 303104 |
Author: 極 |
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Description: game server npc server
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Size: 148480 |
Author: cakeman |
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Description: 魔域帐号服务器 功能分为两部分:
1、客户端登录线程:取得认证ID号AuthenID。
客户端连接到帐号服务器(以后可改为UDP)
登录后服务器到帐号数据库查帐号
返回认证ID号,并断开连接(如出错则返回错误)
将该认证ID号传给计点线程,转发给游戏服务器,用于玩家登录游戏服务器。
2、实时计点:与游戏服务器连接通讯,计算玩家使用的点数。(可提高线程优先级)
游戏服务器启动时登录到帐号服务器。
玩家登录后实时发送计点消息给帐号服务器。
玩家退出时通知帐号服务器。
玩家点数耗尽时通知游戏服务器踢人。
游戏服务器向帐号服务器查询剩余点数(计点、计时、计帐分别处理)
3、主线程:创建两个子线程。处理界面操作。
-Account server functionality is divided into two parts:
1, the client logging thread: obtaining certification ID number AuthenID.
Client to connect to account server (can be changed after the UDP)
Login server account to the account database search
Back certification ID number, and disconnect (such as error return error)
Pass the certification total points thread ID number, forward to the game server, game servers for players to log on.
2, real-time total points: with the game server to connect communications, computing players to use points. (Can increase the thread priority)
Sign in to game server startup account server.
Players log in real time to send a message to the account server design point.
Notify the account server players quit.
Player Points to notify the game server running out kicking.
Game server to server query account surplus points (total points, timing, billing dealt with separately)
3, the main thread: Create two sub-threads. Processing
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Size: 403456 |
Author: 香甜 |
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Description: 多人炸金花游戏:
使用面向对象的思想处理游戏,过程中使用了生产者和消费者模式来构建多线程,配合mutex锁,条件变量实现服务器的高并发。(Many people fry golden flower game:
The use of object-oriented thinking to deal with the game, the process uses the producer and consumer models to build multi-threaded, with mutex locks, conditional variables to achieve high concurrency server)
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Size: 19456 |
Author: pfflyer
|
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Description: SOURCE CODE PPOINTBLANK GAME
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Size: 1249280 |
Author: Zgotinha2
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Description: modulo segunda parte game server mu online
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Size: 9216 |
Author: datos32
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Description: items name for perfect world server application
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Size: 24576 |
Author: w1076175 |
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Description: Used to protect agains DDOS of ZoneAgent module in A3 server.
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Size: 14336 |
Author: Dewage |
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