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Description: 这是一本有关图形渲染得书。是学习Vertex shader和Pixel shader编程的很好的参考书。-this is a graphics play up the book. Vertex shader learning and Pixel shader programming very good reference books.
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Size: 6776315 |
Author: 睢小龙 |
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Description: 这是一本讲解DirectX的shader方面的书。对使用shader技术开发高级图形渲染的具有很好的借鉴意义。-This is a DirectX shader on the book. The use of shader technology development senior graphics rendering is a good reference.
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Size: 11282035 |
Author: 睢小龙 |
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Description: Real-Time Shader Programming
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Size: 3092926 |
Author: mskia |
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Description: unity3.0 shader editor
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Size: 1788 |
Author: hanxin211@163.com |
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Description: Real-Time Shader Programming
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Size: 3092480 |
Author: mskia |
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Description: 这是一本有关图形渲染得书。是学习Vertex shader和Pixel shader编程的很好的参考书。-this is a graphics play up the book. Vertex shader learning and Pixel shader programming very good reference books.
Platform: |
Size: 6775808 |
Author: 睢小龙 |
Hits:
Description: 这是一本讲解DirectX的shader方面的书。对使用shader技术开发高级图形渲染的具有很好的借鉴意义。-This is a DirectX shader on the book. The use of shader technology development senior graphics rendering is a good reference.
Platform: |
Size: 11281408 |
Author: 睢小龙 |
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Description: 着色器语言编程的最经典书籍shader.x-Shader programming language classic books shader.x
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Size: 7455744 |
Author: 刘刚 |
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Description: With this book you can learn how to design vertex and pixel shaders with Shader Studio. Use shaders to develop special efects such as rippling water, bubbles, animated grass and particle flows.
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Size: 7449600 |
Author: directshowprogramm |
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Description: 使用shader解码yuv数据 环境vc++ OpenGL-using shader uncode yuv data environment vc++ OpenGL
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Size: 325632 |
Author: 好人 |
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Description: Shader 很详细的shader入门讲解 hlsl讲解
d3d进阶教程-Shader in great detail to explain hlsl explain shader entry d3d Advanced Tutorial
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Size: 15172608 |
Author: nayang |
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Description: 一个glsl着色例子,包括五个球体的glsl着色-A glsl shader examples, including five sphere glsl shader
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Size: 877568 |
Author: liyuanchun |
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Description: 本书是一本描述Directx 9.0可编程渲染管线,Shader技术的入门书籍。作者是Frank D. Luna,有丰富的DirectX程序经验,已出版过多本DirectX相关书籍。书中讲解由浅入深,且配合大量实例,是游戏入门书籍的精品!-This book is a description of Directx 9.0 programmable pixel pipelines, Shader technology introduction to books. The author is Frank D. Luna, has a wealth of DirectX programming experience, has published books over the DirectX. The book explain the progressive approach, and with the large number of instances, the game started fine books!
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Size: 6616064 |
Author: leilei |
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Description: 漫反射和环境光优化shader 内附高光反射法线贴图(Diffuse and ambient light optimization. Shader contains specular reflection normal maps)
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Size: 18432 |
Author: iamlivhaha
|
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Description: unity shader 入门学习资料6(Introductory learning materials 6)
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Size: 93005824 |
Author: amher
|
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Description: Untiy Shader入门学习,感觉非常好的资源。(Untiy Shader portal learning, feel very good resources.)
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Size: 74174464 |
Author: 蠡湖
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Description: unity插件,shader可视化编程,适用unity2017(Unity plug-in, shader visual programming, suitable for unity2017)
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Size: 11487232 |
Author: 五班三少
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Description: Shader for game programmers
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Size: 21551104 |
Author: jjww |
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Description: 加载obj文件,写shader ,用opengl渲染(load obj file and implemen render with shader)
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Size: 108544 |
Author: qingsong005 |
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