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一个简单的shadowMapping源代码,及其适合初学者学习阴影的开发。
Update : 2008-10-13 Size : 277.19kb Publisher : 李帅

一个简单的shadowMapping源代码,及其适合初学者学习阴影的开发。-ShadowMapping a simple source code, and suitable for beginners to learn the shadow of development.
Update : 2025-02-17 Size : 277kb Publisher : 李帅

Sobel fragment shader, wich shows the contours of the shadows in the shadowmap
Update : 2025-02-17 Size : 1kb Publisher : Joao

visual c++ opangl shadowmaping
Update : 2025-02-17 Size : 505kb Publisher : 枚zg眉r

一篇很好的关于 D3D Shadow Mapping 的文章,带源代码,并且包括使用NVIDIA HARDWARE 计算Shadow Mapping .-A very good article on D3D Shadow Mapping (includeing source).It also talk about something on Shadow Mapping calculating with NVIDIA HARDWARE
Update : 2025-02-17 Size : 308kb Publisher : jerry

阴影投射文档 NVIDIA Corporation公司下载。讲明白了shadowmapping的来龙去脉- Shadows increase scene realism • Real world has shadows • Other art forms recognize the value of shadows Shadows provide important depth cues
Update : 2025-02-17 Size : 68kb Publisher : gzlll

使用OpenGL和C++编写的阴影贴图代码-Using OpenGL and C++ code written in the shadow map. . . .
Update : 2025-02-17 Size : 2.07mb Publisher : Tsunami0102

shadowmapping算法的实现,点光源在上方,一个球可以围绕一个十二面体旋转,注意阴影的实现-shadowmapping algorithm, point light source at the top, a ball can be rotated around a dodecahedron, pay attention to the realization of the shadow
Update : 2025-02-17 Size : 224kb Publisher : 朱玉清

Sobel fragment shader, wich shows the contours of the shadows in the shadowmap
Update : 2025-02-17 Size : 1kb Publisher : sistheg
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