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vvis a volume rendering program providing several display algorithms like the texture method, shear-warp, and raycasting.
Update : 2008-10-13 Size : 3.08mb Publisher : mhp

医学图像体绘制重建方法有Shear—warp,Splatting和Raycasting算法。.Shear.warp 算法是目前前最快的体绘制方法,本文介绍了其实现原理及方法-Medical Image Volume Rendering reconstruction methods have Shear-warp, Splatting and Raycasting algorithm. . Shear. pre-warp algorithm is currently the fastest volume rendering methods, This paper introduces the principle and method of its realization
Update : 2025-02-17 Size : 117kb Publisher : 刘刚

vvis a volume rendering program providing several display algorithms like the texture method, shear-warp, and raycasting.
Update : 2025-02-17 Size : 3.08mb Publisher : mhp

图像处理领域,体绘制splatting算法-Image processing fields, Splatting Volume Rendering Algorithm
Update : 2025-02-17 Size : 8.98mb Publisher : 魏继增

shear-warp 体绘制算法的经典论文,是Laroute的博士论文,对算法进行了详细的推导和解释-shear-warp Volume Rendering,Laroute thesis
Update : 2025-02-17 Size : 1007kb Publisher : 朱利

This function(s) can be used to interactively view any kind of 3D image volumes like CT and MRI, and for distance measurements or ROI selection in 2D slices. It includes Maximum intensity projections (MIP), Volume Rendering (VR) , Slice render, and colored and Phong shaded Volume rendering. Voxel opacity and color tables can be changed on the fly allowing also iso surface kind of renders. The fast render algorithm which renders a 3D volume to a 2D image, is based on a Matlab coded implementation of the Shear-Warp transform, in which instead of rotating the viewer rays the slices are sheared.
Update : 2025-02-17 Size : 850kb Publisher : Colin.hit

本文介绍的剪切图像顺序光线投射,一个新的体绘制方法。这种方法使得采样数据在图像质量相当于三个尺寸,最好的射线每像素体绘制算法(全图顺序),而在同一时间计算复杂度和保留空间相干性接近已知的最快算法(剪切变形)。在剪切图片的顺序,如剪切,弯曲,体积数据集重新取样片沿平行于其他物体的射线。不同剪切变形,但象纹理为基础的方法,射线演员通过对图像的像素的平面和样品中心点是在与每个切片射线的交点。-This paper describes shear-image order ray casting, a new method for volume rendering. This method renders sampled data in three dimensions with image quality equivalent to the best ofray-per-pixel volume rendering algorithms (full image order), while at the same time retaining computational complexity and spatial coherence near to that of the fastest known algorithm (shear-warp). In shear-image order, as in shear-warp, the volume data set is resampled along slices parallel to a face of the volume. Unlike shear-warp, but liketexture-based methods, rays are cast through the centers of pixels of the image plane and sample points are at the intersections of rays with each slice.
Update : 2025-02-17 Size : 230kb Publisher :
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