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Search - skin mesh - List
[
DirextX
]
skinmesh_src
DL : 0
基于DirectX平台的骨骼动画的模型读取,-DirectX platform based on the skeleton of the model animation read,
Update
: 2025-02-19
Size
: 1.09mb
Publisher
:
张珊
[
Windows Develop
]
DX8SkinMeshes
DL : 0
nice mesh.可以很好的学习一下,适用于初学者-nice mesh. Can good learning that apply to beginners
Update
: 2025-02-19
Size
: 527kb
Publisher
:
的萨发
[
OpenGL program
]
FaceMesh
DL : 0
利用vc++和 opengl函数库制作的3维虚拟人脸,可以更换皮肤-use vc and borders functions produced by the three-dimensional virtual face, the skin can be replaced
Update
: 2025-02-19
Size
: 72kb
Publisher
:
刘Pudn
[
Other Games
]
DX8SkinMeshes
DL : 0
vc6.0结合dx8,实现骨骼蒙皮动画的源代码,有兴趣的可以-vc6.0 combination dx8, skinned mesh animation to achieve the source code, are interested in can
Update
: 2025-02-19
Size
: 531kb
Publisher
:
韩永红
[
3D Graphic
]
DX9C_SkinnedMesh
DL : 0
实现对人体皮肤的渲染 构建人体模型 开发环境VC DIRICT3D-Realize the rendering of human skin development environment for building a human model VC DIRICT3D
Update
: 2025-02-19
Size
: 359kb
Publisher
:
zhang
[
3D Graphic
]
SkinMesh
DL : 0
骨骼动画的引擎部分demo,以及贴图、纹理、基本实现方法-Skeletal animation engine part demo, as well as mapping, texture, the basic method
Update
: 2025-02-19
Size
: 3.58mb
Publisher
:
[
Game Engine
]
people_skin
DL : 0
用于3d游戏动画部分,要求安装有directx9.0 SDK.给mesh贴图时要用,因为是封装完好的引擎,直接可以用.-3d animation for the game part of the installation has directx9.0 SDK. When mapping to the mesh to use, because it is a good engine package, can be used directly.
Update
: 2025-02-19
Size
: 4kb
Publisher
:
高倩文
[
DirextX
]
d3dx_skinnedmesh
DL : 0
《Introduction to 3D Game Programming with DirectX 9》的作者Luna所作的很好的SkinMesh学习资料。- Introduction to 3D Game Programming with DirectX 9 Luna, author of the well SkinMesh learning materials.
Update
: 2025-02-19
Size
: 775kb
Publisher
:
陈惟楚
[
Game Program
]
SkinMesh
DL : 0
骨骼动画 此程序演示了如何在你的游戏中使用骨骼动画技术。-Skeleton animation demonstrates how this procedure in your game using the skeleton animation technology.
Update
: 2025-02-19
Size
: 1.77mb
Publisher
:
zz
[
3D Graphic
]
UseSkinMeshClass
DL : 0
Windows dx sdk 高级蒙皮骨骼动画网格模型的例子,本例子是关于蒙皮骨骼动画的计算方法的动画实例,可以帮助你更好的理解骨骼蒙皮动画计算-Senior Windows dx sdk skin mesh skeleton animation examples, this example is the skin on the calculation of the skeleton animation animated example, I can help you better understand the calculation of skinned mesh animation
Update
: 2025-02-19
Size
: 801kb
Publisher
:
蓝云
[
OpenGL program
]
interactive-large-mesh-editing
DL : 0
这是一篇介绍网格交互式编辑的科技报告,对需要做图形学网格变形的非常有用-We propose a method for interactive deformation of large detail meshes. Our method allows the users to manipulate the mesh directly using freely-selected han- dles on the mesh. To best preserve surface details, we introduce a new surface representation, the skin-detached surface.
Update
: 2025-02-19
Size
: 893kb
Publisher
:
shang
[
OpenGL program
]
Milkshape3D_Importer
DL : 0
1。动画规模因素是用来控制动画率。 2。阈值是用来控制多少在进口UV坐标网格/网格。 3。自从MilkShape3D ascii文件不包含信息的速度播放,我用25 fps射击。 * *历史 1。修理几乎所有的动画虫子发现在0.5版本。 2。支持Milkshape3D Ascii文件。 3。使动画更符合Milkshape3D钥匙。 4。纹理路径解决新旧版本的MilkShape3D文件。-This plug-in is for importing Milkshape3D file(ms3d) Milkshape3D Ascii file(txt) to Maya 8.0. This plug-in supports models with animations and materials. This plug-in is able to import the latest ms3d file with up to four skin weights. Neither Mac OS X nor Windows/Linux 64bit has been supported yet. * Installation* 1. Copy Ms3dImport.mll to your maya plug-ins directory. (For example: "C:\Program Files\Alias\Maya8.0\bin\plug-ins") 2. Copy RubyTranslatorOpts.mel to your maya scripts directory. (For example: "C:\Documents and Settings\user\My Documents\maya\8.0\scripts\others") 2. Launch maya and load this plug-in. (Window-> Setting/Preferences-> Plug-in Manager, select "Ms3dImport.mll"). * Usage* Main menu File-> Open/Import Attention: 1. Animation scale factor is used to control the animation rate. 2. Threshold value is used to control the how many UV coordinates in the imported mesh/meshes. 3. Since MilkShape3D ascii file doesn t contain information of
Update
: 2025-02-19
Size
: 42kb
Publisher
:
zhuhaimjw
[
OpenGL program
]
Basic-bone
DL : 0
OpenGL:Tutorials:Basic Bones System 了解基本的骨骼动画系统,从维基百科上翻译过来的一篇文章,代码我自己整理了,并且运行成功。-A bone system- aka skeletal system- is a technique used to create skeletal animations. A skeletal animation consists of a skin mesh and an associated bone structure, so moving a bone will move the associated vertices of the mesh, exactly as happens in reality: we each have a skeletal structure with muscles and skin on it.
Update
: 2025-02-19
Size
: 4kb
Publisher
:
yangcc
[
Game Program
]
Chapter09
DL : 0
网格模型directx游戏编程的重点内容,有简单几何体和三维文本模型,蒙皮动画网格模型-The key elements of the mesh model directx game programming, simple geometry and 3D text model, skin animation mesh
Update
: 2025-02-19
Size
: 598kb
Publisher
:
王五
[
DirextX
]
SkinMesh(Tiny)
DL : 0
导入directx .x模型文件,有骨骼,皮肤网格,带骨骼动画-Import directx x model file, bones, skin mesh with skeletal animation ...
Update
: 2025-02-19
Size
: 4.86mb
Publisher
:
bcn
[
OpenGL program
]
Basic-bone
DL : 0
OpenGL:Tutorials:Basic Bones System 了解基本的骨骼动画系统,从维基百科上翻译过来的一篇文章,代码我自己整理了,并且运行成功。-A bone system- aka skeletal system- is a technique used to create skeletal animations. A skeletal animation consists of a skin mesh and an associated bone structure, so moving a bone will move the associated vertices of the mesh, exactly as happens in reality: we each have a skeletal structure with muscles and skin on it.
Update
: 2025-02-19
Size
: 4kb
Publisher
:
iswasa
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