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国外程序员编写的基于OpenGL的3D地形引擎。 errain Engine I started working on a terrain engine around October 2000. I was deeply moved by screenshots from black and white :) My intention and main goal was to create something visually stunning. This meant writing a terrain texture-generator, and working hard to find good textures and blending modes. The outcome is an engine that hold a (supposedly) 1km by 1km piece of terrain with very high accuracy. There is no triangle-cutting algorithm employed, simple brute-force. I use a large terrain texture and a tiling detail texture. There s a skybox and the terrain reflects on the water. I used OpenGL for this one, employing the OGLC skeleton to avoid most of the opengl-win32 business. You can move through this world using descent keys (a,z, keypad). use w to switch to wire-frame and d to render without the detail texture.-foreign programmers prepared by the OpenGL-based 3D terrain engine. Errain Engine I started working on a terrain eng stimulant around October 2000. I was deeply moved by sc reenshots from black and white : ) My intention and main goal was to create someth ing visually stunning. This meant writing a ter rain texture-generator, and working hard to find good blend textures and ing modes. The outcome is an engine that hold a ('s upposedly) 1km by 1km piece of terrain with very high accuracy. There is no triangle-cutting al gorithm employed. simple brute-force. I use a large terrain textu 're a tiling detail and texture. There's a skybox a nd the terrain reflects on the water. I used Open GL for this one. employing the OGLC skeleton to avoid most of the opengl - win32 business. You
Update : 2008-10-13 Size : 1.48mb Publisher : 郭剑

国外程序员编写的基于OpenGL的3D地形引擎。 errain Engine I started working on a terrain engine around October 2000. I was deeply moved by screenshots from black and white :) My intention and main goal was to create something visually stunning. This meant writing a terrain texture-generator, and working hard to find good textures and blending modes. The outcome is an engine that hold a (supposedly) 1km by 1km piece of terrain with very high accuracy. There is no triangle-cutting algorithm employed, simple brute-force. I use a large terrain texture and a tiling detail texture. There s a skybox and the terrain reflects on the water. I used OpenGL for this one, employing the OGLC skeleton to avoid most of the opengl-win32 business. You can move through this world using descent keys (a,z, keypad). use w to switch to wire-frame and d to render without the detail texture.-foreign programmers prepared by the OpenGL-based 3D terrain engine. Errain Engine I started working on a terrain eng stimulant around October 2000. I was deeply moved by sc reenshots from black and white : ) My intention and main goal was to create someth ing visually stunning. This meant writing a ter rain texture-generator, and working hard to find good blend textures and ing modes. The outcome is an engine that hold a ('s upposedly) 1km by 1km piece of terrain with very high accuracy. There is no triangle-cutting al gorithm employed. simple brute-force. I use a large terrain textu 're a tiling detail and texture. There's a skybox a nd the terrain reflects on the water. I used Open GL for this one. employing the OGLC skeleton to avoid most of the opengl- win32 business. You
Update : 2025-02-19 Size : 1.48mb Publisher : 郭剑

3D中的天空盒 源代码 上下左右移动可以观看天空-3D sky box in the source code from top to bottom around the mobile can watch the sky
Update : 2025-02-19 Size : 3.21mb Publisher : zorro

A skybox demonstration program, implemented by OpenGL and C++,you can rotate and scale in 3D space created by skybox
Update : 2025-02-19 Size : 4.11mb Publisher : EA

DL : 1
3D 模型 skybox 在一个 立方体内部 可以 自由 的调整 视角 使用 vs2005 和 opengl 编写-3D models in a skybox cube house are free to adjust the angle and opengl prepared using vs2005
Update : 2025-02-19 Size : 5.17mb Publisher : pei

本实例为一个3D模型,具体是opengl图形编程,开发环境是Vc ++6.0或者vc都行。与大家分享是我的荣幸,大家互相进步!-This example is a 3D model, specifically opengl graphics programming, development environment, or vc Vc++6.0 do. To share with you my pleasure, you progress to each other!
Update : 2025-02-19 Size : 6.19mb Publisher : 梁波浪

天空盒 skybox 正方体贴图旋转 3d vc++ opengl-Rotate the cube texture skybox sky box 3d vc++ opengl
Update : 2025-02-19 Size : 4.47mb Publisher : 王玉玲

DL : 0
使用DirectX 3D 实现游戏中的天空盒效果。-it creates a skybox in the game scene by using DirectX 3D.
Update : 2025-02-19 Size : 11.56mb Publisher : rjwwq

基于DirectX编写的3D软件框架,实现了天空盒、雾化、雪花粒子特效、摄像机漫游、骨骼动画、广告牌技术等,供新手学习用。-DirectX 3D software written framework the skybox, atomization, snow particle effects, camera roaming, skeletal animation, billboards technology for novices to learn.
Update : 2025-02-19 Size : 7.73mb Publisher :

DL : 0
教你如何快速的进行天空盒的绘制,快速的入门3d图形编程-Teach you how to quickly carry out the skybox rendering, 3d graphics programming quick entry
Update : 2025-02-19 Size : 2.95mb Publisher : darck

opengl三维模拟天空与山脉。创建了天空盒,场景中放置一个水滴效果球体,可以反射周围景物。-opengl 3D simulation sky and mountains. Create a skybox, scene by placing a drop of water effect sphere, can reflect the surrounding landscape.
Update : 2025-02-19 Size : 1.7mb Publisher : 刘月
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