Description: I propose here a C++ version of the Jawbreaker game that fits in less than 128 lines of C++ code. This is possible thanks to the use of the CImg Library, a small and very useful C++ library dedicated to image processing operations.
In our case, we just use some functions of the CImg Library to handle images, display animated graphics in a window, and retrieve user events (mouse and keyboard).-I propose here a C++ Version of the Jawbreaker game that fits in less than 128 lines of C++ Code. This is possible thanks to the use of the CImg Library, a small and very useful C++ Library dedicated to image processing operations. In our case, we just use some functions of the CImg Library to handle images, display animated graphics in a window, and retrieve user events (mouse and keyboard). Platform: |
Size: 375808 |
Author:zllu |
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