Description: 教学实验源代码,提供对滑动窗口协议的实验演示,协议分层和协议软件的设计与实现有基本的认识利用所学数据链路层原理,自己设计一个滑动窗口协议并在仿真环境下编程实现有噪音信道环境下的
可靠的双工通信。信道模型为 8000bps 全双工卫星信道,信道传播时延 270 毫秒,信道误码率为 10-5,信道提供字节流传输服务,网络层分组长度在240~256字节范围-Teaching experiment source code, on the Sliding Window Protocol provides experimental demonstration of the agreement stratification and protocol software design and implementation of a basic understanding of the use of the data link layer principle, its own design of a sliding window protocol and simulation programming environment the realization of the noise channel environment duplex reliable communication. Channel model for 8000bps full-duplex satellite channel, channel propagation delay of 270 ms, channel bit error rate of 10-5, byte-stream channel to provide transmission services, network layer packet length in the range of 240 ~ 256 bytes Platform: |
Size: 414720 |
Author:Tony Yau |
Hits:
Description: 教学实验源代码:实验对滑动窗口控制协议(GO-BACK-N)的工作原理有进一步的了解
SOCKET(UDP) 通信平台实现点对点数据链路控制规程,基本要求:
※ 建立数据链路
※ 断开数据链路
※ 收发数据
※ 差错控制
※ 与其他人的程序通信
※ 键盘会话
-Teaching Experiment source code: The experiment of sliding window control protocol (GO-BACK-N) of the working principle of a further understanding of SOCKET (UDP) communication platform to achieve point-to-point data link control protocols, the basic requirements: ※ ※ the establishment of data link disconnect the data link to send and receive data ※ ※ ※ error control procedures and other communications ※ keyboard conversation Platform: |
Size: 2409472 |
Author:Tony Yau |
Hits:
Description: 滑动窗口协议的实现 c++的实现 源代码的实现和运用-Sliding window protocol implementation c++ source code to achieve the implementation and use of Platform: |
Size: 2048 |
Author:杨亮 |
Hits:
Description: c语言模仿滑动窗口协议,源代码。(1) 编写滑动窗口协议的发送程序,令序号长度N=3,窗口最大尺寸=4;
(2) 发送程序需要处理的三个事件:网络层分组到达、计时器超时、确认到达可以通过外部输入来模拟;而发送程序应送往对等方的帧直接输出,便于检查程序的正确性。
-c language to imitate the sliding window protocol, the source code. (1) the preparation of the sliding window protocol to send a program, so that the serial number length N = 3, the maximum window size = 4 (2) send the program needs to handle three events: the network layer packet arrives, the timer timeout, confirm arrival external inputs to simulate and send the program should be sent to the side frame directly output, easy to check the correctness of the program. Platform: |
Size: 1024 |
Author:鬼精灵是呆瓜 |
Hits: