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Description: 这个程序是 DirectX SDK 里面的 PlayCap 转成 C++ Builder 版本的源程序(显示摄像头的视频画面)。
编译环境:
C++ Builder 6.0
DirectX 9 SDK for C++ Builder.
以下为编写 DirectX 程序所必需的设定:
工程文件参数设定:选菜单 Project → Options
在 Directories / Conditionals 选项页面里面:
1. Include path 添加 DX9SDK\Include 所在文件夹
2. Library path 添加 DX9SDK\Lib 所在文件夹
3. Conditional defines: 添加 STRICT
SDK 程序转为 BCB 的 Form 程序,只需重载 Form 的 WndProc,窗口消息函数改用 Form 的 WndProc 函数就可以了。
-DirectX SDK This procedure is inside PlayCap into C++ Builder version of the source (video camera display screen). Compiler environment: C++ Builder 6.0 DirectX 9 SDK for C++ Builder. Following the procedure for the preparation of the necessary DirectX settings: project file parameter settings: choose menu Project → Options in the Directories/Conditionals page inside options: 1. Include path where the folder DX9SDKInclude add 2. Library path where the folder DX9SDKLib add 3. Conditional defines: Add STRICTSDK procedure to BCB s Form procedures, simply overloaded Form s WndProc, window message function to switch to Form s WndProc function it.
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Size: 207872 |
Author: lanxin |
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Description: 左右方向键+小键盘的1键
这个demo是问题多多,我也懒的去解决了,有兴趣的自己搞定下,呵呵
反正算是个c++游戏制作的作业之类的东西吧
说真的游戏的算法和构架真是垃圾,可能是因为我还没有学习数据结构关系吧,
我尽快学下就是了,呵呵
本源码在vc6.0~~~~.net7.0下编译通过,需要DX9sdk头文件和lib库的支持,ok,谢谢;-Around the arrow keys+ Small keyboard is one key to this demo a lot of problems, I have to deal with the lazy, and are interested in under their own arrangements, huh, huh anyway be regarded as a c++ Game operations or something like that you said really Game of the algorithm and architecture is really rubbish, it may be because I have not study the relationship between data structures, and I learn as soon as possible under the就是了,呵呵this source code in the compiler under vc6.0 ~~~~. net7.0 passed, the need for the first DX9sdk lib files and library support, ok, thank you
Platform: |
Size: 975872 |
Author: conku |
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Description: dx9引擎 ,程序直接调用,编译后,客户端无需DX支持-dx9
Platform: |
Size: 7362560 |
Author: 张风柱 |
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