Description: Symbian OS: 2D Game Engine Example
file name: Symbian_OS_2D_Game_Engine_Example_v1_0.zip
description: This C++ example application shows how to make a portable and efficient 2D game on top of Symbian OS. The application supports different display modes and screen resolutions with both portrait and landscape orientations, and provides some insight into multi-platform development.
date of publication: 2005-12-12
type: Example
topic: Symbian C++
Games
Graphics
Multi-Platform Development
Nokia 7710
S60
Series 80 2nd Edition
Symbian OS
language: English (en)
media encoding: Zip Archive (zip)
compatibility: S60 1st Edition
S60 2nd Edition
S60 3rd Edition
Series 80 2nd Edition
Tested on Nokia 3230, Nokia 3650, Nokia 7650, Nokia N-Gage(TM), Nokia N-Gage(TM) QD, Nokia 6600, Nokia 6670, Nokia 7610, Nokia 6630, Nokia 6680, Nokia N71, Nokia N90, Nokia E61, Nokia E70, Panasonic X700, Sendo X, Nokia 9300, Nokia 9500, Nokia 7710
-Symbian OS : 2D Game Engine Example file name : Symbian_OS_2D_Game_Engine_Example_v1_0.z ip description : This application C example shows how to make a po RTABLE and efficient 2D game on top of the Symbian OS . The application supports different display m Odes and screen resolutions with both portrait and landscape orientations. and provides some insight into multi-platform development. date of publication : 2005-12-12 type : Example topic : Symbian C Games Graphics Multi-Platform Devel Doping S60 Nokia 7710 Series 80 2nd Edition Symbian ian OS language : English (en) media encoding : Zip Archive (zip) compatibility : 1st Edition S60 S60 2nd Edition S60 3rd Edition S eries 80 2nd Edition Tested on the Nokia 3230, the Nokia 3650, Nokia 7650, Nokia N-Gage (TM), Nokia N-Gage (TM) QD, Nokia 6 Platform: |
Size: 1076531 |
Author:南天箭 |
Hits:
Description: Symbian OS: 2D Game Engine Example
file name: Symbian_OS_2D_Game_Engine_Example_v1_0.zip
description: This C++ example application shows how to make a portable and efficient 2D game on top of Symbian OS. The application supports different display modes and screen resolutions with both portrait and landscape orientations, and provides some insight into multi-platform development.
date of publication: 2005-12-12
type: Example
topic: Symbian C++
Games
Graphics
Multi-Platform Development
Nokia 7710
S60
Series 80 2nd Edition
Symbian OS
language: English (en)
media encoding: Zip Archive (zip)
compatibility: S60 1st Edition
S60 2nd Edition
S60 3rd Edition
Series 80 2nd Edition
Tested on Nokia 3230, Nokia 3650, Nokia 7650, Nokia N-Gage(TM), Nokia N-Gage(TM) QD, Nokia 6600, Nokia 6670, Nokia 7610, Nokia 6630, Nokia 6680, Nokia N71, Nokia N90, Nokia E61, Nokia E70, Panasonic X700, Sendo X, Nokia 9300, Nokia 9500, Nokia 7710
-Symbian OS : 2D Game Engine Example file name : Symbian_OS_2D_Game_Engine_Example_v1_0.z ip description : This application C example shows how to make a po RTABLE and efficient 2D game on top of the Symbian OS . The application supports different display m Odes and screen resolutions with both portrait and landscape orientations. and provides some insight into multi-platform development. date of publication : 2005-12-12 type : Example topic : Symbian C Games Graphics Multi-Platform Devel Doping S60 Nokia 7710 Series 80 2nd Edition Symbian ian OS language : English (en) media encoding : Zip Archive (zip) compatibility : 1st Edition S60 S60 2nd Edition S60 3rd Edition S eries 80 2nd Edition Tested on the Nokia 3230, the Nokia 3650, Nokia 7650, Nokia N-Gage (TM), Nokia N-Gage (TM) QD, Nokia 6 Platform: |
Size: 1076224 |
Author: |
Hits:
Description: 《Symbian OS Communications Programming, 2nd Edition》一本关于Symbian OS通信编程的书。
-《Symbian OS Communications Programming, 2nd Edition》
An up-to-date insight into Communications programming at Symbian, incorporating changes introduced by the latest version of Symbian OS (Symbian OS V9), which is the basis of the new phones currently reaching the market. It guides developers through the Symbian OS communications architecture and provides essential information on the communications models and programming interfaces used by Symbian OS.
* Clear up-to-date explanations of how Symbian OS Communications works, demonstrated with full code examples in each chapter
* Written by experienced Symbian engineer who leads the Symbian Communications Programming team
* Covers special topics to include Bluetooth, HTTP, Serial Communications, OBEX and messaging Platform: |
Size: 1622016 |
Author:冷秋魂 |
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Description: symbian 第二版的白皮书上 关于字体设置的简单例子-symbian 2nd edition of the White Paper on the simple example on the font settings Platform: |
Size: 27648 |
Author:wo xiangyun |
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Description: symbian 第二版上 关于查询对话框的简单例子 可编译-symbian 2nd edition on the Query dialog box, a simple example can be compiled Platform: |
Size: 13312 |
Author:wo xiangyun |
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Description: Symbian 第二版上 关于可标记的图标列表的例子 供大家学习借鉴-Symbian 2nd edition to mark the icon on the list for everyone to learn from the example Platform: |
Size: 18432 |
Author:wo xiangyun |
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Description: symbian 第二版上 关于视图管理的小例子,适合于初学者-symbian 2nd edition on the view of the management of small example, suitable for beginners Platform: |
Size: 18432 |
Author:wo xiangyun |
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Description: symbian 第二版上关于 网络通信 TCp的一个小例子-symbian 2nd edition on the network communications, a small example of TCp Platform: |
Size: 18432 |
Author:wo xiangyun |
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Description: This C++ code example demonstrates an application with custom 2D graphics-This C++ code example demonstrates an application with custom 2D graphics. The application is designed to support various S60 devices with different amounts of colors and various screen resolutions and orientations. The application implements a simple 2D game with some basic game features (audio on/off, on-screen menu). The code example is based on an earlier published Symbian OS: 2D Game Engine Example, which supports, for example, S60 2nd Edition and Series 80 2nd Edition. Main classes: CFbsBitmap, RBackedupWindow. Platform: |
Size: 1030144 |
Author:刘诗章 |
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