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地形碰撞检测方法,J2ME手机游戏开发例程之一,供初学者学习,含代码!-terrain collision detection methods, the development of J2ME mobile gaming routines, one for beginners to learn, with the code!
Update : 2008-10-13 Size : 3.16kb Publisher :

地形碰撞检测方法,J2ME手机游戏开发例程之一,供初学者学习,含代码!-terrain collision detection methods, the development of J2ME mobile gaming routines, one for beginners to learn, with the code!
Update : 2025-02-19 Size : 3kb Publisher :

3D场景建立,漫游,有碰撞检测功能,很好的一个作品-3D scene-building, roaming, has collision detection function, a very good work
Update : 2025-02-19 Size : 1.35mb Publisher : 知道在

介绍了基于opengl的地形可视化方法,包括地形数据的生成,纹理映射,天空盒的构造,碰撞检测等多方面技术内容。-Introduction opengl terrain-based visualization methods, including the generation of terrain data, texture mapping, the sky-box construction, collision detection and so on technical content.
Update : 2025-02-19 Size : 5.06mb Publisher : ZHANG

关于direct 3d编程中地形碰撞的论文一份不错的学习资料-On the direct 3d terrain programming a good collision Papers learning information
Update : 2025-02-19 Size : 42kb Publisher : xie

利用灰度图生成地形的源代码,包含了碰撞检测和漫游功能。-The use of grayscale terrain generated source code, including a collision detection and roaming.
Update : 2025-02-19 Size : 164kb Publisher : 白改朝

c++中的数值算法 Bsp分割算法简述.地形碰撞检测方法,地形渲染的动态LOD四叉树算法详细实现.高级碰撞检测技术.四叉树和八叉树的剔出选择.图片镂空算法集合-c++ in the numerical algorithm outlined Bsp segmentation algorithm. terrain collision detection methods, dynamic LOD terrain rendering algorithm in detail quadtree achieve. advanced collision detection technology. quadtree and octree choice of bound. picture cut set algorithm
Update : 2025-02-19 Size : 488kb Publisher : 李海涛

用Visual C++ 与OpenGL实现的一个三维地形,有碰撞检测功能。-Using Visual C++ and OpenGL to achieve a three-dimensional terrain, with collision detection.
Update : 2025-02-19 Size : 285kb Publisher : 邱华青

摄像机的灵活使用,对地面的碰撞设定等方式。希望对您有帮助-The flexible use of cameras on the ground collision settings, etc.. Want to help you
Update : 2025-02-19 Size : 631kb Publisher : 胖猪

DL : 1
坦克大战,vc++6.0环境下编译通过,功能强悍有多种地形,多种坦克类型,多种游戏特效,运用了GDI编程,画面流畅,使用了低级人工智能以及链表容器处理游戏的逻辑,简单碰撞检测-Battle City, vc++6.0 environment, compile, features a variety of tough terrain, a variety of tank types, multi-game effects, the use of GDI programming, image smooth, using the low-level artificial intelligence, as well as the list container handling game logic, Simple Collision Detection
Update : 2025-02-19 Size : 3.42mb Publisher : wangyongbao

LOD技术,做的动态地形,有碰撞检测,自己做了好久才做好-LOD technology, so the dynamic terrain, with collision detection, make their own for a long time before they do
Update : 2025-02-19 Size : 3.42mb Publisher : 11

用OPGL实现的渲染地形一.2个地形生成算法 二.地形上的纹理 三.四叉树LOD渲染地形 四.相机剪裁地形 五.天空盒 六.简单海水 七.广告牌 八.光晕 九.地形场景物体与BVH 十.阴影体 十一.碰撞 十二.无限地形-Terrain rendering with OPGL achieve a .2 a terrain generation algorithm 2. Three terrain texture. Quadtree LOD terrain rendering four. Five cameras cut terrain. Sky Box 6. Simple water 7. Eight billboards. Halo 9. BVH 10 objects and terrain. Shadow body 11. Collision 12. Infinite terrain
Update : 2025-02-19 Size : 2.97mb Publisher : 小轩

通过opengl中的lookat,扩展到地形漫游,先是建立一个3D的简单地图,并且加入相应的碰撞判断。-By opengl in lookat, extended to the terrain walkthrough, first create a simple 3D maps, and add the corresponding collision judgments.
Update : 2025-02-19 Size : 61kb Publisher : yj

vp的事例:用户自定义的碰撞检测模拟:防止运动物体穿越地形上的房屋的物体-vp examples: user-defined simulation of collision detection: objects to prevent movement of housing across the terrain objects
Update : 2025-02-19 Size : 1.69mb Publisher : yinke

Direct3D游戏引擎核心技术的研究与实现,详细讲解大规模地形实时绘制和三维场景中的碰撞检测技术。-Direct3D game engine core technology research and implementation of large scale terrain elaborate three-dimensional scene in real-time rendering and collision detection technology.
Update : 2025-02-19 Size : 3.87mb Publisher : jiaowuchu

DL : 1
Visual C++结合OpenGL做的一个3D场景。其中包含地形生成,场景漫游,碰撞检测,场景中模拟了河流,跳跃的鱼,喷泉,树木,水草,房屋,塔楼,楼梯,飘动的旗帜等等。第一人称视角,可以跳跃行走碰撞检测,模拟了白天黑夜等等!-Visual C++ with OpenGL to do a 3D scene. Which contains the terrain generation, scene roaming, collision detection, simulation of the river scene, jumping fish, fountains, trees, plants, houses, towers, stairs, waving flags and so on. First-person perspective, you can skip walking collision detection, simulation of the day and night, and more!
Update : 2025-02-19 Size : 28.68mb Publisher : 朱友勇

opengl实现的3d场景漫游,有三维地形,水面,喷泉,碰撞检测,Billboard等特效。-opengl 3d scene roaming implementation, there are three-dimensional terrain, water, fountain, collision detection, Billboard and other special effects.
Update : 2025-02-19 Size : 35.75mb Publisher : YUANZX

OPENGL CS仿真程序,可以导入3D模型,碰撞检测,可以,实现CS地形漫游。-OPENGL CS simulation program that can import 3D models, collision detection, you can achieve CS terrain walkthrough.
Update : 2025-02-19 Size : 8.86mb Publisher : 温昌行

DL : 0
地形+粒子+模型载入+音乐+碰撞检测(aabb包围盒)+第一人称视角摄像机+天空盒子-The terrain the+ particles+ model Loading the+ Music the+ collision detection (aabb bounding box)+ first-person perspective camera the+ sky box
Update : 2025-02-19 Size : 3.04mb Publisher : John

Direct3D编程实例,包含18个编程实例,内容包括游戏特效,地形渲染,场景管理,碰撞检测,骨骼动画等高级编程。-The Direct3D programming examples, including 18 programming examples, including the effects of the game, terrain rendering, scene management, collision detection, skeletal animation and other high-level programming.
Update : 2025-02-19 Size : 24.33mb Publisher : 郭莉
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