Description: 本程序主要介绍三维地形的动态生成和模拟技术,地形的高程使用了不同的颜色。-this program introduces 3D terrain generation and the dynamic simulation technology, terrain elevation using a different color. Platform: |
Size: 48128 |
Author:h |
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Description: 本程序主要介绍三维地形的动态生成与模拟技术-this program introduces 3D terrain generation and the dynamic simulation technology Platform: |
Size: 44032 |
Author:Quard |
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Description: 该程序很好得实现一个基于ROAM层次技术的地形生成。生成效果很好。-good in the process to achieve a level of technology based on ROAM terrain generation. Generating good effect. Platform: |
Size: 7707648 |
Author:petertong_1982 |
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Description: 介绍了基于opengl的地形可视化方法,包括地形数据的生成,纹理映射,天空盒的构造,碰撞检测等多方面技术内容。-Introduction opengl terrain-based visualization methods, including the generation of terrain data, texture mapping, the sky-box construction, collision detection and so on technical content. Platform: |
Size: 5307392 |
Author:ZHANG |
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Description: 《3D游戏编程》随书光盘 第7章 外部地形处理:三维世界的处理技巧, 有详细源代码, 包括3D地形生成技巧, 控制摄像机实现地形上的移动,裁剪多余多边形,给引擎减重,四叉树:有效管理较大地形的方法, 四叉树的剔除:速度优化技巧, LOD:使用LOD进行地形处理,防止龟裂:龟裂问题的解决。-" 3D Game Programming" book with CD-ROM Chapter 7 deal with the external landscape: the world of three-dimensional treatment techniques, there is a detailed source code, including 3D terrain generation techniques, to control the terrain on implementation of the camera movement, cutting redundant polygon, to the engine weight, Quadtree: the effective management of a larger method of terrain, the four-tree removed: the speed of optimization techniques, LOD: the use of LOD terrain to deal with and prevent cracking: cracking problem. Platform: |
Size: 7037952 |
Author:11 |
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