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Description: 地形渲染代码集锦,包括分形山,大规模渲染LOD算法等
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Size: 8653277 |
Author: ycloang |
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Description: 三维地形迷模拟,采用了分形插值方法,采用了纹理贴图。
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Size: 94033 |
Author: haoyubao |
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Description: 地形渲染代码集锦,包括分形山,大规模渲染LOD算法等 -Collection of terrain rendering code, including fractal mountain, large-scale rendering LOD algorithm
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Size: 20753408 |
Author: ycloang |
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Description: 三维地形迷模拟,采用了分形插值方法,采用了纹理贴图。-Three-dimensional topography simulation fans using the fractal interpolation method, using texture mapping.
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Size: 94208 |
Author: haoyubao |
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Description: 读取dem数据,用Opengl画出三维地形,实现漫游。-Read dem data,and use Opengl to render the 3D Terrian.
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Size: 3295232 |
Author: zhang |
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Description: 中文版的Focuse on 3D terrain,关于3d地形的经典书籍。-focuse on 3d terrian
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Size: 103424 |
Author: zhang |
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Description: 利用vc++以及windows提供的GDI编写的一个小程序,主要实现了三维地形的渲染、平移、缩放、旋转等功能。-This is a simple program using vc++ and windows GDI. Its main functionalities are 3D terrian rendering, panning, zooming, and rotating.
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Size: 2310144 |
Author: 徐霸 |
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Description: 水的模拟,地形LOD,容积光,OPENGL-Terrain LOD,Water Simulation,Volumetric Light,OpenGL
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Size: 15383552 |
Author: pzr |
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Description: 根据微软提供的示例 分离出来的雪花类,Delphi版本的。包含地形,地形和雪花类是分开的-According to Microsoft' s example of isolated snow class, Delphi versions. Including topography, terrain and snow classes are separated
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Size: 373760 |
Author: houge |
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Description: 根据微软提供的示例 分离出来的雪花类,Delphi版本的。不包含地形,地形是没有的,只有雪花-According to Microsoft' s example of isolated snow class, Delphi versions. Does not contain the terrain, the terrain is not only the snow
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Size: 374784 |
Author: houge |
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Description: C++实现天空和三维地形的绘制,并且实现了漫游,绘制模式的变换等功能-draw sky and terrian in 3D with C++
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Size: 3916800 |
Author: liuzhijing |
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Description: 完成了osg地形的绘制,添加漫游器功能,实现了地形的实时漫游-Completed osg terrain rendering, add the roaming function, the real-time terrain roaming
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Size: 6583296 |
Author: 廖垚 |
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Description: 利用osg heightfield类实现了对格网数据的地形显示,对osg初学者很有用-The osg heightfield class terrain data grid, the osg beginners useful
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Size: 2691072 |
Author: liaojinmin |
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Description: directx加载mesh网络文件实现地形,细化操作-directx load meshs files implement terrian,exmple for orperation
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Size: 1966080 |
Author: sunchj |
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Description: c++ opengl实现的降级地形,高度随颜色的变化,可控制视角等-c++ opengl implementation downgrade terrain, with a high degree of color change, viewing angle can be controlled
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Size: 21621760 |
Author: 贾新 |
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Description: This is a great demo shows off how to render a
3D terrian with openGL. As well there shows the
water rendering. Easy to understand and you can
use the algorithm in your own project.The code is
hard to find now. Hope it can help you.
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Size: 274432 |
Author: illiop |
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Description: osg地形绘制
利用直角坐标值完成了基本的地形绘制,实现了基本的漫游-osg terrain rendering
Use Cartesian coordinates completed the basic topographic mapping, to achieve the basic roaming
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Size: 8673280 |
Author: 曹彬才 |
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Description: Direct9地形4贴图融合Shader多流渲染,使用多流通道对地形进行渲染贴图-Direct9 terrain multi-streaming rendering, using multiple circulation way to render terrain map
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Size: 1724416 |
Author: 李克勤 |
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Description: DEM
SRTM3的.hgt文件是1201*1201,
signed 16 bits interger的
binary raster文件,
Byte Order是Big Endian (Motorala / Network (IEEE)),
由于Signed 16 bits interger取值范围是-32767 to 32767,
其中数据空洞就赋值为-32768.
-DEM the .hgt file is produced by America NASA
it s the data of earth terrian ,in which the height of a point is stored
I think this file will help you to understand the .hgt file
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Size: 108544 |
Author: Ed |
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Description: 地形图图式符号,可以让大家尽快熟悉地形图制作方法。非常好的资料啊-the terrian symbol,very good.let s study quickly and easily to make a terrian.please download it
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Size: 3652608 |
Author: cookidog |
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